Player Matchup

Set
Set
Benxsu
Set
Level 29
God Stats
13W - 6L
1,712 SR
Queue Stats
182W - 164L
1,552 Elo+
Party 3
Sobek
Sobek
Goatjiro
Sobek
Level 46
God Stats
6W - 11L
1,531 SR
Queue Stats
222W - 207L
1,543 Elo+
Party 3
Anubis
Anubis
KingMoova
Anubis
Level 27
God Stats
5W - 3L
1,629 SR
Queue Stats
18W - 13L
1,503 Elo+
Party 2
Mulan
Mulan
Mina_Sanerie
Mulan
Level 95
God Stats
8W - 3L
1,695 SR
Queue Stats
29W - 23L
1,521 Elo+
Party 2
Neith
Neith
Musajiro
Neith
Level 41
God Stats
13W - 22L
1,477 SR
Queue Stats
117W - 106L
1,600 Elo+
Party 3
Team Averages
Level 48
1,609 SR
1,544 Elo+

VS

Team Averages
Level 80
1,618 SR
1,554 Elo+
Hun Batz
Hun Batz
JavascriptDev
Hun Batz
Level 36
God Stats
12W - 2L
2,136 SR
Queue Stats
162W - 110L
1,661 Elo+
Party 1
Ymir
Ymir
Jheison
Ymir
Level 39
God Stats
42W - 29L
1,611 SR
Queue Stats
173W - 194L
1,419 Elo+
Solo
Baba Yaga
Baba Yaga
Jirachí
Baba Yaga
Level 159
God Stats
31W - 12L
1,806 SR
Queue Stats
73W - 51L
1,728 Elo+
Party 1
Hercules
Hercules
Mikaizen
Hercules
Level 42
God Stats
2W - 9L
1,038 SR
Queue Stats
143W - 173L
1,465 Elo+
Solo
Chernobog
Chernobog
Seria99
Chernobog
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Benxsu
Set
10
1 / 7 / 4
6,559
437
7,477
11,151
3,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
Goatjiro
Sobek
11
3 / 4 / 4
7,819
521
4,356
12,245
7,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
KingMoova
Anubis
11
1 / 4 / 2
6,421
428
3,861
7,850
3,323
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 3 / 0
8,012
534
8,697
11,956
10,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
Musajiro
Neith
10
2 / 4 / 2
6,303
420
5,896
8,007
2,159
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
JavascriptDev
Hun Batz
15
7 / 0 / 8
9,151
610
7,705
9,088
3,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
Jheison
Ymir
13
1 / 4 / 8
7,926
528
3,191
10,315
5,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baba Yaga
Jirachí
Baba Yaga
15
9 / 1 / 5
9,747
650
9,694
6,915
2,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Mikaizen
Hercules
15
2 / 1 / 3
8,823
588
7,492
13,030
9,183
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
Seria99
Chernobog
13
3 / 2 / 9
8,143
543
7,769
8,746
2,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
55
8
Kills
22
22
Deaths
8
12
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Set
Benxsu
Set
1
7
4
0.43
L
Sobek
Goatjiro
Sobek
3
4
4
1.25
W
Hun Batz
JavascriptDev
Hun Batz
7
0
8
11
W
Ymir
Jheison
Ymir
1
4
8
1.25
W
Baba Yaga
Jirachí
Baba Yaga
9
1
5
11.5
L
Anubis
KingMoova
Anubis
1
4
2
0.5
W
Hercules
Mikaizen
Hercules
2
1
3
3.5
L
1
3
0
0.33
L
Neith
Musajiro
Neith
2
4
2
0.75
W
Chernobog
Seria99
Chernobog
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,287
Damage
35,851
51,209
Taken
48,094
26,873
Mitigated
23,071
13,592
Healing
15,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
Benxsu
Set
7,477
3,505
0
1,917
11,151
3,794
0
3,387
7,614
0
33,052
L
Sobek
Goatjiro
Sobek
4,356
333
0
1,997
12,245
7,501
31
3,593
8,544
12,582
0
W
Hun Batz
JavascriptDev
Hun Batz
7,705
3,173
0
3,739
9,088
3,096
135
1,283
7,805
0
66,133
W
Ymir
Jheison
Ymir
3,191
76
0
610
10,315
5,205
107
3,223
7,092
22,656
0
W
Baba Yaga
Jirachí
Baba Yaga
9,694
282
0
2,809
6,915
2,736
63
1,625
5,290
64,334
0
L
Anubis
KingMoova
Anubis
3,861
249
0
2,298
7,850
3,323
0
2,844
4,854
31,296
0
W
Hercules
Mikaizen
Hercules
7,492
3,470
0
4,527
13,030
9,183
0
731
11,749
0
45,425
L
8,697
1,364
0
4,542
11,956
10,096
344
787
11,151
0
53,308
L
Neith
Musajiro
Neith
5,896
3,118
369
2,469
8,007
2,159
355
1,794
6,161
0
35,387
W
Chernobog
Seria99
Chernobog
7,769
5,299
0
3,498
8,746
2,851
520
1,355
7,391
0
41,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,114
Gold Earned
43,790
331
Minions Killed
461
0
Camps Cleared
0
1,340,759
Distance Traveled
1,422,827
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,559
437
47
3
0
293,636
3
L
Sobek
7,819
521
19
1
0
294,165
0
W
Hun Batz
9,151
610
104
7
0
317,118
4
W
Ymir
7,926
528
34
2
0
275,085
4
W
Baba Yaga
9,747
650
130
9
0
303,787
2
L
Anubis
6,421
428
67
4
0
264,940
3
W
Hercules
8,823
588
115
8
0
283,947
3
L
Mulan
8,012
534
130
9
0
267,887
0
L
Neith
6,303
420
68
5
0
220,131
5
W
Chernobog
8,143
543
78
5
0
242,890
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role