Player Matchup

Thanatos
Thanatos
CrackersSalati
Thanatos
Level 18
God Stats
20W - 12L
1,774 SR
Queue Stats
307W - 281L
1,499 Elo+
Solo
Sol
Sol
SKYmrMARS
Sol
Level 26
God Stats
10W - 11L
1,532 SR
Queue Stats
42W - 39L
1,544 Elo+
Solo
Vamana
Vamana
TiFi52
Vamana
Level 28
God Stats
18W - 14L
1,661 SR
Queue Stats
156W - 143L
1,564 Elo+
Solo
Danzaburou
Danzaburou
ZTRJJ
Danzaburou
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
sadsouichi
Yemoja
Level 27
God Stats
19W - 16L
1,667 SR
Queue Stats
187W - 151L
1,572 Elo+
Solo
Team Averages
Level 25
1,627 SR
1,536 Elo+

VS

Team Averages
Level 23
1,542 SR
1,531 Elo+
Loki
Loki
Chtankulasaik
Loki
Level 27
God Stats
0W - 3L
1,193 SR
Queue Stats
12W - 17L
1,481 Elo+
Party 2
Sun Wukong
Sun Wukong
XHUGOX04
Sun Wukong
Level 24
God Stats
5W - 3L
1,844 SR
Queue Stats
54W - 32L
1,684 Elo+
Solo
Aphrodite
Aphrodite
iZiChtankule
Aphrodite
Level 28
God Stats
5W - 3L
1,672 SR
Queue Stats
59W - 64L
1,428 Elo+
Party 2
Ra
Ra
votkinek
Ra
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
ДикийПерец
Hachiman
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
13 / 4 / 7
11,269
626
9,316
15,285
5,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
9 / 4 / 7
12,359
687
15,783
14,351
5,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
TiFi52
Vamana
16
1 / 6 / 4
9,934
552
11,544
22,602
19,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
ZTRJJ
Danzaburou
18
14 / 1 / 7
13,062
726
21,149
11,956
4,886
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Yemoja
sadsouichi
Yemoja
14
2 / 3 / 9
9,590
533
3,907
13,760
7,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 11 / 5
8,997
500
9,828
17,304
6,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
XHUGOX04
Sun Wukong
18
9 / 4 / 2
11,818
657
25,162
23,967
19,889
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
iZiChtankule
Aphrodite
13
2 / 12 / 3
8,358
464
7,107
18,702
7,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
2 / 8 / 0
6,888
383
3,721
7,743
2,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 4 / 3
7,621
423
6,542
11,490
3,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
31
39
Kills
18
18
Deaths
39
34
Assists
13
Player
Kills
Deaths
Assists
KDA
L
5
11
5
0.68
W
Thanatos
13
4
7
4.13
W
9
4
7
3.13
W
Vamana
TiFi52
Vamana
1
6
4
0.5
L
Sun Wukong
XHUGOX04
Sun Wukong
9
4
2
2.5
W
Danzaburou
ZTRJJ
Danzaburou
14
1
7
17.5
L
Aphrodite
iZiChtankule
Aphrodite
2
12
3
0.29
W
Yemoja
sadsouichi
Yemoja
2
3
9
2.17
L
2
8
0
0.25
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,699
Damage
52,360
77,954
Taken
79,206
42,668
Mitigated
39,091
35,015
Healing
24,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,828
2,312
0
2,449
17,304
6,411
0
4,354
12,927
0
48,291
W
Thanatos
9,316
3,050
0
8,681
15,285
5,818
0
2,289
12,686
0
61,778
W
15,783
6,077
0
7,086
14,351
5,561
2,403
3,452
10,751
78,671
0
W
Vamana
TiFi52
Vamana
11,544
5,217
0
9,560
22,602
19,287
340
0
22,602
7,617
52,352
L
Sun Wukong
XHUGOX04
Sun Wukong
25,162
8,664
0
10,976
23,967
19,889
244
4,875
18,392
0
87,705
W
Danzaburou
ZTRJJ
Danzaburou
21,149
12,301
0
4,219
11,956
4,886
5,232
1,460
10,304
0
92,378
L
Aphrodite
iZiChtankule
Aphrodite
7,107
2,060
408
5,562
18,702
7,248
51
8,501
10,201
40,068
0
W
Yemoja
sadsouichi
Yemoja
3,907
869
1,163
4,306
13,760
7,116
1,390
2,693
10,783
27,612
0
L
3,721
442
1,433
864
7,743
2,233
0
2,370
5,373
19,477
0
L
6,542
2,342
205
3,004
11,490
3,310
468
1,465
10,025
0
44,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,214
Gold Earned
43,682
500
Minions Killed
441
0
Camps Cleared
0
1,646,893
Distance Traveled
1,557,069
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,997
500
73
4
0
334,712
0
W
Thanatos
11,269
626
89
5
0
322,758
1
W
Sol
12,359
687
131
7
0
335,760
2
W
Vamana
9,934
552
113
6
0
301,850
5
L
Sun Wukong
11,818
657
149
8
0
328,129
2
W
Danzaburou
13,062
726
121
7
0
368,928
3
L
Aphrodite
8,358
464
88
5
0
302,588
0
W
Yemoja
9,590
533
46
3
0
317,597
4
L
Ra
6,888
383
44
2
0
311,008
2
L
Hachiman
7,621
423
87
5
0
280,632
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role