Player Matchup

Serqet
Serqet
ItsDokkaebae
Serqet
Level 105
God Stats
10W - 9L
1,634 SR
Queue Stats
470W - 417L
1,495 Elo+
Party 1
Terra
Terra
Millsy The m8
Terra
Level 120
God Stats
2W - 4L
1,324 SR
Queue Stats
447W - 406L
1,548 Elo+
Party 1
Cernunnos
Cernunnos
TheToxiicBot
Cernunnos
Level 65
God Stats
11W - 9L
1,294 SR
Queue Stats
109W - 116L
1,441 Elo+
Party 1
Achilles
Achilles
lmJoKerZ6062
Achilles
Level 113
God Stats
17W - 20L
1,437 SR
Queue Stats
530W - 508L
1,500 Elo+
Party 1
Thoth
Thoth
nyqtophobia
Thoth
Level 102
God Stats
47W - 43L
1,514 SR
Queue Stats
456W - 421L
1,533 Elo+
Party 1
Team Averages
Level 101
1,440 SR
1,503 Elo+

VS

Team Averages
Level 104
1,408 SR
1,404 Elo+
Achilles
Achilles
AspergicHero
Achilles
Level 114
God Stats
0W - 1L
1,274 SR
Queue Stats
83W - 116L
1,379 Elo+
Party 2
Cthulhu
Cthulhu
PoisonLord63
Cthulhu
Level 86
God Stats
16W - 19L
1,537 SR
Queue Stats
305W - 317L
1,471 Elo+
Solo
Arachne
Arachne
Polythera
Arachne
Level 23
God Stats
0W - 1L
1,228 SR
Queue Stats
0W - 2L
1,217 Elo+
Party 2
Chiron
Chiron
ThatNeboKid69
Chiron
Level 154
God Stats
3W - 2L
1,503 SR
Queue Stats
76W - 85L
1,454 Elo+
Solo
Izanami
Izanami
Triforce4Sanity
Izanami
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
10
0 / 1 / 3
5,777
525
2,677
6,944
2,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
5 / 2 / 6
6,567
597
6,013
10,286
4,481
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
TheToxiicBot
Cernunnos
10
4 / 2 / 3
6,208
564
7,805
9,388
3,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
lmJoKerZ6062
Achilles
12
5 / 0 / 0
6,846
622
5,205
6,505
4,641
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 1 / 3
6,052
550
3,512
2,785
877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AspergicHero
Achilles
9
1 / 3 / 1
5,388
490
2,425
6,821
5,362
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
PoisonLord63
Cthulhu
8
2 / 4 / 2
5,553
505
6,180
11,125
4,097
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
Polythera
Arachne
8
0 / 1 / 1
5,026
457
345
4,525
1,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 1 / 1
6,401
582
2,270
5,608
1,704
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

8
1 / 6 / 2
5,338
485
3,953
8,636
2,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
15
Kills
6
6
Deaths
15
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Achilles
AspergicHero
Achilles
1
3
1
0.5
W
Serqet
0
1
3
1.5
W
5
2
6
4
L
Cthulhu
PoisonLord63
Cthulhu
2
4
2
0.75
L
Arachne
Polythera
Arachne
0
1
1
0.5
L
2
1
1
2.5
W
Cernunnos
TheToxiicBot
Cernunnos
4
2
3
2.75
L
1
6
2
0.33
W
Achilles
lmJoKerZ6062
Achilles
5
0
0
5
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,212
Damage
15,173
35,908
Taken
36,715
15,364
Mitigated
14,559
15,687
Healing
7,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AspergicHero
Achilles
2,425
408
0
1,013
6,821
5,362
0
0
6,635
0
13,855
W
Serqet
2,677
295
0
2,924
6,944
2,333
0
360
6,584
0
30,944
W
6,013
1,136
723
3,290
10,286
4,481
58
2,365
7,921
17,525
0
L
Cthulhu
PoisonLord63
Cthulhu
6,180
574
290
1,804
11,125
4,097
78
4,212
6,860
18,797
0
L
Arachne
Polythera
Arachne
345
224
0
185
4,525
1,185
0
582
3,905
0
24,233
L
2,270
1,271
0
1,882
5,608
1,704
0
1,518
3,726
0
38,591
W
Cernunnos
TheToxiicBot
Cernunnos
7,805
4,298
0
5,245
9,388
3,032
699
1,913
7,475
0
31,827
L
3,953
2,943
0
2,068
8,636
2,211
174
2,919
5,410
0
27,284
W
Achilles
lmJoKerZ6062
Achilles
5,205
836
0
2,622
6,505
4,641
0
879
5,626
0
33,929
W
3,512
42
0
883
2,785
877
0
663
2,122
31,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,450
Gold Earned
27,706
299
Minions Killed
252
0
Camps Cleared
0
1,051,160
Distance Traveled
967,534
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,388
490
28
3
0
178,654
1
W
Serqet
5,777
525
79
7
0
238,898
2
W
Terra
6,567
597
20
2
0
232,449
6
L
Cthulhu
5,553
505
30
3
0
198,684
1
L
Arachne
5,026
457
54
5
0
224,055
0
L
Chiron
6,401
582
86
8
0
183,865
3
W
Cernunnos
6,208
564
63
6
0
175,881
0
L
Izanami
5,338
485
54
5
0
182,276
5
W
Achilles
6,846
622
74
7
0
203,237
1
W
Thoth
6,052
550
63
6
0
200,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role