Player Matchup

Cthulhu
Cthulhu
Gold III
GTJ Fire
Cthulhu
Gold III
Level 135
God Stats
11W - 4L
1,567 SR
Queue Stats
204W - 140L
1,489 MMR
Party 1
Persephone
Persephone
Platinum I
Oo CaRpEdIeM oO
Persephone
Platinum I
Level 156
God Stats
10W - 6L
1,707 SR
Queue Stats
126W - 71L
2,002 MMR
Party 1
Anhur
Anhur
Platinum V
ThorDUNKu
Anhur
Platinum V
Level 69
God Stats
9W - 3L
1,657 SR
Queue Stats
23W - 8L
1,898 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 120
1,643 SR
1,796 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,574 SR
1,783 MMR
Osiris
Osiris
Bronze III
Moneyymiitch
Osiris
Bronze III
Level 87
God Stats
1W - 1L
1,522 SR
Queue Stats
10W - 7L
1,613 MMR
Solo
Chaac
Chaac
Platinum V
Og imigrants
Chaac
Platinum V
Level 157
God Stats
15W - 9L
1,687 SR
Queue Stats
151W - 168L
1,921 MMR
Solo
Chang'e
Chang'e
Platinum V
Xcrash-ManX
Chang'e
Platinum V
Level 127
God Stats
0W - 5L
1,515 SR
Queue Stats
91W - 112L
1,816 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GTJ Fire
Cthulhu
17
1 / 4 / 5
13,722
572
19,107
23,884
26,408
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Persephone
Oo CaRpEdIeM oO
Persephone
17
1 / 4 / 7
14,307
596
18,961
13,056
4,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
ThorDUNKu
Anhur
19
8 / 7 / 1
15,690
654
21,487
23,430
9,848
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
TiamatAthenaSobekAphroditeScylla

VS

Bans
KumbhakarnaBacchusGaneshaCabrakanCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
17
3 / 3 / 11
16,636
693
18,264
26,945
33,015
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
6 / 5 / 5
15,212
634
20,028
35,141
28,144
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chang'e
Xcrash-ManX
Chang'e
18
6 / 2 / 8
15,141
631
9,388
18,760
10,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
39
10
Kills
15
15
Deaths
10
13
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
GTJ Fire
Cthulhu
1
4
5
0.88
L
Osiris
3
3
11
2.83
L
6
5
5
1.7
W
Persephone
Oo CaRpEdIeM oO
Persephone
1
4
7
1.13
W
Anhur
ThorDUNKu
Anhur
8
7
1
1.21
L
Chang'e
Xcrash-ManX
Chang'e
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,555
Damage
47,680
60,370
Taken
80,846
40,960
Mitigated
71,825
13,524
Healing
37,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
GTJ Fire
Cthulhu
19,107
1,397
75
3,288
23,884
26,408
301
6,017
17,518
66,543
0
L
Osiris
18,264
2,146
1,085
2,710
26,945
33,015
1,303
10,644
15,828
0
70,717
L
20,028
3,884
0
12,488
35,141
28,144
351
14,709
19,868
0
89,309
W
Persephone
Oo CaRpEdIeM oO
Persephone
18,961
196
0
4,054
13,056
4,704
650
1,557
11,245
82,815
0
W
Anhur
ThorDUNKu
Anhur
21,487
13,150
0
6,107
23,430
9,848
2,489
2,453
20,702
0
72,242
L
Chang'e
Xcrash-ManX
Chang'e
9,388
268
9,342
11,625
18,760
10,666
1,796
11,578
6,974
61,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,719
Gold Earned
46,989
244
Minions Killed
253
0
Camps Cleared
0
1,269,888
Distance Traveled
1,363,395
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,722
572
64
3
0
474,163
9
L
Osiris
16,636
693
68
3
0
450,072
3
L
Chaac
15,212
634
112
5
0
450,518
2
W
Persephone
14,307
596
101
4
0
425,511
2
W
Anhur
15,690
654
79
3
0
370,214
0
L
Chang'e
15,141
631
73
3
0
462,805
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role