Player Matchup

Mercury
Mercury
AngiFurette
Mercury
Level 18
God Stats
3W - 6L
1,726 SR
Queue Stats
59W - 60L
1,510 Elo+
Solo
Ymir
Ymir
BANDA_SY
Ymir
Level 29
God Stats
59W - 82L
1,358 SR
Queue Stats
178W - 272L
1,266 Elo+
Party 1
Tiamat
Tiamat
craggy_stroller2
Tiamat
Level 30
God Stats
13W - 10L
1,655 SR
Queue Stats
135W - 82L
1,592 Elo+
Solo
Chang'e
Chang'e
loay-sy963
Chang'e
Level 56
God Stats
58W - 93L
1,314 SR
Queue Stats
540W - 806L
1,293 Elo+
Party 1
Hou Yi
Hou Yi
stream_snipre
Hou Yi
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
25W - 35L
1,456 Elo+
Party 1
Team Averages
Level 27
1,511 SR
1,423 Elo+

VS

Team Averages
Level 22
1,635 SR
1,567 Elo+
Horus
Horus
Beutelratte101
Horus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 18L
1,801 Elo+
Solo
Kukulkan
Kukulkan
HighPriestJehova
Kukulkan
Level 28
God Stats
2W - 1L
1,707 SR
Queue Stats
25W - 16L
1,615 Elo+
Solo
Loki
Loki
Hyseers_SpK
Loki
Level 27
God Stats
11W - 6L
1,597 SR
Queue Stats
24W - 16L
1,393 Elo+
Solo
Cerberus
Cerberus
SsidegS
Cerberus
Level 5
God Stats
1W - 1L
1,749 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Danzaburou
Danzaburou
motardfou91
Danzaburou
Level 24
God Stats
80W - 57L
1,622 SR
Queue Stats
316W - 259L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AngiFurette
Mercury
12
1 / 7 / 7
7,912
416
4,668
15,058
4,875
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ymir
7
2 / 0 / 3
6,317
332
2,495
4,227
1,330
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
4 / 4 / 3
8,108
427
8,181
9,691
4,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
loay-sy963
Chang'e
14
9 / 6 / 4
9,440
497
12,378
18,561
6,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 1
6,327
333
244
5,434
1,237
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 7
9,839
518
5,744
12,331
8,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
5 / 4 / 7
12,012
632
13,766
12,217
5,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
3 / 3 / 3
10,538
555
5,200
13,856
4,749
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
SsidegS
Cerberus
15
1 / 4 / 2
9,951
524
2,545
13,895
10,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
motardfou91
Danzaburou
19
7 / 1 / 3
12,805
674
9,838
14,142
6,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
41
16
Kills
19
20
Deaths
16
18
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Mercury
AngiFurette
Mercury
1
7
7
0.64
L
Ymir
2
0
3
3.5
W
3
4
7
1.63
W
5
4
7
2.13
W
3
3
3
1.5
W
Cerberus
SsidegS
Cerberus
1
4
2
0.5
L
4
4
3
1.38
L
Chang'e
loay-sy963
Chang'e
9
6
4
1.83
W
Danzaburou
motardfou91
Danzaburou
7
1
3
8.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,966
Damage
37,093
52,971
Taken
66,441
18,218
Mitigated
35,224
13,065
Healing
22,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AngiFurette
Mercury
4,668
1,862
0
1,732
15,058
4,875
0
3,527
11,364
0
27,467
L
Ymir
2,495
1,006
0
1,046
4,227
1,330
307
1,776
2,409
10,568
0
W
5,744
1,698
525
3,495
12,331
8,538
123
5,416
6,765
0
25,337
W
13,766
985
0
1,731
12,217
5,200
2,705
5,050
6,823
86,445
0
W
5,200
823
171
7,564
13,856
4,749
423
4,964
8,093
0
62,706
W
Cerberus
SsidegS
Cerberus
2,545
427
0
1,567
13,895
10,606
1,950
4,759
9,136
35,690
0
L
8,181
1,033
0
2,380
9,691
4,776
0
3,765
5,791
34,671
0
L
Chang'e
loay-sy963
Chang'e
12,378
1,170
1,108
6,226
18,561
6,000
154
5,361
12,860
43,033
0
W
Danzaburou
motardfou91
Danzaburou
9,838
4,023
0
7,864
14,142
6,131
6,690
2,235
11,863
0
113,769
L
244
0
0
573
5,434
1,237
0
1,122
4,236
0
17,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,104
Gold Earned
55,145
237
Minions Killed
555
0
Camps Cleared
0
1,066,172
Distance Traveled
1,604,970
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,912
416
53
3
0
264,772
3
L
Ymir
6,317
332
24
1
0
163,091
0
W
Horus
9,839
518
32
2
0
343,161
3
W
Kukulkan
12,012
632
161
8
0
326,109
4
W
Loki
10,538
555
111
6
0
327,915
0
W
Cerberus
9,951
524
81
4
0
308,272
1
L
Tiamat
8,108
427
64
3
0
189,441
0
L
Chang'e
9,440
497
52
3
0
310,907
1
W
Danzaburou
12,805
674
170
9
0
299,513
5
L
Hou Yi
6,327
333
44
2
0
137,961
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role