Player Matchup

Hachiman
Hachiman
Izru
Hachiman
Level 15
God Stats
6W - 0L
1,816 SR
Queue Stats
17W - 14L
1,375 Elo+
Party 2
Arachne
Arachne
K0zamm
Arachne
Level 26
God Stats
1W - 4L
1,124 SR
Queue Stats
23W - 24L
1,458 Elo+
Solo
Zeus
Zeus
OZZZZZZZZO
Zeus
Level 16
God Stats
7W - 3L
1,723 SR
Queue Stats
23W - 19L
1,416 Elo+
Party 2
Guan Yu
Guan Yu
Reincarnation丶
Guan Yu
Level 18
God Stats
6W - 7L
1,426 SR
Queue Stats
40W - 33L
1,432 Elo+
Party 2
Tsukuyomi
Tsukuyomi
aLIEz丶
Tsukuyomi
Level 24
God Stats
21W - 17L
1,315 SR
Queue Stats
60W - 52L
1,429 Elo+
Party 2
Team Averages
Level 20
1,481 SR
1,422 Elo+

VS

Team Averages
Level 14
1,629 SR
1,379 Elo+
Fenrir
Fenrir
Longsong
Fenrir
Level 18
God Stats
6W - 7L
1,933 SR
Queue Stats
30W - 48L
1,439 Elo+
Party 1
Ra
Ra
Polsta1143
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,181 Elo+
Solo
Kukulkan
Kukulkan
Sunn26
Kukulkan
Level 17
God Stats
10W - 17L
1,567 SR
Queue Stats
25W - 43L
1,406 Elo+
Party 1
Guan Yu
Guan Yu
Ta靠器官上大分
Guan Yu
Level 10
God Stats
10W - 9L
1,603 SR
Queue Stats
14W - 23L
1,434 Elo+
Party 1
Apollo
Apollo
Toch1n
Apollo
Level 22
God Stats
11W - 16L
1,540 SR
Queue Stats
192W - 226L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Izru
Hachiman
15
9 / 3 / 4
10,209
601
10,483
7,626
2,594
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
K0zamm
Arachne
14
2 / 2 / 2
8,372
492
4,296
11,239
4,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
3 / 3 / 3
9,652
568
6,960
10,146
3,702
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
6 / 2 / 7
9,269
545
5,454
11,749
7,257
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
aLIEz丶
Tsukuyomi
17
11 / 5 / 1
10,492
617
19,123
16,156
12,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Longsong
Fenrir
14
5 / 5 / 4
9,028
531
9,273
15,185
6,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 10 / 6
7,502
441
3,334
8,820
1,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Sunn26
Kukulkan
16
5 / 3 / 3
9,994
588
5,555
8,718
3,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 8 / 3
8,041
473
4,359
15,888
14,478
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Apollo
Toch1n
Apollo
13
3 / 5 / 0
8,496
500
5,985
13,292
4,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
31
31
Kills
15
15
Deaths
31
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Izru
Hachiman
9
3
4
3.67
W
Arachne
K0zamm
Arachne
2
2
2
1.5
L
Fenrir
Longsong
Fenrir
5
5
4
1.4
W
3
3
3
1.5
L
1
10
6
0.4
W
6
2
7
4.75
L
Kukulkan
Sunn26
Kukulkan
5
3
3
2.17
L
1
8
3
0.31
L
Apollo
Toch1n
Apollo
3
5
0
0.6
W
Tsukuyomi
aLIEz丶
Tsukuyomi
11
5
1
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,316
Damage
28,506
56,916
Taken
61,903
30,834
Mitigated
30,927
16,649
Healing
11,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Izru
Hachiman
10,483
5,786
0
895
7,626
2,594
3,111
1,127
6,345
0
49,925
W
Arachne
K0zamm
Arachne
4,296
2,575
0
4,738
11,239
4,631
0
671
10,512
0
64,604
L
Fenrir
Longsong
Fenrir
9,273
3,000
0
3,740
15,185
6,876
0
2,379
12,706
0
48,078
W
6,960
1,324
0
3,753
10,146
3,702
825
2,958
7,014
61,887
0
L
3,334
592
124
796
8,820
1,782
114
1,010
7,810
15,057
0
W
5,454
567
847
2,055
11,749
7,257
1,062
2,397
9,082
0
39,459
L
Kukulkan
Sunn26
Kukulkan
5,555
571
0
0
8,718
3,548
170
3,018
5,675
56,240
0
L
4,359
800
248
2,961
15,888
14,478
398
0
15,263
0
37,738
L
Apollo
Toch1n
Apollo
5,985
4,140
0
3,803
13,292
4,243
0
944
12,348
0
39,726
W
Tsukuyomi
aLIEz丶
Tsukuyomi
19,123
4,689
0
4,361
16,156
12,650
434
1,019
15,074
0
56,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,994
Gold Earned
43,061
463
Minions Killed
425
0
Camps Cleared
0
1,619,924
Distance Traveled
1,536,760
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,209
601
87
5
0
303,251
0
W
Arachne
8,372
492
101
6
0
345,778
4
L
Fenrir
9,028
531
89
5
0
331,047
1
W
Zeus
9,652
568
134
8
0
289,519
4
L
Ra
7,502
441
23
1
0
287,365
0
W
Guan Yu
9,269
545
55
3
0
357,967
0
L
Kukulkan
9,994
588
152
9
0
317,204
0
L
Guan Yu
8,041
473
85
5
0
296,438
0
L
Apollo
8,496
500
76
4
0
304,706
5
W
Tsukuyomi
10,492
617
86
5
0
323,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role