Player Matchup

Bacchus
Bacchus
IamBrabll09
Bacchus
Level 29
God Stats
0W - 1L
1,214 SR
Queue Stats
36W - 45L
1,384 Elo+
Solo
Ganesha
Ganesha
KakashiDeadPool
Ganesha
Level 20
God Stats
28W - 15L
1,664 SR
Queue Stats
36W - 28L
1,473 Elo+
Solo
Hou Yi
Hou Yi
dark939crib
Hou Yi
Level 22
God Stats
1W - 5L
1,353 SR
Queue Stats
1W - 7L
1,101 Elo+
Solo
Skadi
Skadi
iggyvsichigo
Skadi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,134 Elo+
Solo
Rama
Rama
vitalyarv
Rama
Level 30
God Stats
1W - 5L
1,494 SR
Queue Stats
133W - 155L
1,470 Elo+
Solo
Team Averages
Level 23
1,445 SR
1,312 Elo+

VS

Team Averages
Level 25
1,536 SR
1,393 Elo+
Artemis
Artemis
Damkjaer00
Artemis
Level 27
God Stats
43W - 59L
1,372 SR
Queue Stats
64W - 87L
1,272 Elo+
Solo
Arachne
Arachne
Davidex_21
Arachne
Level 26
God Stats
32W - 19L
1,546 SR
Queue Stats
32W - 23L
1,396 Elo+
Solo
Chang'e
Chang'e
ShadowHayabusa44
Chang'e
Level 29
God Stats
15W - 16L
1,713 SR
Queue Stats
75W - 87L
1,468 Elo+
Party 1
Susano
Susano
YoussefBossGDR10
Susano
Level 27
God Stats
3W - 4L
1,500 SR
Queue Stats
321W - 312L
1,452 Elo+
Party 1
Ares
Ares
masSsonRUS
Ares
Level 17
God Stats
5W - 4L
1,547 SR
Queue Stats
36W - 52L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
IamBrabll09
Bacchus
13
6 / 1 / 2
8,464
423
7,808
14,238
12,379
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
4 / 4 / 8
10,120
506
13,219
17,466
15,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
1
0 / 1 / 0
5,261
263
0
641
82
Short Bow

Short Bow

+15%
Attack Speed

8
0 / 10 / 0
5,973
299
1,035
12,442
2,675
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rama
17
7 / 5 / 2
9,993
500
13,136
18,415
7,547
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Damkjaer00
Artemis
15
1 / 2 / 3
9,864
493
8,362
8,250
6,444
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arachne
Davidex_21
Arachne
17
5 / 4 / 4
10,934
547
10,413
12,654
6,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 4 / 2
9,378
469
12,947
14,061
5,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
9 / 3 / 0
11,072
554
10,762
13,326
5,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
0 / 6 / 6
9,110
456
6,009
17,225
17,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
34
17
Kills
19
21
Deaths
19
12
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Artemis
Damkjaer00
Artemis
1
2
3
1.25
W
Arachne
Davidex_21
Arachne
5
4
4
1.75
L
Bacchus
IamBrabll09
Bacchus
6
1
2
7
L
4
4
8
2
W
4
4
2
1.25
W
9
3
0
3
L
Hou Yi
0
1
0
0
L
0
10
0
0
W
0
6
6
0.5
L
Rama
7
5
2
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,198
Damage
48,493
63,202
Taken
65,516
37,705
Mitigated
41,522
14,819
Healing
19,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Damkjaer00
Artemis
8,362
2,963
0
0
8,250
6,444
5,874
1,664
6,586
0
52,220
W
Arachne
Davidex_21
Arachne
10,413
7,028
0
4,392
12,654
6,641
5,442
4,352
8,302
0
65,295
L
Bacchus
IamBrabll09
Bacchus
7,808
1,393
0
592
14,238
12,379
455
3,752
10,394
32,173
0
L
13,219
1,069
558
5,117
17,466
15,022
0
8,846
7,978
39,617
0
W
12,947
1,162
3,029
5,933
14,061
5,484
1,739
5,479
8,582
51,376
0
W
10,762
2,122
0
4,776
13,326
5,933
348
2,212
11,114
0
65,177
L
Hou Yi
0
0
0
9
641
82
0
0
641
0
232
L
1,035
684
0
0
12,442
2,675
0
2,007
10,321
0
10,699
W
6,009
719
0
1,106
17,225
17,020
533
7,320
9,905
25,977
0
L
Rama
13,136
8,678
445
8,098
18,415
7,547
559
3,363
14,912
0
68,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,811
Gold Earned
50,358
240
Minions Killed
454
0
Camps Cleared
0
1,405,806
Distance Traveled
1,764,143
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,864
493
93
5
0
292,541
0
W
Arachne
10,934
547
126
6
0
387,129
1
L
Bacchus
8,464
423
49
2
0
372,095
0
L
Ganesha
10,120
506
32
2
0
381,899
2
W
Chang'e
9,378
469
101
5
0
339,460
3
W
Susano
11,072
554
95
5
0
404,328
0
L
Hou Yi
5,261
263
2
0
0
33,234
0
L
Skadi
5,973
299
15
1
0
306,244
5
W
Ares
9,110
456
39
2
0
340,685
2
L
Rama
9,993
500
142
7
0
312,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role