Player Matchup

Hachiman
Hachiman
D1NGOne
Hachiman
Level 7
God Stats
0W - 2L
1,275 SR
Queue Stats
185W - 252L
1,276 Elo+
Solo
Thor
Thor
GXHmeng
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,087 Elo+
Solo
Tyr
Tyr
GodTheBeast
Tyr
Level 22
God Stats
0W - 3L
1,144 SR
Queue Stats
103W - 70L
1,394 Elo+
Solo
Olorun
Olorun
M0NT3CRIST0
Olorun
Level 17
God Stats
4W - 7L
1,274 SR
Queue Stats
9W - 16L
1,308 Elo+
Party 1
Cthulhu
Cthulhu
RAGNARni
Cthulhu
Level 14
God Stats
10W - 9L
1,149 SR
Queue Stats
12W - 11L
1,368 Elo+
Party 1
Team Averages
Level 13
1,269 SR
1,286 Elo+

VS

Team Averages
Level 15
1,653 SR
1,450 Elo+
Fenrir
Fenrir
RochaDelas
Fenrir
Level 18
God Stats
5W - 1L
1,793 SR
Queue Stats
22W - 29L
1,302 Elo+
Solo
Rama
Rama
TGWARRIORIP
Rama
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 6L
1,477 Elo+
Party 2
Gilgamesh
Gilgamesh
ThidBoi
Gilgamesh
Level 8
God Stats
1W - 0L
1,632 SR
Queue Stats
9W - 6L
1,500 Elo+
Solo
Merlin
Merlin
cha69s
Merlin
Level 17
God Stats
3W - 1L
1,479 SR
Queue Stats
11W - 9L
1,422 Elo+
Solo
Jormungandr
Jormungandr
coolboymarian
Jormungandr
Level 17
God Stats
3W - 1L
1,862 SR
Queue Stats
7W - 4L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
D1NGOne
Hachiman
4
0 / 3 / 0
3,782
378
518
2,425
396
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
GXHmeng
Thor
9
3 / 2 / 0
5,889
589
2,399
6,510
1,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 3 / 1
5,239
524
2,766
9,754
5,938
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Olorun
8
1 / 5 / 2
4,954
495
3,897
6,245
1,895
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
RAGNARni
Cthulhu
8
0 / 2 / 1
4,783
478
514
5,105
2,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
RochaDelas
Fenrir
7
2 / 2 / 3
5,182
518
1,756
4,587
1,319
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
5 / 0 / 1
6,023
602
4,635
4,242
1,186
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilgamesh
ThidBoi
Gilgamesh
12
2 / 0 / 1
6,522
652
5,338
4,878
2,433
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
cha69s
Merlin
10
5 / 2 / 3
6,350
635
5,126
5,292
1,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
coolboymarian
Jormungandr
8
1 / 1 / 4
5,040
504
4,104
5,183
2,433
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
15
15
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hachiman
D1NGOne
Hachiman
0
3
0
0
L
Thor
GXHmeng
Thor
3
2
0
1.5
L
0
3
1
0.17
L
Olorun
1
5
2
0.4
L
Cthulhu
RAGNARni
Cthulhu
0
2
1
0.25
W
Fenrir
RochaDelas
Fenrir
2
2
3
1.75
W
5
0
1
5.5
W
Gilgamesh
ThidBoi
Gilgamesh
2
0
1
2.5
W
Merlin
cha69s
Merlin
5
2
3
3.25
W
Jormungandr
coolboymarian
Jormungandr
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,094
Damage
20,959
30,039
Taken
24,182
12,643
Mitigated
9,038
7,571
Healing
6,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
D1NGOne
Hachiman
518
229
0
160
2,425
396
0
664
1,761
0
5,174
L
Thor
GXHmeng
Thor
2,399
399
0
2,388
6,510
1,800
0
1,162
5,274
0
27,683
L
2,766
305
0
3,646
9,754
5,938
0
477
9,277
0
25,396
L
Olorun
3,897
2,322
141
969
6,245
1,895
240
4,250
1,743
22,037
0
L
Cthulhu
RAGNARni
Cthulhu
514
0
0
267
5,105
2,614
120
2,227
2,754
15,277
0
W
Fenrir
RochaDelas
Fenrir
1,756
407
0
375
4,587
1,319
0
1,041
3,521
0
10,867
W
4,635
3,231
294
1,850
4,242
1,186
1,950
407
3,785
0
28,576
W
Gilgamesh
ThidBoi
Gilgamesh
5,338
1,831
0
2,339
4,878
2,433
0
0
4,878
0
35,592
W
Merlin
cha69s
Merlin
5,126
397
27
1,040
5,292
1,667
626
2,403
2,889
28,037
0
W
Jormungandr
coolboymarian
Jormungandr
4,104
1,373
300
691
5,183
2,433
511
460
4,698
16,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,647
Gold Earned
29,117
187
Minions Killed
268
0
Camps Cleared
0
821,949
Distance Traveled
906,560
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
3,782
378
11
1
0
79,416
1
L
Thor
5,889
589
62
6
0
202,923
0
L
Tyr
5,239
524
49
5
0
166,486
4
L
Olorun
4,954
495
33
3
0
177,313
0
L
Cthulhu
4,783
478
32
3
0
195,811
0
W
Fenrir
5,182
518
34
3
0
189,038
3
W
Rama
6,023
602
62
6
0
165,278
3
W
Gilgamesh
6,522
652
81
8
0
189,855
2
W
Merlin
6,350
635
66
7
0
163,435
1
W
Jormungandr
5,040
504
25
3
0
198,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role