Player Matchup

Janus
Janus
KaspiyTiger
Janus
Level 22
God Stats
24W - 32L
1,434 SR
Queue Stats
107W - 102L
1,445 Elo+
Solo
Thor
Thor
NOVAeclipse2201
Thor
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheDirtyWalrus
Cu Chulainn
Level 30
God Stats
51W - 29L
1,630 SR
Queue Stats
269W - 239L
1,545 Elo+
Solo
Ares
Ares
Vaifal
Ares
Level 6
God Stats
2W - 4L
1,698 SR
Queue Stats
4W - 6L
1,313 Elo+
Solo
Danzaburou
Danzaburou
ZTRJJ
Danzaburou
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 20
1,552 SR
1,460 Elo+

VS

Team Averages
Level 20
1,562 SR
1,417 Elo+
Da Ji
Da Ji
Hugabletiger
Da Ji
Level 29
God Stats
11W - 14L
1,410 SR
Queue Stats
214W - 194L
1,421 Elo+
Solo
Ra
Ra
Medanis
Ra
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Ryukk6666666
Tiamat
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 25L
1,185 Elo+
Solo
Chernobog
Chernobog
ScorpionRex303
Chernobog
Level 29
God Stats
4W - 3L
1,937 SR
Queue Stats
39W - 25L
1,627 Elo+
Solo
Achilles
Achilles
francesco343
Achilles
Level 17
God Stats
2W - 4L
1,464 SR
Queue Stats
12W - 20L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 6
10,339
574
9,915
6,937
2,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
5 / 3 / 8
9,840
547
6,535
13,330
6,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
TheDirtyWalrus
Cu Chulainn
16
5 / 1 / 2
10,076
560
7,066
7,560
6,147
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ares
Vaifal
Ares
13
4 / 2 / 10
9,404
522
5,424
11,682
11,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
ZTRJJ
Danzaburou
20
20 / 0 / 2
14,081
782
23,246
10,851
5,806
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 2
8,801
489
8,078
17,273
6,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 11 / 1
6,975
388
1,069
10,200
2,553
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
10
0 / 13 / 0
6,794
377
2,213
14,041
6,527
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
ScorpionRex303
Chernobog
14
2 / 7 / 3
9,344
519
7,332
15,613
6,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
francesco343
Achilles
13
0 / 5 / 1
8,003
445
3,146
17,963
11,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
13
40
Kills
6
8
Deaths
42
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
4
6
2
0.83
W
6
2
6
4.5
L
0
11
1
0.05
W
5
3
8
3
L
Tiamat
0
13
0
0
L
Chernobog
ScorpionRex303
Chernobog
2
7
3
0.5
W
Cu Chulainn
TheDirtyWalrus
Cu Chulainn
5
1
2
6
W
Ares
Vaifal
Ares
4
2
10
4.5
W
Danzaburou
ZTRJJ
Danzaburou
20
0
2
21
L
Achilles
francesco343
Achilles
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,186
Damage
21,838
50,360
Taken
75,090
31,937
Mitigated
33,474
10,477
Healing
9,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,078
2,224
0
1,320
17,273
6,597
0
4,669
12,456
0
51,788
W
9,915
1,656
0
365
6,937
2,017
2,756
783
6,154
60,102
0
L
1,069
494
0
899
10,200
2,553
694
555
9,645
27,327
0
W
6,535
1,794
0
3,801
13,330
6,390
1,653
466
12,839
0
52,814
L
Tiamat
2,213
940
0
1,373
14,041
6,527
151
5,230
8,593
27,751
0
L
Chernobog
ScorpionRex303
Chernobog
7,332
4,057
0
2,470
15,613
6,267
0
1,466
14,105
0
58,430
W
Cu Chulainn
TheDirtyWalrus
Cu Chulainn
7,066
944
0
749
7,560
6,147
1,023
0
7,310
4,385
46,911
W
Ares
Vaifal
Ares
5,424
176
0
806
11,682
11,577
718
918
10,739
26,603
0
W
Danzaburou
ZTRJJ
Danzaburou
23,246
13,809
0
4,756
10,851
5,806
6,499
1,115
9,736
0
113,113
L
Achilles
francesco343
Achilles
3,146
1,040
0
3,251
17,963
11,530
1,054
3,364
14,451
0
37,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,740
Gold Earned
39,917
545
Minions Killed
374
0
Camps Cleared
0
1,745,421
Distance Traveled
1,454,154
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,801
489
81
5
0
333,245
1
W
Janus
10,339
574
117
7
0
386,740
1
L
Ra
6,975
388
48
3
0
283,710
1
W
Thor
9,840
547
100
6
0
342,913
0
L
Tiamat
6,794
377
47
3
0
232,176
0
L
Chernobog
9,344
519
129
7
0
287,636
3
W
Cu Chulainn
10,076
560
102
6
0
362,804
4
W
Ares
9,404
522
37
2
0
295,900
4
W
Danzaburou
14,081
782
189
11
0
357,064
3
L
Achilles
8,003
445
69
4
0
317,387
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role