Player Matchup

Artemis
Artemis
BlastedMonkey64
Artemis
Level 29
God Stats
11W - 8L
1,440 SR
Queue Stats
77W - 91L
1,416 Elo+
Party 3
Hercules
Hercules
Dab God Guts
Hercules
Level 119
God Stats
16W - 25L
1,355 SR
Queue Stats
396W - 354L
1,505 Elo+
Party 3
Arachne
Arachne
Hoyabembee
Arachne
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 107L
1,610 Elo+
Party 3
Agni
Agni
Wasabi20
Agni
Level 108
God Stats
3W - 5L
1,262 SR
Queue Stats
337W - 273L
1,549 Elo+
Party 3
Set
Set
ZzGrizzzZ
Set
Level 35
God Stats
5W - 8L
1,351 SR
Queue Stats
128W - 107L
1,545 Elo+
Solo
Team Averages
Level 80
1,382 SR
1,525 Elo+

VS

Team Averages
Level 78
1,638 SR
1,492 Elo+
Gilgamesh
Gilgamesh
Farrarski74
Gilgamesh
Level 106
God Stats
15W - 4L
1,806 SR
Queue Stats
170W - 164L
1,559 Elo+
Party 1
Scylla
Scylla
KadeKingSpade
Scylla
Level 129
God Stats
7W - 7L
1,497 SR
Queue Stats
213W - 187L
1,499 Elo+
Party 2
Jormungandr
Jormungandr
M4rc0tics
Jormungandr
Level 27
God Stats
3W - 2L
1,503 SR
Queue Stats
7W - 15L
1,410 Elo+
Party 2
Hou Yi
Hou Yi
Manny00034
Hou Yi
Level 27
God Stats
2W - 0L
1,742 SR
Queue Stats
412W - 432L
1,450 Elo+
Party 1
Tiamat
Tiamat
ObeyDavid31
Tiamat
Level 103
God Stats
114W - 82L
1,641 SR
Queue Stats
825W - 785L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
4,276
475
2,005
3,897
962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Hercules
Dab God Guts
Hercules
7
1 / 2 / 0
4,586
510
1,316
5,989
2,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
Hoyabembee
Arachne
6
0 / 4 / 0
3,828
425
1,235
5,266
2,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
9
1 / 3 / 0
4,538
504
2,546
4,530
1,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 3 / 0
4,172
464
1,769
5,986
1,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Farrarski74
Gilgamesh
11
9 / 0 / 0
6,875
764
5,772
4,896
1,724
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

9
0 / 1 / 4
5,359
595
926
3,471
1,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
M4rc0tics
Jormungandr
8
3 / 0 / 1
4,944
549
1,247
4,326
2,260
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hou Yi
Manny00034
Hou Yi
8
1 / 1 / 3
5,097
566
3,762
3,613
894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tiamat
8
0 / 0 / 2
4,908
545
1,350
3,207
1,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
13
14
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Hercules
Dab God Guts
Hercules
1
2
0
0.5
W
Gilgamesh
Farrarski74
Gilgamesh
9
0
0
9
L
Arachne
Hoyabembee
Arachne
0
4
0
0
W
0
1
4
2
W
Jormungandr
M4rc0tics
Jormungandr
3
0
1
3.5
W
Hou Yi
Manny00034
Hou Yi
1
1
3
2.5
W
Tiamat
0
0
2
1
L
Agni
1
3
0
0.33
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,871
Damage
13,057
25,668
Taken
19,513
8,910
Mitigated
7,059
8,483
Healing
6,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,005
951
123
963
3,897
962
0
164
3,733
0
18,579
L
Hercules
Dab God Guts
Hercules
1,316
68
0
2,449
5,989
2,653
0
772
5,217
0
11,835
W
Gilgamesh
Farrarski74
Gilgamesh
5,772
1,563
0
879
4,896
1,724
0
417
4,479
0
35,133
L
Arachne
Hoyabembee
Arachne
1,235
574
0
1,752
5,266
2,231
0
605
4,611
0
8,824
W
926
188
0
2,058
3,471
1,055
320
2,129
1,342
26,040
0
W
Jormungandr
M4rc0tics
Jormungandr
1,247
273
318
1,050
4,326
2,260
386
0
4,326
12,283
0
W
Hou Yi
Manny00034
Hou Yi
3,762
1,494
0
810
3,613
894
1,047
0
3,613
0
20,576
W
Tiamat
1,350
98
0
934
3,207
1,126
0
0
3,207
19,711
0
L
Agni
2,546
205
0
1,015
4,530
1,220
0
1,342
3,076
19,680
0
L
1,769
826
0
2,181
5,986
1,844
0
478
5,508
0
18,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,400
Gold Earned
27,183
165
Minions Killed
260
0
Camps Cleared
0
760,607
Distance Traveled
748,065
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,276
475
41
5
0
138,725
0
L
Hercules
4,586
510
17
2
0
187,642
0
W
Gilgamesh
6,875
764
79
9
0
187,059
1
L
Arachne
3,828
425
19
2
0
112,460
0
W
Scylla
5,359
595
57
6
0
144,983
3
W
Jormungandr
4,944
549
28
3
0
143,062
1
W
Hou Yi
5,097
566
43
5
0
132,149
0
W
Tiamat
4,908
545
53
6
0
140,812
3
L
Agni
4,538
504
44
5
0
165,292
0
L
Set
4,172
464
44
5
0
156,488
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role