Player Matchup

Ravana
Ravana
Diamond V
 
Ravana
Diamond V
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tiamat
Tiamat
Platinum II
AbuseTheMage
Tiamat
Platinum II
Level 42
God Stats
4W - 1L
1,800 SR
Queue Stats
29W - 19L
1,998 MMR
Party 1
Anhur
Anhur
Diamond IV
ElJefeHombre
Anhur
Diamond IV
Level 139
God Stats
23W - 21L
1,680 SR
Queue Stats
237W - 242L
2,161 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond III
Spectral-Shikyu
Tsukuyomi
Diamond III
Level 57
God Stats
3W - 4L
1,432 SR
Queue Stats
105W - 95L
2,149 MMR
Solo
Bacchus
Bacchus
Platinum I
iScotyyyy
Bacchus
Platinum I
Level 89
God Stats
6W - 1L
1,849 SR
Queue Stats
782W - 775L
2,079 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 96
1,652 SR
1,978 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 145
1,635 SR
2,074 MMR
Poseidon
Poseidon
Diamond V
AS-12-27
Poseidon
Diamond V
Level 160
God Stats
34W - 46L
1,640 SR
Queue Stats
336W - 334L
2,017 MMR
Solo
Aphrodite
Aphrodite
Diamond II
Oscar_Minaj
Aphrodite
Diamond II
Level 139
God Stats
57W - 53L
1,741 SR
Queue Stats
90W - 82L
2,398 MMR
Party 2
Pele
Pele
Platinum IV
XxHypersxX475
Pele
Platinum IV
Level 124
God Stats
2W - 9L
1,525 SR
Queue Stats
352W - 343L
1,816 MMR
Solo
Ares
Ares
Platinum IV
oeildefaucon13
Ares
Platinum IV
Level 160
God Stats
1W - 5L
1,531 SR
Queue Stats
370W - 360L
1,852 MMR
Solo
Danzaburou
Danzaburou
Diamond III
yuguo2003
Danzaburou
Diamond III
Level 144
God Stats
4W - 2L
1,738 SR
Queue Stats
112W - 93L
2,287 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
20
9 / 2 / 5
12,801
610
10,612
9,650
5,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
20
3 / 1 / 4
13,006
619
8,206
8,299
5,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
3 / 3 / 4
13,502
643
8,575
14,257
6,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Spectral-Shikyu
Tsukuyomi
20
7 / 1 / 6
13,556
646
15,385
17,820
11,372
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
iScotyyyy
Bacchus
16
1 / 1 / 10
11,231
535
4,322
15,596
13,928
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
SetAthenaScyllaApolloGuan Yu

VS

Bans
SobekCerberusKing ArthurCu ChulainnSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AS-12-27
Poseidon
17
3 / 4 / 1
10,273
489
5,601
7,972
2,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
Oscar_Minaj
Aphrodite
15
1 / 3 / 2
9,122
434
4,075
11,672
8,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 6 / 3
9,313
443
8,428
15,137
5,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
1 / 6 / 0
10,238
488
6,351
17,858
17,061
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
yuguo2003
Danzaburou
16
0 / 4 / 3
10,368
494
6,753
12,872
4,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
23
Kills
8
8
Deaths
23
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
9
2
5
5.75
L
Poseidon
AS-12-27
Poseidon
3
4
1
0.88
W
Tiamat
3
1
4
5
W
3
3
4
1.67
L
Aphrodite
Oscar_Minaj
Aphrodite
1
3
2
0.67
W
Tsukuyomi
Spectral-Shikyu
Tsukuyomi
7
1
6
10
L
3
6
3
0.75
W
Bacchus
iScotyyyy
Bacchus
1
1
10
6
L
1
6
0
0.17
L
Danzaburou
yuguo2003
Danzaburou
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,100
Damage
31,208
65,622
Taken
65,511
42,479
Mitigated
37,467
30,610
Healing
20,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
10,612
2,472
0
5,048
9,650
5,149
611
2,512
7,138
0
95,838
L
Poseidon
AS-12-27
Poseidon
5,601
599
0
1,205
7,972
2,610
462
3,621
4,351
87,161
0
W
Tiamat
8,206
1,062
372
4,891
8,299
5,925
234
2,671
5,628
98,905
0
W
8,575
3,311
0
6,868
14,257
6,105
4,925
1,465
12,792
0
102,401
L
Aphrodite
Oscar_Minaj
Aphrodite
4,075
564
1,889
5,197
11,672
8,359
224
4,984
6,688
35,837
0
W
Tsukuyomi
Spectral-Shikyu
Tsukuyomi
15,385
4,032
0
10,093
17,820
11,372
442
7,560
10,260
0
105,148
L
8,428
2,706
0
4,299
15,137
5,008
0
1,858
13,279
0
64,967
W
Bacchus
iScotyyyy
Bacchus
4,322
222
0
3,338
15,596
13,928
0
3,188
12,408
23,847
0
L
6,351
578
59
5,030
17,858
17,061
0
495
17,363
66,729
0
L
Danzaburou
yuguo2003
Danzaburou
6,753
2,080
0
3,263
12,872
4,429
0
1,570
11,302
0
68,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,096
Gold Earned
49,314
761
Minions Killed
648
0
Camps Cleared
0
2,147,286
Distance Traveled
1,837,634
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
12,801
610
163
8
0
474,980
4
L
Poseidon
10,273
489
201
10
0
394,183
5
W
Tiamat
13,006
619
221
11
0
437,603
10
W
Anhur
13,502
643
191
9
0
343,143
2
L
Aphrodite
9,122
434
74
4
0
384,179
5
W
Tsukuyomi
13,556
646
167
8
0
465,781
6
L
Pele
9,313
443
113
5
0
395,394
1
W
Bacchus
11,231
535
19
1
0
425,779
3
L
Ares
10,238
488
128
6
0
325,008
5
L
Danzaburou
10,368
494
132
6
0
338,870
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role