Player Matchup

Bakasura
Bakasura
LoboKindred
Bakasura
Level 23
God Stats
3W - 3L
1,590 SR
Queue Stats
83W - 88L
1,292 Elo+
Solo
Bellona
Bellona
PapaleguaHARD
Bellona
Level 18
God Stats
2W - 4L
1,539 SR
Queue Stats
8W - 17L
1,404 Elo+
Solo
Athena
Athena
drty sxnchz
Athena
Level 23
God Stats
3W - 5L
1,383 SR
Queue Stats
54W - 54L
1,252 Elo+
Solo
Hachiman
Hachiman
fringed_shaper9
Hachiman
Level 4
God Stats
0W - 1L
1,288 SR
Queue Stats
80W - 103L
1,137 Elo+
Solo
Horus
Horus
sam415
Horus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 60L
1,313 Elo+
Solo
Team Averages
Level 18
1,460 SR
1,280 Elo+

VS

Team Averages
Level 22
1,546 SR
1,390 Elo+
Guan Yu
Guan Yu
JohnConnor1993
Guan Yu
Level 10
God Stats
4W - 0L
1,832 SR
Queue Stats
4W - 0L
1,776 Elo+
Party 1
Janus
Janus
PoisonOreo
Janus
Level 49
God Stats
33W - 32L
1,616 SR
Queue Stats
357W - 376L
1,442 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
RaYzO8288
Ah Muzen Cab
Level 14
God Stats
16W - 13L
1,509 SR
Queue Stats
91W - 81L
1,335 Elo+
Solo
Zhong Kui
Zhong Kui
tahajawad
Zhong Kui
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,177 Elo+
Solo
Ymir
Ymir
thegivingone
Ymir
Level 8
God Stats
4W - 2L
1,274 SR
Queue Stats
10W - 14L
1,223 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
LoboKindred
Bakasura
6
0 / 6 / 0
6,527
297
1,385
6,618
2,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
16
6 / 8 / 3
10,722
487
16,310
27,855
27,647
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
14
4 / 4 / 6
10,273
467
8,821
22,849
17,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
9
0 / 5 / 1
6,951
316
2,287
7,877
2,384
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
sam415
Horus
14
3 / 3 / 4
9,409
428
8,035
16,699
12,439
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 6
8,801
400
6,065
14,485
12,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
18
11 / 3 / 5
12,484
567
15,504
9,717
3,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ah Muzen Cab
RaYzO8288
Ah Muzen Cab
14
5 / 3 / 5
10,138
461
15,485
13,626
6,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
tahajawad
Zhong Kui
15
6 / 3 / 6
10,816
492
14,671
17,036
10,994
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 1 / 9
8,760
398
3,826
7,739
6,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
56
13
Kills
25
26
Deaths
15
14
Assists
31
Player
Kills
Deaths
Assists
KDA
W
1
5
6
0.8
L
Bakasura
LoboKindred
Bakasura
0
6
0
0
L
Bellona
6
8
3
0.94
W
Janus
11
3
5
4.5
W
Ah Muzen Cab
RaYzO8288
Ah Muzen Cab
5
3
5
2.5
L
Athena
4
4
6
1.75
L
Hachiman
0
5
1
0.1
L
Horus
sam415
Horus
3
3
4
1.67
W
Zhong Kui
tahajawad
Zhong Kui
6
3
6
3
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,838
Damage
55,551
81,898
Taken
62,603
61,843
Mitigated
40,713
6,266
Healing
22,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,065
2,316
2,027
5,248
14,485
12,944
532
2,245
12,240
0
23,205
L
Bakasura
LoboKindred
Bakasura
1,385
780
0
690
6,618
2,303
0
1,545
4,998
0
14,241
L
Bellona
16,310
4,966
0
2,246
27,855
27,647
300
13,432
13,948
389
62,554
W
Janus
15,504
1,187
0
2,054
9,717
3,726
2,668
928
8,789
72,740
0
W
Ah Muzen Cab
RaYzO8288
Ah Muzen Cab
15,485
6,544
0
5,630
13,626
6,640
3,354
2,358
11,268
0
59,611
L
Athena
8,821
1,808
0
543
22,849
17,070
0
11,386
11,213
36,390
0
L
Hachiman
2,287
1,368
0
0
7,877
2,384
0
1,840
5,987
0
17,284
L
Horus
sam415
Horus
8,035
3,481
1,186
1,601
16,699
12,439
0
5,348
11,126
0
36,151
W
Zhong Kui
tahajawad
Zhong Kui
14,671
908
0
7,421
17,036
10,994
3,168
2,814
14,182
53,515
0
W
3,826
297
0
333
7,739
6,409
700
832
6,897
9,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,882
Gold Earned
50,999
276
Minions Killed
343
0
Camps Cleared
0
1,679,027
Distance Traveled
1,896,690
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,801
400
40
2
0
332,881
2
L
Bakasura
6,527
297
40
2
0
226,656
0
L
Bellona
10,722
487
86
4
0
352,479
0
W
Janus
12,484
567
132
6
0
421,766
10
W
Ah Muzen Cab
10,138
461
87
4
0
361,638
0
L
Athena
10,273
467
41
2
0
393,615
1
L
Hachiman
6,951
316
37
2
0
259,472
0
L
Horus
9,409
428
72
3
0
446,805
3
W
Zhong Kui
10,816
492
76
3
0
382,326
0
W
Ymir
8,760
398
8
0
0
398,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role