Player Matchup

Nox
Nox
AngryAzumarill
Nox
Level 141
God Stats
17W - 19L
1,560 SR
Queue Stats
282W - 355L
1,476 Elo+
Solo
Tsukuyomi
Tsukuyomi
pizonic
Tsukuyomi
Level 9
God Stats
2W - 8L
1,311 SR
Queue Stats
5W - 11L
1,161 Elo+
Solo
Xbalanque
Xbalanque
小闷骚的逗逼男
Xbalanque
Level 12
God Stats
2W - 1L
1,762 SR
Queue Stats
3W - 2L
1,453 Elo+
Solo
Team Averages
Level 54
1,544 SR
1,363 Elo+

VS

Team Averages
Level 38
1,556 SR
1,406 Elo+
Da Ji
Da Ji
AuraTektt
Da Ji
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 44L
1,418 Elo+
Solo
Sun Wukong
Sun Wukong
KeeganIsHot
Sun Wukong
Level 20
God Stats
6W - 6L
1,370 SR
Queue Stats
30W - 45L
1,344 Elo+
Solo
Danzaburou
Danzaburou
UnpeeledBanana
Danzaburou
Level 59
God Stats
3W - 0L
1,799 SR
Queue Stats
28W - 40L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 7
17,537
626
18,144
18,134
12,050
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tsukuyomi
pizonic
Tsukuyomi
17
2 / 7 / 9
16,113
575
10,659
24,739
13,682
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
8 / 9 / 6
18,327
655
30,460
30,186
13,749
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AuraTektt
Da Ji
19
2 / 8 / 13
16,555
591
5,789
21,197
17,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
KeeganIsHot
Sun Wukong
20
0 / 2 / 16
16,205
579
6,359
24,723
29,739
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
UnpeeledBanana
Danzaburou
20
18 / 5 / 2
20,286
725
44,990
32,949
16,888
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
51
15
Kills
20
20
Deaths
15
22
Assists
31
Player
Kills
Deaths
Assists
KDA
L
5
4
7
2.13
W
Da Ji
AuraTektt
Da Ji
2
8
13
1.06
W
Sun Wukong
KeeganIsHot
Sun Wukong
0
2
16
4
W
Danzaburou
UnpeeledBanana
Danzaburou
18
5
2
3.8
L
Tsukuyomi
pizonic
Tsukuyomi
2
7
9
0.93
L
8
9
6
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,263
Damage
57,138
73,059
Taken
78,869
39,481
Mitigated
63,813
19,688
Healing
30,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,144
1,067
0
5,296
18,134
12,050
1,263
345
17,764
124,037
0
W
Da Ji
AuraTektt
Da Ji
5,789
409
0
5,474
21,197
17,186
395
6,261
14,936
0
62,074
W
Sun Wukong
KeeganIsHot
Sun Wukong
6,359
793
0
7,776
24,723
29,739
772
5,468
19,255
0
62,805
W
Danzaburou
UnpeeledBanana
Danzaburou
44,990
35,331
0
17,285
32,949
16,888
3,345
7,427
25,522
0
165,476
L
Tsukuyomi
pizonic
Tsukuyomi
10,659
1,509
0
5,080
24,739
13,682
141
0
24,739
292
35,959
L
30,460
20,216
0
9,312
30,186
13,749
3,079
32
30,129
0
112,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,977
Gold Earned
53,046
324
Minions Killed
290
0
Camps Cleared
0
1,342,215
Distance Traveled
1,479,685
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
17,537
626
170
6
0
492,501
2
W
Da Ji
16,555
591
72
3
0
420,753
0
W
Sun Wukong
16,205
579
70
3
0
570,243
8
W
Danzaburou
20,286
725
148
5
0
488,689
2
L
Tsukuyomi
16,113
575
28
1
0
419,171
0
L
Xbalanque
18,327
655
126
5
0
430,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role