Player Matchup

Sylvanus
Sylvanus
Altonost
Sylvanus
Level 29
God Stats
2W - 5L
1,020 SR
Queue Stats
41W - 44L
1,576 Elo+
Solo
Janus
Janus
JuiceGang
Janus
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 12L
1,921 Elo+
Party 1
Sobek
Sobek
LeeW30
Sobek
Level 18
God Stats
17W - 1L
1,890 SR
Queue Stats
109W - 20L
1,827 Elo+
Party 1
Mercury
Mercury
MrFistersSister
Mercury
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 8L
2,008 Elo+
Party 1
Cupid
Cupid
PSA10Charizard
Cupid
Level 10
God Stats
16W - 4L
1,862 SR
Queue Stats
84W - 8L
1,990 Elo+
Party 1
Team Averages
Level 35
1,554 SR
1,864 Elo+

VS

Team Averages
Level 19
1,480 SR
1,536 Elo+
Tiamat
Tiamat
TortaIracunda
Tiamat
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,566 Elo+
Party 2
Odin
Odin
Traba-Furioso
Odin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,647 Elo+
Party 2
Izanami
Izanami
Trfillid
Izanami
Level 18
God Stats
2W - 4L
1,500 SR
Queue Stats
26W - 33L
1,408 Elo+
Solo
Hera
Hera
Viruza
Hera
Level 28
God Stats
1W - 2L
1,471 SR
Queue Stats
15W - 11L
1,579 Elo+
Solo
Sobek
Sobek
zigzagyaface
Sobek
Level 11
God Stats
1W - 3L
1,428 SR
Queue Stats
13W - 15L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Altonost
Sylvanus
14
2 / 1 / 18
8,429
1,204
4,201
6,355
3,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
JuiceGang
Janus
15
11 / 1 / 15
9,818
1,403
16,609
5,803
1,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
LeeW30
Sobek
14
1 / 0 / 19
8,506
1,215
4,592
9,213
7,026
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
8 / 1 / 11
8,718
1,245
9,434
6,785
2,953
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
13 / 1 / 10
9,631
1,376
17,483
7,087
3,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

380

VS

Team 2 Tickets

111

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 0
6,961
994
7,765
10,834
6,018
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 7 / 2
6,330
904
6,079
13,743
8,271
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Trfillid
Izanami
11
1 / 11 / 2
6,833
976
6,969
13,400
3,808
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
Viruza
Hera
12
1 / 4 / 3
7,020
1,003
7,446
5,023
1,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
0 / 7 / 1
6,247
892
3,711
15,343
11,591
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
12
35
Kills
4
4
Deaths
35
73
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Altonost
Sylvanus
2
1
18
11
W
Janus
JuiceGang
Janus
11
1
15
18.5
W
Sobek
LeeW30
Sobek
1
0
19
10.5
W
8
1
11
13.5
W
13
1
10
18
L
2
6
0
0.33
L
0
7
2
0.14
L
Izanami
Trfillid
Izanami
1
11
2
0.18
L
Hera
Viruza
Hera
1
4
3
0.63
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,319
Damage
31,970
35,243
Taken
58,343
18,938
Mitigated
31,335
10,816
Healing
3,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Altonost
Sylvanus
4,201
1,427
4,376
2,523
6,355
3,887
0
3,681
2,674
8,868
0
W
Janus
JuiceGang
Janus
16,609
890
0
110
5,803
1,931
0
2,420
3,383
35,366
0
W
Sobek
LeeW30
Sobek
4,592
455
0
2,062
9,213
7,026
0
5,374
3,839
11,187
0
W
9,434
5,027
0
0
6,785
2,953
0
3,495
3,290
0
22,328
W
17,483
12,706
38
1,707
7,087
3,141
0
4,123
2,964
0
30,363
L
7,765
961
0
884
10,834
6,018
0
5,710
5,124
16,734
0
L
6,079
965
0
388
13,743
8,271
0
4,243
9,500
278
9,306
L
Izanami
Trfillid
Izanami
6,969
5,242
360
513
13,400
3,808
0
6,943
6,457
0
16,199
L
Hera
Viruza
Hera
7,446
1,763
0
200
5,023
1,647
0
1,777
3,246
19,787
0
L
3,711
331
0
802
15,343
11,591
0
6,729
8,614
9,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,102
Gold Earned
33,391
125
Minions Killed
96
8
Camps Cleared
3
727,817
Distance Traveled
575,808
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,429
1,204
5
1
0
109,744
0
W
Janus
9,818
1,403
54
8
1
159,080
0
W
Sobek
8,506
1,215
10
1
0
156,625
0
W
Mercury
8,718
1,245
26
4
7
172,032
1
W
Cupid
9,631
1,376
30
4
0
130,336
0
L
Tiamat
6,961
994
17
2
0
131,170
0
L
Odin
6,330
904
15
2
2
131,476
0
L
Izanami
6,833
976
26
4
0
111,496
1
L
Hera
7,020
1,003
27
4
1
77,434
0
L
Sobek
6,247
892
11
2
0
124,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role