Player Matchup

Merlin
Merlin
Gold I
DJ10K_FlamezZ
Merlin
Gold I
Level 154
God Stats
26W - 20L
1,549 SR
Queue Stats
446W - 440L
1,693 MMR
Party 1
Sun Wukong
Sun Wukong
Gold II
KoniArkana
Sun Wukong
Gold II
Level 158
God Stats
14W - 21L
1,499 SR
Queue Stats
78W - 84L
1,692 MMR
Solo
Artio
Artio
Gold III
OpT_SeedarK
Artio
Gold III
Level 60
God Stats
1W - 2L
1,550 SR
Queue Stats
52W - 57L
1,713 MMR
Party 1
Danzaburou
Danzaburou
Platinum III
l EIGHTS l
Danzaburou
Platinum III
Level 124
God Stats
19W - 18L
1,608 SR
Queue Stats
407W - 416L
1,764 MMR
Solo
Awilix
Awilix
Platinum III
l-Jolteon-l
Awilix
Platinum III
Level 101
God Stats
63W - 47L
1,674 SR
Queue Stats
466W - 463L
1,760 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 119
1,576 SR
1,724 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 137
1,622 SR
1,684 MMR
Geb
Geb
Platinum IV
DeeSoDee
Geb
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold I
Verwirrung
Sol
Gold I
Level 157
God Stats
14W - 12L
1,820 SR
Queue Stats
161W - 150L
1,743 MMR
Solo
The Morrigan
The Morrigan
Platinum V
XxHypersxX475
The Morrigan
Platinum V
Level 124
God Stats
2W - 0L
1,346 SR
Queue Stats
352W - 343L
1,735 MMR
Solo
Hercules
Hercules
Platinum V
domppi99
Hercules
Platinum V
Level 85
God Stats
19W - 20L
1,578 SR
Queue Stats
408W - 416L
1,687 MMR
Solo
Guan Yu
Guan Yu
Platinum III
vann_4
Guan Yu
Platinum III
Level 159
God Stats
10W - 3L
1,864 SR
Queue Stats
1,069W - 1,074L
1,755 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 3
14,646
542
20,092
12,127
7,059
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
KoniArkana
Sun Wukong
18
2 / 5 / 5
12,233
453
18,544
26,743
30,995
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
0 / 5 / 9
10,594
392
7,025
26,751
27,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
l EIGHTS l
Danzaburou
19
2 / 7 / 2
12,794
474
16,497
27,541
10,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
19
5 / 6 / 6
12,638
468
14,478
18,103
10,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
SetAthenaNemesisScyllaJanus

VS

Bans
TiamatCu ChulainnTsukuyomiKing ArthurFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 2 / 13
14,319
530
10,253
18,729
21,716
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
6 / 2 / 7
15,563
576
23,743
22,294
9,831
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

The Morrigan
XxHypersxX475
The Morrigan
20
3 / 6 / 8
15,262
565
12,610
13,496
7,151
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
domppi99
Hercules
20
5 / 5 / 4
15,156
561
17,313
34,198
46,295
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
vann_4
Guan Yu
20
10 / 1 / 8
15,583
577
17,437
25,679
24,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
65
16
Kills
25
25
Deaths
16
25
Assists
40
Player
Kills
Deaths
Assists
KDA
L
7
2
3
4.25
W
1
2
13
3.75
L
Sun Wukong
KoniArkana
Sun Wukong
2
5
5
0.9
L
0
5
9
0.9
W
6
2
7
4.75
W
The Morrigan
XxHypersxX475
The Morrigan
3
6
8
1.17
W
Hercules
domppi99
Hercules
5
5
4
1.4
L
Danzaburou
l EIGHTS l
Danzaburou
2
7
2
0.43
L
Awilix
5
6
6
1.33
W
Guan Yu
vann_4
Guan Yu
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,636
Damage
81,356
111,265
Taken
114,396
86,786
Mitigated
109,184
30,907
Healing
56,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,092
378
0
646
12,127
7,059
0
3,705
8,370
139,485
0
W
10,253
1,436
0
5,746
18,729
21,716
0
6,680
12,049
33,444
0
L
Sun Wukong
KoniArkana
Sun Wukong
18,544
2,622
0
5,772
26,743
30,995
313
7,799
18,846
0
92,600
L
7,025
1,182
1,720
6,002
26,751
27,577
0
14,525
11,869
24,409
0
W
23,743
7,332
0
14,421
22,294
9,831
4,506
3,219
19,075
138,516
0
W
The Morrigan
XxHypersxX475
The Morrigan
12,610
2,996
336
1,697
13,496
7,151
2,769
6,866
6,630
121,609
2,806
W
Hercules
domppi99
Hercules
17,313
5,606
0
17,672
34,198
46,295
461
5,266
28,932
0
104,164
L
Danzaburou
l EIGHTS l
Danzaburou
16,497
7,524
0
13,129
27,541
10,533
1,240
14,612
12,929
0
108,582
L
Awilix
14,478
5,536
0
3,638
18,103
10,622
0
7,144
10,839
0
88,220
W
Guan Yu
vann_4
Guan Yu
17,437
2,919
2,863
13,318
25,679
24,191
2,014
7,417
18,262
0
115,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,905
Gold Earned
75,883
718
Minions Killed
779
0
Camps Cleared
0
2,462,652
Distance Traveled
2,672,934
35
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
14,646
542
229
8
0
519,511
9
W
Geb
14,319
530
36
1
0
562,787
8
L
Sun Wukong
12,233
453
170
6
0
496,208
6
L
Artio
10,594
392
22
1
0
509,651
11
W
Sol
15,563
576
190
7
0
475,069
9
W
The Morrigan
15,262
565
215
8
0
479,581
4
W
Hercules
15,156
561
193
7
0
542,442
2
L
Danzaburou
12,794
474
168
6
0
449,313
8
L
Awilix
12,638
468
129
5
0
487,969
1
W
Guan Yu
15,583
577
145
5
0
613,055
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role