Player Matchup

Ares
Ares
BlackViper747
Ares
Level 87
God Stats
2W - 1L
1,518 SR
Queue Stats
285W - 264L
1,599 Elo+
Solo
Athena
Athena
DeceitfulMordred
Athena
Level 124
God Stats
96W - 86L
1,576 SR
Queue Stats
632W - 626L
1,491 Elo+
Solo
Neith
Neith
Xl-_Ronin_-lX
Neith
Level 146
God Stats
52W - 39L
1,576 SR
Queue Stats
402W - 355L
1,516 Elo+
Solo
Gilgamesh
Gilgamesh
cleitonjunior163
Gilgamesh
Level 84
God Stats
30W - 19L
1,460 SR
Queue Stats
132W - 155L
1,375 Elo+
Solo
Vulcan
Vulcan
iMorison
Vulcan
Level 105
God Stats
4W - 2L
1,588 SR
Queue Stats
86W - 109L
1,421 Elo+
Solo
Team Averages
Level 109
1,544 SR
1,480 Elo+

VS

Team Averages
Level 95
1,643 SR
1,489 Elo+
Pele
Pele
AsSsi Bier
Pele
Level 89
God Stats
2W - 2L
1,740 SR
Queue Stats
214W - 200L
1,505 Elo+
Solo
Zhong Kui
Zhong Kui
LegyVince
Zhong Kui
Level 104
God Stats
37W - 25L
1,588 SR
Queue Stats
368W - 384L
1,438 Elo+
Solo
Erlang Shen
Erlang Shen
Ludre2001
Erlang Shen
Level 141
God Stats
1W - 1L
1,601 SR
Queue Stats
58W - 53L
1,561 Elo+
Solo
Cabrakan
Cabrakan
MonkeyAnomaly
Cabrakan
Level 77
God Stats
60W - 51L
1,558 SR
Queue Stats
91W - 83L
1,515 Elo+
Solo
Hel
Hel
iTZZ_TheFaLLeN
Hel
Level 65
God Stats
0W - 1L
1,728 SR
Queue Stats
88W - 117L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 12
8,841
465
8,813
18,007
12,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
11 / 0 / 6
12,005
632
13,418
13,005
6,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
7 / 3 / 4
10,247
539
11,235
11,307
4,842
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
16
2 / 2 / 5
9,609
506
4,865
13,212
7,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Vulcan
iMorison
Vulcan
15
1 / 3 / 12
9,396
495
17,244
8,496
3,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 4
8,625
454
8,817
15,123
5,696
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
LegyVince
Zhong Kui
12
3 / 2 / 1
8,043
423
6,369
7,192
4,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
Ludre2001
Erlang Shen
13
1 / 3 / 5
8,570
451
9,491
19,399
12,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
MonkeyAnomaly
Cabrakan
15
4 / 6 / 1
9,371
493
6,698
18,002
11,445
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
2 / 7 / 4
7,916
417
8,399
12,892
5,013
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
27
22
Kills
12
12
Deaths
22
39
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
4
4
1
W
1
4
12
1.75
W
11
0
6
14
L
Zhong Kui
LegyVince
Zhong Kui
3
2
1
1.75
L
Erlang Shen
Ludre2001
Erlang Shen
1
3
5
1.17
L
Cabrakan
MonkeyAnomaly
Cabrakan
4
6
1
0.75
W
7
3
4
3
W
Gilgamesh
2
2
5
2.25
W
Vulcan
iMorison
Vulcan
1
3
12
2.33
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,575
Damage
39,774
64,027
Taken
72,608
34,849
Mitigated
38,641
18,031
Healing
27,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,817
1,220
0
4,388
15,123
5,696
0
6,805
8,119
0
60,825
W
8,813
1,032
0
3,174
18,007
12,619
210
9,350
8,657
26,055
0
W
13,418
2,719
154
3,786
13,005
6,780
0
3,503
9,502
88,353
0
L
Zhong Kui
LegyVince
Zhong Kui
6,369
251
0
4,332
7,192
4,247
0
1,982
5,210
43,150
0
L
Erlang Shen
Ludre2001
Erlang Shen
9,491
3,419
0
7,723
19,399
12,240
0
12,064
6,977
0
36,732
L
Cabrakan
MonkeyAnomaly
Cabrakan
6,698
638
0
3,636
18,002
11,445
334
8,182
9,706
48,736
0
W
11,235
4,344
0
4,451
11,307
4,842
2,202
3,473
7,834
0
61,758
W
Gilgamesh
4,865
929
0
4,782
13,212
7,010
2,312
3,130
10,082
0
61,199
W
Vulcan
iMorison
Vulcan
17,244
5,317
0
1,684
8,496
3,598
512
2,010
6,486
66,417
0
L
8,399
815
3,079
4,465
12,892
5,013
0
9,527
3,121
40,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,098
Gold Earned
42,525
516
Minions Killed
436
0
Camps Cleared
0
1,809,176
Distance Traveled
1,559,057
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,625
454
116
6
0
343,612
4
W
Ares
8,841
465
31
2
0
355,579
5
W
Athena
12,005
632
149
8
0
418,969
1
L
Zhong Kui
8,043
423
86
5
0
197,965
2
L
Erlang Shen
8,570
451
46
2
0
364,119
1
L
Cabrakan
9,371
493
114
6
0
317,098
1
W
Neith
10,247
539
115
6
0
321,692
0
W
Gilgamesh
9,609
506
109
6
0
347,586
1
W
Vulcan
9,396
495
112
6
0
365,350
5
L
Hel
7,916
417
74
4
0
336,263
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role