Player Matchup

Nemesis
Nemesis
GONOREJ
Nemesis
Level 6
God Stats
0W - 1L
1,113 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
Soyrubio55
Merlin
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,094 Elo+
Party 2
Apollo
Apollo
TheDuck83
Apollo
Level 6
God Stats
0W - 3L
1,198 SR
Queue Stats
0W - 5L
1,135 Elo+
Party 2
Team Averages
Level 5
1,270 SR
1,243 Elo+

VS

Team Averages
Level 92
1,451 SR
1,503 Elo+
Baron Samedi
Baron Samedi
MackArmyVet89
Baron Samedi
Level 108
God Stats
6W - 3L
1,328 SR
Queue Stats
363W - 325L
1,492 Elo+
Party 1
Hercules
Hercules
Marcelb62
Hercules
Level 29
God Stats
3W - 4L
1,508 SR
Queue Stats
38W - 41L
1,518 Elo+
Party 1
Anhur
Anhur
PepperDeLaLune
Anhur
Level 139
God Stats
3W - 7L
1,518 SR
Queue Stats
261W - 221L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GONOREJ
Nemesis
10
0 / 6 / 0
7,442
572
4,278
11,945
3,573
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
Soyrubio55
Merlin
12
1 / 6 / 0
7,920
609
8,866
8,811
3,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Apollo
TheDuck83
Apollo
8
0 / 5 / 0
7,008
539
2,567
9,277
2,659
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MackArmyVet89
Baron Samedi
13
7 / 0 / 10
10,618
817
8,338
6,604
6,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
Marcelb62
Hercules
13
5 / 0 / 11
9,464
728
7,208
11,783
10,292
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
5 / 1 / 9
9,891
761
9,095
9,862
3,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
47
1
Kills
17
17
Deaths
1
0
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Nemesis
GONOREJ
Nemesis
0
6
0
0
W
Baron Samedi
MackArmyVet89
Baron Samedi
7
0
10
12
W
Hercules
Marcelb62
Hercules
5
0
11
10.5
W
5
1
9
9.5
L
Merlin
Soyrubio55
Merlin
1
6
0
0.17
L
Apollo
TheDuck83
Apollo
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,711
Damage
24,641
30,033
Taken
28,249
9,371
Mitigated
20,062
1,976
Healing
14,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
GONOREJ
Nemesis
4,278
1,438
0
1,058
11,945
3,573
0
3,632
8,313
0
26,868
W
Baron Samedi
MackArmyVet89
Baron Samedi
8,338
1,024
1,764
3,492
6,604
6,712
268
1,456
4,850
27,325
0
W
Hercules
Marcelb62
Hercules
7,208
1,065
0
6,009
11,783
10,292
91
4,105
7,336
0
20,407
W
9,095
4,048
0
3,430
9,862
3,058
1,592
2,369
7,181
0
45,323
L
Merlin
Soyrubio55
Merlin
8,866
468
0
231
8,811
3,139
0
2,301
6,510
27,785
0
L
Apollo
TheDuck83
Apollo
2,567
1,563
258
429
9,277
2,659
0
2,584
6,693
0
13,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,370
Gold Earned
29,973
103
Minions Killed
134
0
Camps Cleared
0
686,346
Distance Traveled
770,588
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,442
572
42
3
0
281,689
0
W
Baron Samedi
10,618
817
30
2
0
244,367
0
W
Hercules
9,464
728
37
3
0
288,213
1
W
Anhur
9,891
761
67
5
0
238,008
4
L
Merlin
7,920
609
39
3
0
211,741
0
L
Apollo
7,008
539
22
2
0
192,916
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role