Player Matchup

Chang'e
Chang'e
Nenemo
Chang'e
Level 3
God Stats
8W - 3L
1,881 SR
Queue Stats
8W - 3L
1,819 Elo+
Solo
Neith
Neith
OP3D
Neith
Level 2
God Stats
43W - 32L
1,690 SR
Queue Stats
45W - 37L
1,648 Elo+
Solo
Fafnir
Fafnir
ZenithPoem
Fafnir
Level 29
God Stats
9W - 15L
1,481 SR
Queue Stats
72W - 61L
1,591 Elo+
Solo
Izanami
Izanami
krems66
Izanami
Level 8
God Stats
5W - 5L
1,363 SR
Queue Stats
106W - 71L
1,494 Elo+
Solo
Pele
Pele
wacamole21
Pele
Level 23
God Stats
2W - 3L
1,465 SR
Queue Stats
40W - 41L
1,567 Elo+
Solo
Team Averages
Level 13
1,576 SR
1,624 Elo+

VS

Team Averages
Level 25
1,584 SR
1,585 Elo+
Scylla
Scylla
Ivan0625
Scylla
Level 23
God Stats
16W - 15L
1,810 SR
Queue Stats
490W - 503L
1,670 Elo+
Solo
Arachne
Arachne
T0nyB0mb0nii
Arachne
Level 28
God Stats
2W - 1L
1,651 SR
Queue Stats
117W - 88L
1,576 Elo+
Solo
Zhong Kui
Zhong Kui
TheBigDerp
Zhong Kui
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 104L
1,698 Elo+
Solo
Athena
Athena
iiamFake
Athena
Level 30
God Stats
2W - 3L
1,457 SR
Queue Stats
38W - 36L
1,543 Elo+
Solo
Hou Yi
Hou Yi
njkok2332
Hou Yi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 36L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Nenemo
Chang'e
14
2 / 2 / 0
7,939
441
7,226
10,699
4,270
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
OP3D
Neith
4
0 / 11 / 1
5,452
303
995
8,875
2,563
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
ZenithPoem
Fafnir
13
1 / 4 / 3
7,430
413
5,657
11,519
9,674
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
krems66
Izanami
14
2 / 12 / 3
9,107
506
11,641
17,183
5,211
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
7 / 11 / 2
10,166
565
14,274
20,523
7,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ivan0625
Scylla
16
2 / 4 / 2
10,050
558
6,107
6,496
2,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
T0nyB0mb0nii
Arachne
18
11 / 1 / 1
11,387
633
13,167
13,460
6,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
TheBigDerp
Zhong Kui
16
16 / 3 / 1
10,803
600
18,028
11,600
7,722
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
iiamFake
Athena
13
4 / 3 / 12
9,338
519
5,378
13,978
10,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
njkok2332
Hou Yi
17
7 / 3 / 6
10,867
604
12,714
18,102
5,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
62
12
Kills
40
40
Deaths
14
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Scylla
Ivan0625
Scylla
2
4
2
0.75
L
Chang'e
Nenemo
Chang'e
2
2
0
1
L
Neith
OP3D
Neith
0
11
1
0.05
W
Arachne
T0nyB0mb0nii
Arachne
11
1
1
11.5
W
Zhong Kui
TheBigDerp
Zhong Kui
16
3
1
5.5
L
Fafnir
ZenithPoem
Fafnir
1
4
3
0.63
W
Athena
iiamFake
Athena
4
3
12
3.33
L
Izanami
krems66
Izanami
2
12
3
0.29
W
Hou Yi
njkok2332
Hou Yi
7
3
6
3.33
L
7
11
2
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,793
Damage
55,394
68,799
Taken
63,636
28,991
Mitigated
32,830
12,759
Healing
20,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Ivan0625
Scylla
6,107
1,067
0
809
6,496
2,364
1,289
2,310
4,186
71,896
0
L
Chang'e
Nenemo
Chang'e
7,226
463
466
5,195
10,699
4,270
0
5,106
5,361
45,501
0
L
Neith
OP3D
Neith
995
626
0
213
8,875
2,563
0
7,586
1,289
0
1,636
W
Arachne
T0nyB0mb0nii
Arachne
13,167
8,975
0
3,907
13,460
6,504
338
2,186
10,794
0
83,396
W
Zhong Kui
TheBigDerp
Zhong Kui
18,028
3,296
0
5,405
11,600
7,722
282
1,073
10,372
69,483
0
L
Fafnir
ZenithPoem
Fafnir
5,657
1,151
0
2,684
11,519
9,674
0
3,454
8,041
26,441
0
W
Athena
iiamFake
Athena
5,378
2,145
270
2,092
13,978
10,527
395
3,869
10,109
23,309
0
L
Izanami
krems66
Izanami
11,641
6,521
306
2,536
17,183
5,211
1,620
4,860
12,283
0
46,924
W
Hou Yi
njkok2332
Hou Yi
12,714
8,627
0
8,497
18,102
5,713
4,363
3,445
14,657
0
69,456
L
14,274
3,779
0
1,359
20,523
7,273
0
8,147
12,312
0
59,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,094
Gold Earned
52,445
304
Minions Killed
529
0
Camps Cleared
0
1,206,732
Distance Traveled
1,604,849
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,050
558
126
7
0
315,360
4
L
Chang'e
7,939
441
79
4
0
348,708
6
L
Neith
5,452
303
3
0
0
41,730
1
W
Arachne
11,387
633
130
7
0
357,552
4
W
Zhong Kui
10,803
600
110
6
0
285,330
2
L
Fafnir
7,430
413
36
2
0
255,099
0
W
Athena
9,338
519
35
2
0
331,322
5
L
Izanami
9,107
506
90
5
0
258,279
2
W
Hou Yi
10,867
604
128
7
0
315,285
0
L
Pele
10,166
565
96
5
0
302,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role