Player Matchup

Ah Puch
Ah Puch
ViIiami
Ah Puch
Level 68
God Stats
3W - 2L
1,733 SR
Queue Stats
13W - 29L
1,199 Elo+
Party 1
Hercules
Hercules
ViIisoni
Hercules
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 47L
1,347 Elo+
Party 1
Fafnir
Fafnir
ambiguously44
Fafnir
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
320W - 338L
1,523 Elo+
Solo
Team Averages
Level 80
1,578 SR
1,356 Elo+

VS

Team Averages
Level 45
1,470 SR
1,538 Elo+
Poseidon
Poseidon
CruseKontrol
Poseidon
Level 82
God Stats
1W - 2L
1,325 SR
Queue Stats
10W - 16L
1,423 Elo+
Solo
Anhur
Anhur
Jakcoll
Anhur
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 67L
1,670 Elo+
Party 2
Kuzenbo
Kuzenbo
SweetNutz
Kuzenbo
Level 28
God Stats
13W - 9L
1,584 SR
Queue Stats
53W - 45L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ViIiami
Ah Puch
13
3 / 6 / 5
10,434
580
13,459
15,317
4,419
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
ViIisoni
Hercules
14
2 / 4 / 5
10,208
567
7,013
14,786
12,302
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

14
5 / 2 / 4
12,051
670
6,197
20,609
21,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CruseKontrol
Poseidon
15
2 / 4 / 8
12,425
690
10,441
12,925
4,501
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
Jakcoll
Anhur
16
5 / 4 / 6
12,293
683
18,251
13,120
4,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
SweetNutz
Kuzenbo
14
5 / 2 / 4
12,360
687
11,173
15,039
17,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
30
10
Kills
12
12
Deaths
10
14
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Poseidon
CruseKontrol
Poseidon
2
4
8
1.5
W
Anhur
Jakcoll
Anhur
5
4
6
2
W
Kuzenbo
SweetNutz
Kuzenbo
5
2
4
3.5
L
Ah Puch
ViIiami
Ah Puch
3
6
5
0.92
L
Hercules
ViIisoni
Hercules
2
4
5
1.13
L
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,669
Damage
39,865
50,712
Taken
41,084
37,896
Mitigated
26,438
9,799
Healing
10,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
CruseKontrol
Poseidon
10,441
995
1,213
2,181
12,925
4,501
1,883
7,852
5,073
37,492
0
W
Anhur
Jakcoll
Anhur
18,251
12,921
0
3,279
13,120
4,695
527
6,901
6,219
0
52,728
W
Kuzenbo
SweetNutz
Kuzenbo
11,173
3,492
0
4,036
15,039
17,242
104
5,003
10,036
36,012
0
L
Ah Puch
ViIiami
Ah Puch
13,459
136
0
1,944
15,317
4,419
0
6,814
8,503
39,003
0
L
Hercules
ViIisoni
Hercules
7,013
892
0
3,589
14,786
12,302
0
8,851
5,935
0
26,690
L
6,197
1,025
0
4,266
20,609
21,175
111
6,055
14,554
20,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,693
Gold Earned
37,078
105
Minions Killed
162
0
Camps Cleared
0
857,468
Distance Traveled
923,513
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,425
690
58
3
0
314,848
1
W
Anhur
12,293
683
80
4
0
276,685
0
W
Kuzenbo
12,360
687
24
1
0
331,980
0
L
Ah Puch
10,434
580
50
3
0
268,415
0
L
Hercules
10,208
567
35
2
0
299,442
2
L
Fafnir
12,051
670
20
1
0
289,611
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role