Player Matchup

Mercury
Mercury
Canetti___o_bom
Mercury
Level 26
God Stats
1W - 0L
1,349 SR
Queue Stats
91W - 73L
1,456 Elo+
Solo
Hel
Hel
ChapolimColorado
Hel
Level 24
God Stats
7W - 4L
1,667 SR
Queue Stats
54W - 63L
1,429 Elo+
Solo
Ymir
Ymir
Obscur3d1
Ymir
Level 27
God Stats
13W - 10L
1,577 SR
Queue Stats
40W - 35L
1,676 Elo+
Party 1
Danzaburou
Danzaburou
Omnoogle
Danzaburou
Level 18
God Stats
67W - 56L
1,833 SR
Queue Stats
92W - 82L
1,681 Elo+
Party 1
King Arthur
King Arthur
Sinicali
King Arthur
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 24
1,585 SR
1,548 Elo+

VS

Team Averages
Level 24
1,597 SR
1,586 Elo+
Nemesis
Nemesis
GYMJUNKIEJIDEN
Nemesis
Level 27
God Stats
2W - 4L
1,533 SR
Queue Stats
57W - 63L
1,528 Elo+
Party 2
Artio
Artio
OmarsCxmDump
Artio
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 68L
1,589 Elo+
Party 2
Aphrodite
Aphrodite
SaphiraSimba
Aphrodite
Level 29
God Stats
1W - 3L
1,557 SR
Queue Stats
126W - 93L
1,664 Elo+
Solo
Ymir
Ymir
啦啦啦1123
Ymir
Level 8
God Stats
1W - 1L
1,752 SR
Queue Stats
1W - 1L
1,673 Elo+
Solo
Hou Yi
Hou Yi
还没睡醒的大魔王
Hou Yi
Level 29
God Stats
6W - 3L
1,642 SR
Queue Stats
88W - 75L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 0
7,477
498
1,792
10,938
4,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 2 / 2
7,860
524
4,023
6,867
2,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
11
1 / 0 / 7
7,901
527
5,297
9,095
7,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Omnoogle
Danzaburou
16
8 / 0 / 1
9,996
666
11,503
7,380
2,963
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
Sinicali
King Arthur
14
1 / 1 / 0
8,411
561
6,955
12,060
6,286
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 2
7,034
469
2,242
5,600
2,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 1 / 1
8,322
555
12,098
16,138
15,681
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Aphrodite
SaphiraSimba
Aphrodite
11
1 / 0 / 2
6,874
458
5,856
8,985
3,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 8 / 0
5,378
359
889
10,870
7,442
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
1 / 3 / 1
6,409
427
1,125
5,944
1,553
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
12
Kills
7
7
Deaths
12
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
4
0
0
W
2
2
2
1.5
L
0
0
2
1
W
Ymir
1
0
7
4.5
L
5
1
1
5.5
W
Danzaburou
Omnoogle
Danzaburou
8
0
1
8.5
L
Aphrodite
SaphiraSimba
Aphrodite
1
0
2
2
W
King Arthur
Sinicali
King Arthur
1
1
0
1
L
0
8
0
0
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,570
Damage
22,210
46,340
Taken
47,537
22,810
Mitigated
30,624
14,743
Healing
19,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,792
375
0
1,500
10,938
4,032
0
3,328
7,548
0
43,784
W
4,023
0
1,546
3,032
6,867
2,239
798
3,034
3,585
47,300
0
L
2,242
432
0
1,170
5,600
2,862
0
807
4,793
0
47,615
W
Ymir
5,297
1,572
660
1,596
9,095
7,290
172
3,238
5,787
23,108
0
L
12,098
604
0
10,462
16,138
15,681
0
2,258
13,880
52,824
0
W
Danzaburou
Omnoogle
Danzaburou
11,503
6,542
0
3,069
7,380
2,963
3,026
1,183
6,131
0
83,105
L
Aphrodite
SaphiraSimba
Aphrodite
5,856
272
796
5,687
8,985
3,086
176
2,587
6,398
38,254
0
W
King Arthur
Sinicali
King Arthur
6,955
1,297
0
3,340
12,060
6,286
0
7,614
4,446
0
49,605
L
889
117
0
182
10,870
7,442
105
3,058
7,812
13,754
0
L
1,125
574
0
956
5,944
1,553
287
610
5,334
0
27,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,645
Gold Earned
34,017
444
Minions Killed
343
0
Camps Cleared
0
1,416,608
Distance Traveled
1,372,314
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,477
498
87
6
0
295,465
0
W
Hel
7,860
524
88
6
0
278,319
4
L
Nemesis
7,034
469
97
6
0
314,359
0
W
Ymir
7,901
527
40
3
0
283,310
1
L
Artio
8,322
555
97
6
0
275,593
2
W
Danzaburou
9,996
666
131
9
0
297,540
7
L
Aphrodite
6,874
458
78
5
0
226,209
4
W
King Arthur
8,411
561
98
7
0
261,974
4
L
Ymir
5,378
359
22
1
0
277,283
2
L
Hou Yi
6,409
427
49
3
0
278,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role