Player Matchup

Chronos
Chronos
Alancior
Chronos
Level 28
God Stats
5W - 2L
1,562 SR
Queue Stats
21W - 17L
1,375 Elo+
Solo
Cupid
Cupid
DFMM
Cupid
Level 29
God Stats
2W - 2L
1,687 SR
Queue Stats
196W - 190L
1,363 Elo+
Solo
Bakasura
Bakasura
Fiksaaa
Bakasura
Level 23
God Stats
26W - 34L
1,373 SR
Queue Stats
106W - 136L
1,398 Elo+
Solo
Tiamat
Tiamat
arimaxx
Tiamat
Level 23
God Stats
16W - 11L
1,304 SR
Queue Stats
633W - 651L
1,291 Elo+
Solo
Fafnir
Fafnir
zCronnosTm
Fafnir
Level 26
God Stats
3W - 1L
1,798 SR
Queue Stats
134W - 117L
1,387 Elo+
Solo
Team Averages
Level 26
1,545 SR
1,363 Elo+

VS

Team Averages
Level 10
1,449 SR
1,379 Elo+
Janus
Janus
ButcherOfRivia
Janus
Level 17
God Stats
5W - 8L
1,572 SR
Queue Stats
19W - 33L
1,307 Elo+
Party 1
Danzaburou
Danzaburou
Delavan
Danzaburou
Level 8
God Stats
1W - 1L
1,423 SR
Queue Stats
2W - 5L
1,659 Elo+
Party 2
King Arthur
King Arthur
MxdxM
King Arthur
Level 17
God Stats
21W - 32L
1,252 SR
Queue Stats
112W - 122L
1,310 Elo+
Party 1
Nemesis
Nemesis
breaker0930
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,119 Elo+
Solo
Ganesha
Ganesha
尖尖点点1
Ganesha
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Alancior
Chronos
20
10 / 0 / 4
12,871
585
19,403
14,349
5,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
DFMM
Cupid
17
6 / 4 / 5
11,251
511
14,048
14,798
5,263
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
Fiksaaa
Bakasura
18
2 / 1 / 6
11,230
510
3,722
14,165
6,186
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
arimaxx
Tiamat
19
4 / 3 / 6
11,961
544
13,847
12,231
7,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fafnir
zCronnosTm
Fafnir
17
4 / 3 / 7
12,228
556
12,187
17,957
20,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 0
9,332
424
9,928
11,774
4,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Delavan
Danzaburou
15
7 / 7 / 0
10,000
455
14,177
15,045
6,594
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
MxdxM
King Arthur
17
2 / 5 / 0
9,677
440
8,485
19,272
16,118
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
breaker0930
Nemesis
10
1 / 4 / 1
7,623
347
3,293
9,413
3,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ganesha
13
1 / 4 / 6
9,052
411
10,310
22,137
17,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
18
26
Kills
11
11
Deaths
26
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chronos
Alancior
Chronos
10
0
4
12
L
0
6
0
0
W
Cupid
DFMM
Cupid
6
4
5
2.13
L
Danzaburou
Delavan
Danzaburou
7
7
0
1
W
Bakasura
Fiksaaa
Bakasura
2
1
6
5
L
King Arthur
MxdxM
King Arthur
2
5
0
0.4
W
Tiamat
arimaxx
Tiamat
4
3
6
2.33
L
Nemesis
breaker0930
Nemesis
1
4
1
0.38
W
Fafnir
zCronnosTm
Fafnir
4
3
7
2.5
L
Ganesha
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,207
Damage
46,193
73,500
Taken
77,641
45,154
Mitigated
47,926
30,773
Healing
6,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Alancior
Chronos
19,403
6,644
729
7,559
14,349
5,913
4,770
6,967
6,970
96,168
0
L
9,928
633
0
123
11,774
4,342
0
7,794
3,906
68,504
0
W
Cupid
DFMM
Cupid
14,048
7,095
685
5,850
14,798
5,263
2,538
4,152
10,618
0
74,721
L
Danzaburou
Delavan
Danzaburou
14,177
6,411
0
2,687
15,045
6,594
0
7,241
7,786
0
62,405
W
Bakasura
Fiksaaa
Bakasura
3,722
3,034
0
6,389
14,165
6,186
912
2,049
12,028
0
56,771
L
King Arthur
MxdxM
King Arthur
8,485
519
0
0
19,272
16,118
124
12,550
5,869
0
61,527
W
Tiamat
arimaxx
Tiamat
13,847
2,055
0
3,690
12,231
7,474
2,550
1,458
10,719
69,792
0
L
Nemesis
breaker0930
Nemesis
3,293
1,537
0
1,504
9,413
3,260
0
4,767
4,526
0
20,936
W
Fafnir
zCronnosTm
Fafnir
12,187
4,749
393
5,478
17,957
20,318
488
4,984
12,927
50,308
0
L
Ganesha
10,310
1,311
0
2,219
22,137
17,612
0
12,137
9,847
19,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,541
Gold Earned
45,684
603
Minions Killed
447
0
Camps Cleared
0
1,914,933
Distance Traveled
1,918,676
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
12,871
585
168
8
0
377,237
2
L
Janus
9,332
424
128
6
0
382,410
1
W
Cupid
11,251
511
113
5
0
356,611
3
L
Danzaburou
10,000
455
130
6
0
358,740
4
W
Bakasura
11,230
510
128
6
0
430,561
0
L
King Arthur
9,677
440
120
5
0
422,228
1
W
Tiamat
11,961
544
125
6
0
349,852
1
L
Nemesis
7,623
347
67
3
0
351,005
0
W
Fafnir
12,228
556
69
3
0
400,672
2
L
Ganesha
9,052
411
2
0
0
404,293
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role