Player Matchup

Da Ji
Da Ji
FuzzyRhino89
Da Ji
Level 24
God Stats
3W - 2L
1,500 SR
Queue Stats
514W - 538L
1,516 Elo+
Party 3
Ares
Ares
Sensseykiler
Ares
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 5L
1,500 Elo+
Party 2
Scylla
Scylla
not jev L
Scylla
Level 88
God Stats
7W - 6L
1,697 SR
Queue Stats
713W - 674L
1,535 Elo+
Party 3
Sun Wukong
Sun Wukong
xRevyRevx
Sun Wukong
Level 31
God Stats
7W - 2L
1,877 SR
Queue Stats
109W - 15L
2,122 Elo+
Party 2
Apollo
Apollo
Ωmar
Apollo
Level 158
God Stats
14W - 2L
1,649 SR
Queue Stats
220W - 70L
1,900 Elo+
Party 2
Team Averages
Level 73
1,644 SR
1,715 Elo+

VS

Team Averages
Level 71
1,636 SR
1,511 Elo+
Yemoja
Yemoja
DesolateOne697
Yemoja
Level 16
God Stats
3W - 1L
1,880 SR
Queue Stats
63W - 37L
1,604 Elo+
Party 1
Gilgamesh
Gilgamesh
DiffMePls
Gilgamesh
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
SammyySam
Artemis
Level 49
God Stats
40W - 32L
1,591 SR
Queue Stats
367W - 440L
1,425 Elo+
Solo
Baron Samedi
Baron Samedi
VodkaSauce
Baron Samedi
Level 106
God Stats
9W - 6L
1,652 SR
Queue Stats
445W - 426L
1,533 Elo+
Party 1
Pele
Pele
colorwaves
Pele
Level 62
God Stats
3W - 3L
1,556 SR
Queue Stats
376W - 365L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 3
6,028
603
2,936
5,536
1,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 0 / 9
5,896
590
5,054
3,819
1,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Scylla
not jev L
Scylla
11
1 / 0 / 2
6,074
607
1,957
2,556
727
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sun Wukong
xRevyRevx
Sun Wukong
12
3 / 1 / 0
6,463
646
6,111
6,527
2,440
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Apollo
Ωmar
Apollo
12
6 / 0 / 1
7,504
750
4,911
4,329
1,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
4,225
423
1,210
4,123
1,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
DiffMePls
Gilgamesh
9
1 / 1 / 0
5,225
523
3,560
8,706
3,061
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artemis
SammyySam
Artemis
8
0 / 3 / 0
4,285
429
1,547
5,862
1,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
VodkaSauce
Baron Samedi
9
0 / 3 / 0
5,000
500
2,464
5,954
2,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 3 / 0
4,865
487
1,246
6,638
1,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
1
12
Kills
1
1
Deaths
12
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Gilgamesh
DiffMePls
Gilgamesh
1
1
0
1
W
2
0
3
3.5
L
Artemis
SammyySam
Artemis
0
3
0
0
W
0
0
9
4.5
L
Baron Samedi
VodkaSauce
Baron Samedi
0
3
0
0
L
0
3
0
0
W
Scylla
not jev L
Scylla
1
0
2
2
W
Sun Wukong
xRevyRevx
Sun Wukong
3
1
0
3
W
Apollo
Ωmar
Apollo
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,969
Damage
10,027
22,767
Taken
31,283
7,894
Mitigated
10,687
10,422
Healing
9,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,210
371
369
1,337
4,123
1,652
0
715
3,408
6,583
0
L
Gilgamesh
DiffMePls
Gilgamesh
3,560
994
0
3,409
8,706
3,061
0
1,780
6,926
0
27,056
W
2,936
700
0
3,051
5,536
1,799
0
657
4,833
0
29,716
L
Artemis
SammyySam
Artemis
1,547
423
0
652
5,862
1,772
0
1,094
4,768
0
17,489
W
5,054
574
0
893
3,819
1,564
0
744
3,053
16,042
0
L
Baron Samedi
VodkaSauce
Baron Samedi
2,464
40
0
1,862
5,954
2,246
0
1,851
4,103
26,390
0
L
1,246
153
0
2,192
6,638
1,956
0
1,571
5,067
0
23,925
W
Scylla
not jev L
Scylla
1,957
306
0
962
2,556
727
702
1,352
1,064
31,646
0
W
Sun Wukong
xRevyRevx
Sun Wukong
6,111
1,695
0
2,650
6,527
2,440
0
247
6,280
0
43,428
W
Apollo
Ωmar
Apollo
4,911
3,790
0
2,866
4,329
1,364
0
466
3,863
0
42,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,965
Gold Earned
23,600
332
Minions Killed
222
0
Camps Cleared
0
1,021,306
Distance Traveled
976,714
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,225
423
13
1
0
203,072
2
L
Gilgamesh
5,225
523
57
6
0
198,791
0
W
Da Ji
6,028
603
71
7
0
214,829
0
L
Artemis
4,285
429
31
3
0
159,154
8
W
Ares
5,896
590
17
2
0
229,252
4
L
Baron Samedi
5,000
500
61
6
0
172,379
1
L
Pele
4,865
487
60
6
0
243,318
1
W
Scylla
6,074
607
72
7
0
167,686
3
W
Sun Wukong
6,463
646
78
8
0
216,632
2
W
Apollo
7,504
750
94
9
0
192,907
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role