Player Matchup

Bakasura
Bakasura
Fiksaaa
Bakasura
Level 22
God Stats
26W - 34L
1,344 SR
Queue Stats
106W - 136L
1,360 Elo+
Party 1
Yemoja
Yemoja
Kirill2303
Yemoja
Level 17
God Stats
1W - 1L
1,285 SR
Queue Stats
10W - 11L
1,260 Elo+
Party 1
Neith
Neith
MaroMaks
Neith
Level 21
God Stats
39W - 43L
1,335 SR
Queue Stats
55W - 63L
1,206 Elo+
Solo
Freya
Freya
horvath0722
Freya
Level 25
God Stats
7W - 3L
1,700 SR
Queue Stats
61W - 76L
1,345 Elo+
Solo
Chernobog
Chernobog
vvdghdfh
Chernobog
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,278 Elo+
Solo
Team Averages
Level 19
1,433 SR
1,290 Elo+

VS

Team Averages
Level 16
1,471 SR
1,384 Elo+
Cthulhu
Cthulhu
Deathsmonkey05
Cthulhu
Level 28
God Stats
12W - 19L
1,555 SR
Queue Stats
362W - 388L
1,283 Elo+
Solo
Thor
Thor
ELB4S74RDO2121
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Solo
Merlin
Merlin
TheUltimateJew
Merlin
Level 25
God Stats
3W - 5L
1,500 SR
Queue Stats
306W - 269L
1,441 Elo+
Solo
Hachiman
Hachiman
Voldemortt7227
Hachiman
Level 8
God Stats
0W - 2L
1,302 SR
Queue Stats
27W - 34L
1,196 Elo+
Solo
Bakasura
Bakasura
XXXFrostikXXX
Bakasura
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Fiksaaa
Bakasura
19
5 / 3 / 4
13,940
516
5,835
19,908
8,376
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Kirill2303
Yemoja
19
6 / 2 / 7
14,632
542
12,808
22,047
18,794
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Neith
MaroMaks
Neith
20
10 / 4 / 3
15,397
570
14,516
18,690
7,475
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

17
3 / 3 / 1
12,958
480
6,981
14,355
6,622
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chernobog
vvdghdfh
Chernobog
17
0 / 13 / 7
12,597
467
7,836
25,683
10,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 11
12,003
445
14,324
24,369
27,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

7
2 / 5 / 2
7,920
293
1,165
7,532
1,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

20
19 / 4 / 4
15,651
580
42,508
17,577
8,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
16
1 / 14 / 0
10,402
385
4,152
19,608
8,696
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
XXXFrostikXXX
Bakasura
9
0 / 0 / 1
7,851
291
1,121
4,204
1,372
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
43
24
Kills
25
25
Deaths
26
22
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
3
11
2.83
L
2
5
2
0.6
W
Bakasura
Fiksaaa
Bakasura
5
3
4
2.33
W
Yemoja
Kirill2303
Yemoja
6
2
7
4.75
W
Neith
MaroMaks
Neith
10
4
3
2.88
L
19
4
4
5.25
L
Hachiman
1
14
0
0.07
L
Bakasura
XXXFrostikXXX
Bakasura
0
0
1
0.5
W
3
3
1
1.17
W
Chernobog
vvdghdfh
Chernobog
0
13
7
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,976
Damage
63,270
100,683
Taken
73,290
52,133
Mitigated
48,541
30,506
Healing
10,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,324
1,155
322
3,449
24,369
27,697
0
5,499
18,448
60,094
0
L
1,165
424
0
1,109
7,532
1,894
0
1,720
5,785
0
10,815
W
Bakasura
Fiksaaa
Bakasura
5,835
4,903
0
7,829
19,908
8,376
2,419
10,300
9,483
0
69,236
W
Yemoja
Kirill2303
Yemoja
12,808
2,803
1,724
1,367
22,047
18,794
3,586
14,311
7,386
62,411
0
W
Neith
MaroMaks
Neith
14,516
9,184
0
7,167
18,690
7,475
3,945
8,365
10,250
0
115,092
L
42,508
4,592
0
3,897
17,577
8,882
0
5,472
12,105
126,560
0
L
Hachiman
4,152
2,784
0
0
19,608
8,696
0
6,845
12,763
0
52,089
L
Bakasura
XXXFrostikXXX
Bakasura
1,121
761
0
1,762
4,204
1,372
0
253
3,951
0
9,509
W
6,981
2,508
0
7,019
14,355
6,622
2,181
5,951
8,279
56,275
0
W
Chernobog
vvdghdfh
Chernobog
7,836
3,720
0
5,400
25,683
10,866
3,010
17,142
8,453
0
69,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,524
Gold Earned
53,827
559
Minions Killed
412
0
Camps Cleared
0
2,139,265
Distance Traveled
1,569,357
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,003
445
94
3
0
485,404
0
L
Thor
7,920
293
22
1
0
203,151
0
W
Bakasura
13,940
516
138
5
0
512,695
0
W
Yemoja
14,632
542
87
3
0
501,537
0
W
Neith
15,397
570
146
5
0
417,750
2
L
Merlin
15,651
580
185
7
0
393,722
4
L
Hachiman
10,402
385
78
3
0
254,997
3
L
Bakasura
7,851
291
33
1
0
232,083
1
W
Freya
12,958
480
86
3
0
304,224
0
W
Chernobog
12,597
467
102
4
0
403,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role