Player Matchup

Pele
Pele
EDSQ
Pele
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Nemesis204
Sun Wukong
Level 126
God Stats
0W - 2L
1,312 SR
Queue Stats
602W - 543L
1,586 Elo+
Party 1
Zeus
Zeus
Psion Feenyx
Zeus
Level 26
God Stats
9W - 16L
1,523 SR
Queue Stats
94W - 180L
1,306 Elo+
Solo
Team Averages
Level 60
1,445 SR
1,464 Elo+

VS

Team Averages
Level 17
1,533 SR
1,430 Elo+
Gilgamesh
Gilgamesh
BigBeanBurrito
Gilgamesh
Level 13
God Stats
1W - 1L
1,510 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Hel
Hel
BuxYT
Hel
Level 8
God Stats
1W - 1L
1,360 SR
Queue Stats
10W - 5L
1,529 Elo+
Solo
Chiron
Chiron
EternalToad
Chiron
Level 29
God Stats
1W - 0L
1,730 SR
Queue Stats
9W - 16L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
EDSQ
Pele
7
0 / 1 / 0
4,244
707
2,698
5,605
2,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sun Wukong
Nemesis204
Sun Wukong
7
0 / 3 / 0
4,286
714
4,273
5,774
3,419
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

3
0 / 0 / 0
3,660
610
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigBeanBurrito
Gilgamesh
7
2 / 0 / 2
4,996
833
2,999
5,915
4,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hel
BuxYT
Hel
8
1 / 0 / 3
4,800
800
2,802
2,396
1,076
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chiron
8
1 / 0 / 2
4,865
811
2,214
2,781
1,109
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
4
4
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BigBeanBurrito
Gilgamesh
2
0
2
3
W
Hel
BuxYT
Hel
1
0
3
2.5
L
Pele
EDSQ
Pele
0
1
0
0
W
Chiron
1
0
2
2
L
Sun Wukong
Nemesis204
Sun Wukong
0
3
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,971
Damage
8,015
11,379
Taken
11,092
5,785
Mitigated
6,335
1,794
Healing
4,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BigBeanBurrito
Gilgamesh
2,999
786
0
1,013
5,915
4,150
80
16
5,774
0
13,101
W
Hel
BuxYT
Hel
2,802
432
1,315
1,514
2,396
1,076
434
16
2,330
11,816
0
L
Pele
EDSQ
Pele
2,698
418
0
1,017
5,605
2,366
0
1,400
4,205
0
14,791
W
Chiron
2,214
862
533
513
2,781
1,109
805
0
2,681
0
12,882
L
Sun Wukong
Nemesis204
Sun Wukong
4,273
645
123
654
5,774
3,419
0
1,450
4,324
0
15,055
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,190
Gold Earned
14,661
51
Minions Killed
72
0
Camps Cleared
0
234,515
Distance Traveled
327,214
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
4,996
833
28
5
0
121,627
2
W
Hel
4,800
800
21
4
0
109,583
2
L
Pele
4,244
707
24
4
0
125,466
1
W
Chiron
4,865
811
23
4
0
96,004
1
L
Sun Wukong
4,286
714
27
5
0
109,049
0
L
Zeus
3,660
610
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role