Player Matchup

Cabrakan
Cabrakan
Caiine
Cabrakan
Level 108
God Stats
31W - 24L
1,613 SR
Queue Stats
197W - 200L
1,483 Elo+
Solo
Loki
Loki
DocinhoMandrak
Loki
Level 115
God Stats
3W - 6L
1,424 SR
Queue Stats
411W - 451L
1,483 Elo+
Solo
Eset
Eset
OGHuskey
Eset
Level 85
God Stats
5W - 3L
1,702 SR
Queue Stats
517W - 523L
1,376 Elo+
Party 2
Scylla
Scylla
Optic Pamja
Scylla
Level 93
God Stats
4W - 6L
1,456 SR
Queue Stats
226W - 209L
1,496 Elo+
Party 2
Anhur
Anhur
okB4UShout
Anhur
Level 67
God Stats
9W - 8L
1,574 SR
Queue Stats
374W - 376L
1,501 Elo+
Solo
Team Averages
Level 94
1,554 SR
1,468 Elo+

VS

Team Averages
Level 78
1,531 SR
1,519 Elo+
Scylla
Scylla
Fisshion
Scylla
Level 87
God Stats
14W - 9L
1,557 SR
Queue Stats
341W - 356L
1,463 Elo+
Party 1
Cthulhu
Cthulhu
LAZZYBOI274
Cthulhu
Level 65
God Stats
23W - 14L
1,611 SR
Queue Stats
131W - 127L
1,497 Elo+
Party 1
King Arthur
King Arthur
Tíka
King Arthur
Level 20
God Stats
7W - 4L
1,809 SR
Queue Stats
186W - 97L
1,689 Elo+
Party 1
Anhur
Anhur
VLoneActivist
Anhur
Level 75
God Stats
13W - 25L
1,300 SR
Queue Stats
223W - 260L
1,453 Elo+
Party 1
Serqet
Serqet
baldtuna
Serqet
Level 143
God Stats
8W - 8L
1,379 SR
Queue Stats
300W - 264L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Caiine
Cabrakan
6
0 / 2 / 0
3,794
542
1,277
4,535
2,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 2 / 1
3,939
563
1,319
4,385
1,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eset
4
0 / 0 / 0
3,216
459
0
312
70
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
7
0 / 3 / 0
3,824
546
1,948
3,271
682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
7
1 / 1 / 0
4,196
599
941
3,315
848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Fisshion
Scylla
8
3 / 0 / 1
4,832
690
1,435
374
56
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
LAZZYBOI274
Cthulhu
6
0 / 0 / 1
4,035
576
2,429
2,744
971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
Tíka
King Arthur
9
4 / 0 / 0
5,143
735
2,786
5,440
2,259
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

7
0 / 1 / 0
3,987
570
1,779
2,796
508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Serqet
baldtuna
Serqet
7
1 / 0 / 4
4,640
663
1,875
4,202
1,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
1
Kills
8
8
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Caiine
Cabrakan
0
2
0
0
L
0
2
1
0.25
W
Scylla
Fisshion
Scylla
3
0
1
3.5
W
Cthulhu
LAZZYBOI274
Cthulhu
0
0
1
0.5
L
Eset
0
0
0
0
L
Scylla
0
3
0
0
W
King Arthur
Tíka
King Arthur
4
0
0
4
W
0
1
0
0
W
Serqet
baldtuna
Serqet
1
0
4
3
L
Anhur
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,485
Damage
10,304
15,818
Taken
15,556
5,127
Mitigated
4,977
4,673
Healing
5,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Caiine
Cabrakan
1,277
155
0
1,798
4,535
2,448
0
1,627
2,821
7,257
0
L
1,319
438
0
1,410
4,385
1,079
0
559
3,676
0
15,164
W
Scylla
Fisshion
Scylla
1,435
234
0
218
374
56
484
0
374
17,437
0
W
Cthulhu
LAZZYBOI274
Cthulhu
2,429
61
0
580
2,744
971
0
406
2,338
10,424
0
L
Eset
0
0
0
0
312
70
0
58
254
7,094
0
L
Scylla
1,948
227
0
464
3,271
682
0
0
3,213
16,280
0
W
King Arthur
Tíka
King Arthur
2,786
444
0
1,744
5,440
2,259
0
2,055
3,212
0
24,580
W
1,779
1,024
0
889
2,796
508
0
176
2,620
0
15,721
W
Serqet
baldtuna
Serqet
1,875
291
0
1,960
4,202
1,183
0
415
3,787
0
16,476
L
Anhur
941
619
0
1,001
3,315
848
0
1,620
1,695
0
14,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,969
Gold Earned
22,637
143
Minions Killed
199
0
Camps Cleared
0
521,236
Distance Traveled
675,822
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
3,794
542
16
2
0
118,994
2
L
Loki
3,939
563
37
5
0
134,962
0
W
Scylla
4,832
690
44
6
0
126,435
1
W
Cthulhu
4,035
576
23
3
0
164,508
2
L
Eset
3,216
459
15
2
0
37,002
0
L
Scylla
3,824
546
34
5
0
115,863
1
W
King Arthur
5,143
735
63
9
0
136,495
0
W
Anhur
3,987
570
28
4
0
99,930
2
W
Serqet
4,640
663
41
6
0
148,454
1
L
Anhur
4,196
599
41
6
0
114,415
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role