Player Matchup

Nemesis
Nemesis
Silver I
MA_KS--99
Nemesis
Silver I
Level 88
God Stats
9W - 6L
1,563 SR
Queue Stats
221W - 235L
977 MMR
Solo
Ares
Ares
Silver V
Markhogerv
Ares
Silver V
Level 62
God Stats
18W - 21L
1,612 SR
Queue Stats
72W - 102L
674 MMR
Solo
Bellona
Bellona
Silver IV
Zepodanslebendo
Bellona
Silver IV
Level 104
God Stats
9W - 15L
1,470 SR
Queue Stats
419W - 446L
673 MMR
Solo
Ullr
Ullr
Silver II
pan-x9
Ullr
Silver II
Level 83
God Stats
67W - 81L
1,494 SR
Queue Stats
308W - 311L
979 MMR
Solo
Hades
Hades
Silver V
tasosvou84
Hades
Silver V
Level 142
God Stats
127W - 98L
1,546 SR
Queue Stats
248W - 276L
514 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 96
1,537 SR
763 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 98
1,433 SR
1,030 MMR
King Arthur
King Arthur
Silver V
 
King Arthur
Silver V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver II
 
Apollo
Silver II
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Bronze I
MSF-Maskim
Ymir
Bronze I
Level 68
God Stats
3W - 4L
1,208 SR
Queue Stats
28W - 51L
502 MMR
Solo
Loki
Loki
Silver IV
Patria--O--Vida
Loki
Silver IV
Level 55
God Stats
5W - 11L
1,460 SR
Queue Stats
47W - 68L
757 MMR
Solo
Chang'e
Chang'e
Bronze II
alextarh
Chang'e
Bronze II
Level 151
God Stats
0W - 2L
1,499 SR
Queue Stats
21W - 42L
891 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MA_KS--99
Nemesis
13
3 / 1 / 5
7,951
568
5,264
8,386
3,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 0 / 8
7,879
563
7,664
8,120
5,576
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 1 / 0
7,821
559
2,679
5,446
4,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ullr
pan-x9
Ullr
12
6 / 3 / 6
7,916
565
6,248
6,604
2,275
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hades
14
7 / 1 / 3
8,468
605
7,916
10,072
6,019
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Cu ChulainnSerqetCthulhuSetNu Wa

VS

Bans
AthenaAphroditeBakasuraChaacArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
1 / 3 / 0
7,046
503
3,822
9,086
7,799
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
 
Apollo
9
1 / 7 / 1
6,013
430
2,360
8,476
2,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 6 / 1
6,464
462
2,786
13,284
5,746
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 4 / 1
6,638
474
3,625
8,140
2,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
alextarh
Chang'e
9
0 / 3 / 0
5,722
409
2,400
4,706
1,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
23
Kills
5
6
Deaths
23
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
3
0
0.33
L
Apollo
 
Apollo
1
7
1
0.21
W
Nemesis
MA_KS--99
Nemesis
3
1
5
5.5
L
2
6
1
0.42
W
5
0
8
9
L
1
4
1
0.38
W
2
1
0
2
L
Chang'e
alextarh
Chang'e
0
3
0
0
W
Ullr
pan-x9
Ullr
6
3
6
3
W
Hades
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,771
Damage
14,993
38,628
Taken
43,692
21,132
Mitigated
19,820
13,131
Healing
7,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,822
398
0
1,080
9,086
7,799
0
268
8,818
0
46,867
L
Apollo
 
Apollo
2,360
1,388
0
775
8,476
2,534
484
3,070
5,406
0
22,022
W
Nemesis
MA_KS--99
Nemesis
5,264
2,002
0
1,397
8,386
3,171
165
1,008
7,378
0
51,633
L
2,786
69
0
1,441
13,284
5,746
0
6,305
6,979
25,419
0
W
7,664
277
816
3,263
8,120
5,576
0
1,343
6,777
28,272
0
L
3,625
1,077
0
2,256
8,140
2,350
0
3,718
4,422
0
31,775
W
2,679
902
0
1,367
5,446
4,091
788
0
5,446
0
39,626
L
Chang'e
alextarh
Chang'e
2,400
299
251
1,349
4,706
1,391
0
2,219
2,487
23,915
0
W
Ullr
pan-x9
Ullr
6,248
1,989
0
222
6,604
2,275
97
721
5,883
0
47,332
W
Hades
7,916
491
240
5,826
10,072
6,019
289
2,114
7,958
56,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,035
Gold Earned
31,883
430
Minions Killed
330
0
Camps Cleared
0
1,313,852
Distance Traveled
1,098,940
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,046
503
101
7
0
224,580
1
L
Apollo
6,013
430
37
3
0
190,680
4
W
Nemesis
7,951
568
102
7
0
304,650
4
L
Ymir
6,464
462
46
3
0
233,859
1
W
Ares
7,879
563
45
3
0
281,007
3
L
Loki
6,638
474
83
6
0
243,425
1
W
Bellona
7,821
559
90
6
0
248,854
3
L
Chang'e
5,722
409
63
5
0
206,396
5
W
Ullr
7,916
565
84
6
0
245,953
2
W
Hades
8,468
605
109
8
0
233,388
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role