Player Matchup

Ymir
Ymir
CS777
Ymir
Level 8
God Stats
1W - 1L
1,716 SR
Queue Stats
4W - 7L
1,317 Elo+
Solo
Gilgamesh
Gilgamesh
Gloomy69
Gilgamesh
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 22L
1,464 Elo+
Party 1
Zeus
Zeus
Lennoxaes
Zeus
Level 26
God Stats
87W - 62L
1,640 SR
Queue Stats
109W - 96L
1,536 Elo+
Solo
Neith
Neith
daniellthegreat
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,368 Elo+
Solo
Fenrir
Fenrir
oCaoDaXibata
Fenrir
Level 7
God Stats
9W - 6L
1,689 SR
Queue Stats
17W - 13L
1,420 Elo+
Party 1
Team Averages
Level 22
1,609 SR
1,421 Elo+

VS

Team Averages
Level 25
1,525 SR
1,464 Elo+
Anubis
Anubis
PozitiffXD
Anubis
Level 8
God Stats
2W - 1L
1,207 SR
Queue Stats
12W - 13L
1,176 Elo+
Solo
Ymir
Ymir
SawaiianZaddy
Ymir
Level 17
God Stats
7W - 5L
1,571 SR
Queue Stats
101W - 86L
1,486 Elo+
Party 2
Bakasura
Bakasura
TeeKay808
Bakasura
Level 18
God Stats
40W - 26L
1,715 SR
Queue Stats
229W - 185L
1,563 Elo+
Party 2
Neith
Neith
ThaFake
Neith
Level 2
God Stats
2W - 1L
1,670 SR
Queue Stats
5W - 5L
1,675 Elo+
Party 3
Artio
Artio
Xtrawhordinary
Artio
Level 78
God Stats
5W - 5L
1,461 SR
Queue Stats
69W - 93L
1,419 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
CS777
Ymir
20
3 / 15 / 16
13,260
1,020
12,908
30,007
32,477
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Gloomy69
Gilgamesh
20
8 / 7 / 12
14,102
1,085
16,121
26,643
16,816
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zeus
20
9 / 8 / 15
15,013
1,155
34,471
16,809
5,404
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
2 / 4 / 16
12,835
987
15,605
15,128
5,575
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
20
5 / 12 / 16
14,160
1,089
16,030
27,705
12,465
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

84

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
PozitiffXD
Anubis
20
7 / 5 / 25
13,985
1,076
23,001
20,217
10,410
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
9 / 3 / 21
14,686
1,130
24,831
21,437
9,965
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
TeeKay808
Bakasura
20
21 / 9 / 16
17,254
1,327
30,143
21,669
12,162
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
ThaFake
Neith
20
6 / 6 / 27
13,345
1,027
20,161
16,960
6,373
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
3 / 4 / 32
13,653
1,050
8,035
22,172
33,533
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
167
27
Kills
46
46
Deaths
27
75
Assists
121
Player
Kills
Deaths
Assists
KDA
L
Ymir
CS777
Ymir
3
15
16
0.73
L
Gilgamesh
Gloomy69
Gilgamesh
8
7
12
2
L
Zeus
9
8
15
2.06
W
Anubis
PozitiffXD
Anubis
7
5
25
3.9
W
9
3
21
6.5
W
Bakasura
TeeKay808
Bakasura
21
9
16
3.22
W
Neith
ThaFake
Neith
6
6
27
3.25
W
3
4
32
4.75
L
2
4
16
2.5
L
Fenrir
5
12
16
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,135
Damage
106,171
116,292
Taken
102,455
72,737
Mitigated
72,443
3,982
Healing
21,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
CS777
Ymir
12,908
1,001
0
30
30,007
32,477
0
15,553
13,349
29,407
0
L
Gilgamesh
Gloomy69
Gilgamesh
16,121
4,479
0
808
26,643
16,816
0
13,421
12,498
0
26,331
L
Zeus
34,471
2,560
0
68
16,809
5,404
0
8,269
7,665
68,106
0
W
Anubis
PozitiffXD
Anubis
23,001
1,148
0
6,068
20,217
10,410
0
8,938
11,279
53,649
0
W
24,831
3,977
643
2,383
21,437
9,965
0
11,882
9,555
41,166
0
W
Bakasura
TeeKay808
Bakasura
30,143
19,236
0
4,506
21,669
12,162
0
9,154
12,515
0
41,655
W
Neith
ThaFake
Neith
20,161
10,230
238
2,184
16,960
6,373
0
7,174
9,786
0
41,423
W
8,035
600
1,975
3,003
22,172
33,533
0
10,231
11,941
26,905
0
L
15,605
7,607
0
2,292
15,128
5,575
0
4,823
9,164
0
61,123
L
Fenrir
16,030
4,228
0
784
27,705
12,465
0
12,872
14,017
0
31,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,370
Gold Earned
72,923
245
Minions Killed
232
6
Camps Cleared
8
1,110,853
Distance Traveled
1,057,909
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
13,260
1,020
45
3
2
209,407
3
L
Gilgamesh
14,102
1,085
22
2
1
231,065
0
L
Zeus
15,013
1,155
72
6
1
192,442
0
W
Anubis
13,985
1,076
71
5
1
196,708
2
W
Ymir
14,686
1,130
51
4
0
181,278
0
W
Bakasura
17,254
1,327
43
3
7
239,898
0
W
Neith
13,345
1,027
35
3
0
206,338
0
W
Artio
13,653
1,050
32
2
0
233,687
0
L
Neith
12,835
987
70
5
1
200,390
1
L
Fenrir
14,160
1,089
36
3
1
277,549
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role