Player Matchup

Gilgamesh
Gilgamesh
MAMALOZZA
Gilgamesh
Level 12
God Stats
0W - 1L
1,466 SR
Queue Stats
6W - 14L
1,111 Elo+
Party 1
Achilles
Achilles
SetoSenpaiSeyfe
Achilles
Level 5
God Stats
0W - 10L
1,073 SR
Queue Stats
96W - 146L
1,138 Elo+
Party 1
Nox
Nox
snacksnackerJegi
Nox
Level 49
God Stats
1W - 12L
1,311 SR
Queue Stats
45W - 75L
1,157 Elo+
Party 1
Team Averages
Level 22
1,283 SR
1,135 Elo+

VS

Team Averages
Level 68
1,571 SR
1,471 Elo+
Janus
Janus
Bu1ge
Janus
Level 128
God Stats
23W - 40L
1,484 SR
Queue Stats
887W - 857L
1,549 Elo+
Solo
Nemesis
Nemesis
VaderDPL
Nemesis
Level 47
God Stats
4W - 0L
1,633 SR
Queue Stats
61W - 52L
1,458 Elo+
Party 2
Hercules
Hercules
physicsphycho
Hercules
Level 29
God Stats
5W - 7L
1,596 SR
Queue Stats
38W - 36L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MAMALOZZA
Gilgamesh
11
0 / 13 / 3
9,146
508
6,453
19,712
8,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Achilles
14
3 / 6 / 2
11,575
643
5,101
18,117
13,204
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
3 / 6 / 3
11,598
644
9,405
16,196
5,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bu1ge
Janus
18
9 / 3 / 10
13,300
739
19,895
8,663
3,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
VaderDPL
Nemesis
15
6 / 2 / 14
13,026
724
12,586
12,147
7,112
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hercules
physicsphycho
Hercules
16
10 / 1 / 13
13,627
757
13,338
17,860
22,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
62
6
Kills
25
25
Deaths
6
8
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Janus
Bu1ge
Janus
9
3
10
4.67
L
Gilgamesh
MAMALOZZA
Gilgamesh
0
13
3
0.12
L
Achilles
3
6
2
0.67
W
Nemesis
VaderDPL
Nemesis
6
2
14
6.5
W
Hercules
physicsphycho
Hercules
10
1
13
16.5
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,959
Damage
45,819
54,025
Taken
38,670
26,647
Mitigated
32,698
5,214
Healing
11,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Bu1ge
Janus
19,895
816
0
532
8,663
3,043
1,019
1,753
6,814
95,657
0
L
Gilgamesh
MAMALOZZA
Gilgamesh
6,453
1,098
123
1,020
19,712
8,366
0
4,869
14,843
0
19,697
L
Achilles
5,101
1,351
343
1,171
18,117
13,204
0
8,158
9,959
0
17,089
W
Nemesis
VaderDPL
Nemesis
12,586
7,384
0
2,134
12,147
7,112
1,567
3,420
8,511
0
53,436
W
Hercules
physicsphycho
Hercules
13,338
4,770
0
9,196
17,860
22,543
398
3,681
13,877
0
30,405
L
9,405
837
783
1,774
16,196
5,077
0
6,868
9,328
50,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,319
Gold Earned
39,953
109
Minions Killed
238
0
Camps Cleared
0
809,699
Distance Traveled
938,329
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,300
739
130
7
0
258,120
1
L
Gilgamesh
9,146
508
12
1
0
301,825
3
L
Achilles
11,575
643
19
1
0
237,345
0
W
Nemesis
13,026
724
65
4
0
337,155
1
W
Hercules
13,627
757
43
2
0
343,054
1
L
Nox
11,598
644
78
4
0
270,529
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role