Player Matchup

Skadi
Skadi
DiavoloLmao69
Skadi
Level 29
God Stats
8W - 14L
1,477 SR
Queue Stats
66W - 67L
1,504 Elo+
Party 1
Fenrir
Fenrir
NomadOfDeaTh
Fenrir
Level 29
God Stats
2W - 4L
1,560 SR
Queue Stats
51W - 39L
1,596 Elo+
Party 1
Loki
Loki
Snowmanlp0517
Loki
Level 8
God Stats
17W - 14L
1,359 SR
Queue Stats
95W - 75L
1,346 Elo+
Solo
Zeus
Zeus
Than89
Zeus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
golubi
Horus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,294 Elo+
Solo
Team Averages
Level 21
1,479 SR
1,448 Elo+

VS

Team Averages
Level 14
1,449 SR
1,370 Elo+
Neith
Neith
Rasmusgh94
Neith
Level 10
God Stats
4W - 4L
1,307 SR
Queue Stats
21W - 20L
1,226 Elo+
Solo
Yemoja
Yemoja
VivaCristoelRey
Yemoja
Level 14
God Stats
6W - 2L
1,605 SR
Queue Stats
44W - 36L
1,643 Elo+
Solo
Fenrir
Fenrir
booooi
Fenrir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 28L
1,501 Elo+
Solo
Ra
Ra
dudu1994
Ra
Level 16
God Stats
3W - 3L
1,335 SR
Queue Stats
13W - 23L
1,251 Elo+
Solo
Chernobog
Chernobog
gryfire
Chernobog
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,229 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 3
8,486
471
6,747
7,405
2,990
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
12
1 / 5 / 4
7,483
416
4,310
11,560
4,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
4 / 2 / 0
9,859
548
4,907
11,540
4,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
Than89
Zeus
13
0 / 7 / 1
7,901
439
6,944
9,801
2,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
golubi
Horus
11
0 / 7 / 0
7,151
397
2,582
11,845
7,313
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
1 / 4 / 5
9,125
507
5,442
8,476
2,540
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
7 / 1 / 7
11,588
644
8,362
9,673
9,904
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
booooi
Fenrir
19
15 / 0 / 2
11,673
649
14,861
13,130
7,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 3 / 2
7,885
438
2,025
7,903
2,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
gryfire
Chernobog
2
0 / 0 / 0
5,260
292
0
0
0

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
8
Kills
23
24
Deaths
8
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
3
3
1.5
L
Fenrir
1
5
4
0.6
W
Neith
1
4
5
0.88
L
4
2
0
2
L
Zeus
Than89
Zeus
0
7
1
0.07
W
7
1
7
10.5
W
Fenrir
booooi
Fenrir
15
0
2
16
W
0
3
2
0.33
L
Horus
golubi
Horus
0
7
0
0
W
Chernobog
gryfire
Chernobog
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,490
Damage
30,690
52,151
Taken
39,182
22,604
Mitigated
21,995
12,325
Healing
10,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,747
3,316
0
1,974
7,405
2,990
806
831
6,574
0
50,400
L
Fenrir
4,310
1,539
0
2,575
11,560
4,797
420
1,026
10,494
0
25,801
W
Neith
5,442
1,555
16
2,571
8,476
2,540
51
0
8,476
0
45,813
L
4,907
1,127
0
5,563
11,540
4,581
0
1,726
9,750
0
77,137
L
Zeus
Than89
Zeus
6,944
611
0
1,501
9,801
2,923
521
2,230
7,453
41,223
0
W
8,362
1,072
1,126
1,511
9,673
9,904
248
1,250
8,207
43,575
0
W
Fenrir
booooi
Fenrir
14,861
7,739
0
5,183
13,130
7,138
0
2,229
10,759
0
107,054
W
2,025
48
62
488
7,903
2,413
169
2,877
4,796
34,451
0
L
Horus
golubi
Horus
2,582
1,663
0
712
11,845
7,313
660
4,352
7,493
0
28,217
W
Chernobog
gryfire
Chernobog
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,880
Gold Earned
45,531
424
Minions Killed
412
0
Camps Cleared
0
1,506,985
Distance Traveled
1,323,981
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,486
471
97
5
0
269,065
3
L
Fenrir
7,483
416
52
3
0
326,002
0
W
Neith
9,125
507
93
5
0
280,450
0
L
Loki
9,859
548
138
8
0
378,112
2
L
Zeus
7,901
439
93
5
0
235,284
0
W
Yemoja
11,588
644
87
5
0
339,809
3
W
Fenrir
11,673
649
165
9
0
393,702
2
W
Ra
7,885
438
67
4
0
310,020
0
L
Horus
7,151
397
44
2
0
298,522
0
W
Chernobog
5,260
292
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role