Player Matchup

Gilgamesh
Gilgamesh
Omerta
Gilgamesh
Level 26
God Stats
3W - 3L
1,626 SR
Queue Stats
5W - 4L
1,483 Elo+
Solo
Artemis
Artemis
Sinz_PR1DE
Artemis
Level 24
God Stats
1W - 1L
1,680 SR
Queue Stats
18W - 20L
1,468 Elo+
Solo
Scylla
Scylla
ValesitaXx
Scylla
Level 25
God Stats
65W - 59L
1,392 SR
Queue Stats
99W - 96L
1,483 Elo+
Solo
Eset
Eset
kberger554
Eset
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,313 Elo+
Solo
Ne Zha
Ne Zha
花京院典明呀
Ne Zha
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,621 Elo+
Solo
Team Averages
Level 17
1,540 SR
1,474 Elo+

VS

Team Averages
Level 24
1,473 SR
1,446 Elo+
Pele
Pele
DonutDonut888
Pele
Level 27
God Stats
17W - 10L
1,657 SR
Queue Stats
112W - 114L
1,485 Elo+
Party 1
Zeus
Zeus
HurtleTurtle
Zeus
Level 47
God Stats
17W - 11L
1,600 SR
Queue Stats
116W - 111L
1,497 Elo+
Party 1
Ymir
Ymir
KurtTheFruit
Ymir
Level 15
God Stats
4W - 6L
1,350 SR
Queue Stats
49W - 26L
1,489 Elo+
Party 1
Danzaburou
Danzaburou
whenwhatwhyjao
Danzaburou
Level 21
God Stats
21W - 20L
1,534 SR
Queue Stats
79W - 73L
1,532 Elo+
Party 1
Guan Yu
Guan Yu
willynelsonpdy
Guan Yu
Level 10
God Stats
1W - 1L
1,223 SR
Queue Stats
7W - 13L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Omerta
Gilgamesh
18
3 / 11 / 5
11,373
948
21,731
31,545
20,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Sinz_PR1DE
Artemis
16
0 / 3 / 4
10,044
837
6,222
8,589
3,088
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
ValesitaXx
Scylla
16
3 / 4 / 3
10,893
908
10,722
12,968
4,714
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
0 / 6 / 4
10,224
852
4,573
13,003
4,438
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
4 / 12 / 6
11,975
998
13,614
32,669
16,354
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 0 / 10
14,504
1,209
22,985
13,261
6,337
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
12 / 2 / 15
13,394
1,116
34,842
7,951
3,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 2 / 24
12,631
1,053
9,871
15,708
21,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
whenwhatwhyjao
Danzaburou
19
4 / 2 / 23
12,381
1,032
20,168
10,068
5,028
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
1 / 4 / 26
11,829
986
6,959
17,183
20,729
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
134
10
Kills
36
36
Deaths
10
22
Assists
98
Player
Kills
Deaths
Assists
KDA
W
17
0
10
22
W
12
2
15
9.75
W
2
2
24
7
L
Gilgamesh
Omerta
Gilgamesh
3
11
5
0.5
L
Artemis
Sinz_PR1DE
Artemis
0
3
4
0.67
L
Scylla
ValesitaXx
Scylla
3
4
3
1.13
L
0
6
4
0.33
W
Danzaburou
whenwhatwhyjao
Danzaburou
4
2
23
7.75
W
1
4
26
3.5
L
4
12
6
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,862
Damage
94,825
98,774
Taken
64,171
49,090
Mitigated
56,958
4,579
Healing
8,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,985
6,453
0
805
13,261
6,337
0
2,335
10,926
0
44,216
W
34,842
1,696
0
0
7,951
3,323
0
1,517
6,434
52,794
0
W
9,871
1,125
0
1,354
15,708
21,541
0
4,305
11,403
17,864
0
L
Gilgamesh
Omerta
Gilgamesh
21,731
4,190
0
711
31,545
20,496
0
14,034
17,511
0
35,835
L
Artemis
Sinz_PR1DE
Artemis
6,222
3,027
0
332
8,589
3,088
0
3,898
4,691
0
24,192
L
Scylla
ValesitaXx
Scylla
10,722
1,373
0
1,775
12,968
4,714
0
5,075
7,893
23,388
0
L
4,573
896
312
332
13,003
4,438
0
4,670
8,333
15,475
0
W
Danzaburou
whenwhatwhyjao
Danzaburou
20,168
9,660
0
1,445
10,068
5,028
0
2,220
7,848
0
46,694
W
6,959
1,765
3,046
2,296
17,183
20,729
0
4,918
12,265
0
17,465
L
13,614
6,032
0
1,117
32,669
16,354
0
17,036
15,633
0
23,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,509
Gold Earned
64,739
158
Minions Killed
207
4
Camps Cleared
4
902,157
Distance Traveled
1,094,998
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
14,504
1,209
66
6
2
258,755
0
W
Zeus
13,394
1,116
42
4
1
219,199
0
W
Ymir
12,631
1,053
29
2
1
195,182
0
L
Gilgamesh
11,373
948
17
1
0
224,838
1
L
Artemis
10,044
837
51
4
1
122,542
0
L
Scylla
10,893
908
43
4
0
176,660
0
L
Eset
10,224
852
25
2
0
162,176
1
W
Danzaburou
12,381
1,032
49
4
0
195,089
0
W
Guan Yu
11,829
986
21
2
0
226,773
0
L
Ne Zha
11,975
998
22
2
3
215,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role