Player Matchup

Izanami
Izanami
Devilkira669
Izanami
Level 49
God Stats
19W - 11L
1,637 SR
Queue Stats
146W - 149L
1,438 Elo+
Solo
Nike
Nike
Mateuzinhodocrl
Nike
Level 44
God Stats
9W - 9L
1,422 SR
Queue Stats
265W - 244L
1,546 Elo+
Party 4
Da Ji
Da Ji
Sphericz
Da Ji
Level 160
God Stats
5W - 4L
1,287 SR
Queue Stats
274W - 131L
1,675 Elo+
Party 3
Janus
Janus
Sphеrica
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Terra
Terra
dedewilli
Terra
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Team Averages
Level 111
1,469 SR
1,532 Elo+

VS

Team Averages
Level 83
1,583 SR
1,619 Elo+
Chiron
Chiron
Grundic
Chiron
Level 158
God Stats
2W - 3L
1,708 SR
Queue Stats
237W - 151L
1,595 Elo+
Party 1
Discordia
Discordia
Rionothxz
Discordia
Level 17
God Stats
0W - 2L
1,314 SR
Queue Stats
41W - 42L
1,464 Elo+
Party 2
Gilgamesh
Gilgamesh
ZafireX94
Gilgamesh
Level 38
God Stats
2W - 3L
1,753 SR
Queue Stats
15W - 4L
1,845 Elo+
Party 1
Cthulhu
Cthulhu
baystan
Cthulhu
Level 146
God Stats
5W - 5L
1,612 SR
Queue Stats
224W - 148L
1,648 Elo+
Party 1
Ne Zha
Ne Zha
kross2412
Ne Zha
Level 56
God Stats
3W - 8L
1,530 SR
Queue Stats
138W - 128L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Devilkira669
Izanami
19
4 / 6 / 4
12,759
510
9,181
19,840
6,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
6 / 4 / 12
12,208
488
12,303
19,677
17,120
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Da Ji
Sphericz
Da Ji
20
10 / 1 / 14
14,278
571
22,708
22,645
10,895
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
Sphеrica
Janus
20
9 / 4 / 11
15,474
619
23,053
15,146
5,391
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Terra
dedewilli
Terra
17
2 / 6 / 17
11,183
447
13,975
27,533
25,879
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Grundic
Chiron
20
18 / 5 / 3
14,669
587
34,529
23,445
9,384
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
Rionothxz
Discordia
15
0 / 8 / 8
10,316
413
6,642
14,457
4,269
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
ZafireX94
Gilgamesh
15
1 / 6 / 4
9,657
386
5,843
18,711
8,689
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
baystan
Cthulhu
16
0 / 2 / 18
11,741
470
17,268
30,050
24,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
kross2412
Ne Zha
19
2 / 10 / 3
11,903
476
12,203
24,402
10,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
57
31
Kills
21
21
Deaths
31
58
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Izanami
Devilkira669
Izanami
4
6
4
1
L
Chiron
Grundic
Chiron
18
5
3
3.9
W
6
4
12
3
L
Discordia
Rionothxz
Discordia
0
8
8
0.5
W
Da Ji
Sphericz
Da Ji
10
1
14
17
W
Janus
Sphеrica
Janus
9
4
11
3.63
L
Gilgamesh
ZafireX94
Gilgamesh
1
6
4
0.5
L
Cthulhu
baystan
Cthulhu
0
2
18
4.5
W
Terra
dedewilli
Terra
2
6
17
1.75
L
Ne Zha
kross2412
Ne Zha
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,220
Damage
76,485
104,841
Taken
111,065
65,605
Mitigated
57,203
30,504
Healing
34,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Devilkira669
Izanami
9,181
7,226
0
5,163
19,840
6,320
1,448
2,994
16,846
0
93,171
L
Chiron
Grundic
Chiron
34,529
22,601
1,724
9,042
23,445
9,384
754
8,294
14,779
0
129,023
W
12,303
1,804
0
714
19,677
17,120
772
5,277
14,400
156
59,521
L
Discordia
Rionothxz
Discordia
6,642
243
307
2,197
14,457
4,269
491
5,436
8,758
63,584
0
W
Da Ji
Sphericz
Da Ji
22,708
4,180
0
6,729
22,645
10,895
0
4,705
17,940
0
117,569
W
Janus
Sphеrica
Janus
23,053
558
833
2,952
15,146
5,391
0
4,537
10,609
109,253
0
L
Gilgamesh
ZafireX94
Gilgamesh
5,843
1,248
0
96
18,711
8,689
615
7,058
11,503
0
43,088
L
Cthulhu
baystan
Cthulhu
17,268
1,137
901
12,250
30,050
24,655
0
10,695
19,114
42,828
0
W
Terra
dedewilli
Terra
13,975
842
4,955
9,158
27,533
25,879
1,112
7,952
19,581
48,129
0
L
Ne Zha
kross2412
Ne Zha
12,203
2,165
0
8,408
24,402
10,206
0
4,708
19,546
0
94,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,902
Gold Earned
58,286
601
Minions Killed
588
0
Camps Cleared
0
2,464,805
Distance Traveled
2,345,980
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,759
510
140
6
0
423,298
4
L
Chiron
14,669
587
183
7
0
446,305
2
W
Nike
12,208
488
84
3
0
483,062
0
L
Discordia
10,316
413
123
5
0
426,724
2
W
Da Ji
14,278
571
150
6
0
574,827
5
W
Janus
15,474
619
179
7
0
510,855
7
L
Gilgamesh
9,657
386
75
3
0
484,077
1
L
Cthulhu
11,741
470
48
2
0
547,134
3
W
Terra
11,183
447
48
2
0
472,763
7
L
Ne Zha
11,903
476
159
6
0
441,740
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role