Player Matchup

Hera
Hera
 
Hera
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Draggingballs
Skadi
Level 67
God Stats
1W - 1L
1,560 SR
Queue Stats
52W - 81L
1,396 Elo+
Solo
Tyr
Tyr
IX GUARDIAN
Tyr
Level 111
God Stats
1W - 3L
1,510 SR
Queue Stats
134W - 134L
1,451 Elo+
Party 2
Bakasura
Bakasura
JuniperBairy
Bakasura
Level 95
God Stats
0W - 3L
1,294 SR
Queue Stats
175W - 152L
1,558 Elo+
Solo
Chaac
Chaac
melissaro77
Chaac
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,660 Elo+
Solo
Team Averages
Level 80
1,473 SR
1,513 Elo+

VS

Team Averages
Level 100
1,611 SR
1,427 Elo+
Raijin
Raijin
Kido_Hermit
Raijin
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
98W - 131L
1,360 Elo+
Party 3
Hun Batz
Hun Batz
Vicious_Orange
Hun Batz
Level 82
God Stats
3W - 0L
1,500 SR
Queue Stats
171W - 194L
1,448 Elo+
Party 3
Cerberus
Cerberus
caglyo
Cerberus
Level 87
God Stats
9W - 2L
1,550 SR
Queue Stats
147W - 120L
1,427 Elo+
Party 1
Chaac
Chaac
silversunned
Chaac
Level 141
God Stats
8W - 4L
1,744 SR
Queue Stats
552W - 558L
1,481 Elo+
Party 1
Chiron
Chiron
xdark_voydx
Chiron
Level 103
God Stats
3W - 0L
1,760 SR
Queue Stats
81W - 82L
1,420 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
1 / 3 / 5
7,665
697
10,139
7,726
3,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 2 / 5
7,481
680
8,199
7,170
3,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

14
3 / 3 / 3
7,785
708
5,271
12,699
10,957
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
JuniperBairy
Bakasura
11
1 / 5 / 4
6,963
633
6,958
12,359
4,818
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 2 / 4
7,639
694
6,748
9,686
7,993
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
6 / 0 / 7
9,324
848
6,913
5,544
2,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
13
2 / 3 / 10
8,048
732
5,676
8,104
3,005
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cerberus
caglyo
Cerberus
16
4 / 1 / 10
9,460
860
8,391
10,621
7,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

16
2 / 1 / 9
9,243
840
12,497
9,198
7,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
13
1 / 2 / 12
8,236
749
10,363
8,736
2,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
63
7
Kills
15
15
Deaths
7
21
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
3
5
1.17
L
1
2
5
1.75
L
3
3
3
1.5
L
Bakasura
JuniperBairy
Bakasura
1
5
4
0.6
W
Raijin
6
0
7
9.5
W
Hun Batz
2
3
10
2.33
W
Cerberus
caglyo
Cerberus
4
1
10
9
L
1
2
4
1.5
W
2
1
9
6.5
W
Chiron
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,315
Damage
43,840
49,640
Taken
42,203
30,459
Mitigated
22,660
14,070
Healing
25,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
10,139
2,602
478
666
7,726
3,373
0
2,804
4,822
28,080
0
L
8,199
3,490
2,360
1,661
7,170
3,318
66
2,636
4,509
0
20,288
L
5,271
239
816
1,850
12,699
10,957
0
3,116
9,358
0
8,434
L
Bakasura
JuniperBairy
Bakasura
6,958
5,182
932
3,054
12,359
4,818
0
3,573
8,711
0
9,020
W
Raijin
6,913
532
1,137
1,365
5,544
2,151
695
817
4,520
18,724
0
W
Hun Batz
5,676
1,197
799
1,605
8,104
3,005
1,532
2,046
5,748
0
8,081
W
Cerberus
caglyo
Cerberus
8,391
48
3,011
5,335
10,621
7,147
522
3,745
6,856
32,995
0
L
6,748
153
734
1,519
9,686
7,993
0
3,175
6,211
0
14,399
W
12,497
708
1,732
5,388
9,198
7,374
850
2,671
6,527
0
26,999
W
Chiron
10,363
2,836
1,408
3,713
8,736
2,983
1,633
860
7,579
0
20,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,533
Gold Earned
44,311
100
Minions Killed
182
0
Camps Cleared
0
957,097
Distance Traveled
1,024,220
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,665
697
29
3
0
180,058
4
L
Skadi
7,481
680
23
2
0
166,818
0
L
Tyr
7,785
708
11
1
0
204,543
0
L
Bakasura
6,963
633
14
1
0
176,204
0
W
Raijin
9,324
848
34
3
0
187,338
0
W
Hun Batz
8,048
732
6
1
0
200,116
0
W
Cerberus
9,460
860
95
9
0
218,308
0
L
Chaac
7,639
694
23
2
0
229,474
0
W
Chaac
9,243
840
22
2
0
226,556
0
W
Chiron
8,236
749
25
2
0
191,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role