Player Matchup

Nox
Nox
 
Nox
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
BiggestSoup
Ymir
Level 8
God Stats
8W - 11L
1,598 SR
Queue Stats
14W - 18L
1,378 Elo+
Party 1
Sun Wukong
Sun Wukong
HeadShotBAM777
Sun Wukong
Level 149
God Stats
17W - 14L
1,626 SR
Queue Stats
126W - 178L
1,400 Elo+
Party 1
Medusa
Medusa
Mrs Nosty
Medusa
Level 145
God Stats
10W - 11L
1,419 SR
Queue Stats
140W - 176L
1,422 Elo+
Party 1
Nemesis
Nemesis
atackPANDAatack
Nemesis
Level 120
God Stats
2W - 0L
1,793 SR
Queue Stats
82W - 96L
1,434 Elo+
Party 1
Team Averages
Level 116
1,587 SR
1,427 Elo+

VS

Team Averages
Level 51
1,464 SR
1,468 Elo+
Arachne
Arachne
 
Arachne
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Kcaz111
Ra
Level 6
God Stats
4W - 1L
1,446 SR
Queue Stats
5W - 5L
1,573 Elo+
Party 2
Chiron
Chiron
Ki-llSwiTch
Chiron
Level 44
God Stats
6W - 8L
1,566 SR
Queue Stats
29W - 49L
1,323 Elo+
Party 2
Cthulhu
Cthulhu
Theduck7725
Cthulhu
Level 40
God Stats
57W - 47L
1,529 SR
Queue Stats
530W - 555L
1,420 Elo+
Solo
Gilgamesh
Gilgamesh
ThicUncleSam
Gilgamesh
Level 103
God Stats
2W - 5L
1,276 SR
Queue Stats
243W - 225L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
4 / 0 / 4
8,545
570
4,816
5,268
2,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 1 / 6
8,215
548
4,356
8,979
5,922
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
HeadShotBAM777
Sun Wukong
15
4 / 0 / 0
9,229
615
10,484
13,764
8,773
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Medusa
Mrs Nosty
Medusa
14
1 / 0 / 4
7,965
531
4,693
6,867
2,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 1 / 3
8,277
552
4,409
8,998
3,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
1 / 2 / 1
6,842
456
7,138
11,124
4,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 3 / 0
6,183
412
3,020
5,614
1,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
10
1 / 3 / 1
6,242
416
2,391
7,659
2,723
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Theduck7725
Cthulhu
11
0 / 4 / 0
6,542
436
4,590
7,136
4,569
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
ThicUncleSam
Gilgamesh
14
0 / 2 / 0
7,522
501
6,369
9,860
4,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
14
Kills
2
2
Deaths
14
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
4
0
4
6
L
Arachne
 
Arachne
1
2
1
0.75
W
3
1
6
6
W
Sun Wukong
HeadShotBAM777
Sun Wukong
4
0
0
4
L
0
3
0
0
L
Chiron
1
3
1
0.5
W
Medusa
Mrs Nosty
Medusa
1
0
4
3
L
Cthulhu
Theduck7725
Cthulhu
0
4
0
0
L
Gilgamesh
ThicUncleSam
Gilgamesh
0
2
0
0
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,758
Damage
23,508
43,876
Taken
41,393
22,724
Mitigated
18,832
22,703
Healing
9,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
4,816
297
0
2,218
5,268
2,082
515
1,853
3,415
52,419
0
L
Arachne
 
Arachne
7,138
5,198
0
3,260
11,124
4,893
0
1,651
9,403
0
45,603
W
4,356
878
0
2,820
8,979
5,922
303
2,566
6,413
26,448
0
W
Sun Wukong
HeadShotBAM777
Sun Wukong
10,484
2,786
0
6,926
13,764
8,773
62
417
13,347
210
62,035
L
3,020
789
0
1,191
5,614
1,839
287
2,896
2,570
31,184
0
L
Chiron
2,391
942
192
1,666
7,659
2,723
328
2,640
4,952
0
20,285
W
Medusa
Mrs Nosty
Medusa
4,693
2,225
0
5,265
6,867
2,464
563
2,218
4,649
0
64,360
L
Cthulhu
Theduck7725
Cthulhu
4,590
82
351
723
7,136
4,569
0
1,740
5,360
40,309
0
L
Gilgamesh
ThicUncleSam
Gilgamesh
6,369
2,064
0
2,609
9,860
4,808
0
134
9,726
0
52,799
W
4,409
2,020
0
5,474
8,998
3,483
178
556
8,442
0
58,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,231
Gold Earned
33,331
505
Minions Killed
409
0
Camps Cleared
0
1,432,145
Distance Traveled
1,330,377
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,545
570
108
7
0
295,673
3
L
Arachne
6,842
456
80
5
0
287,047
1
W
Ymir
8,215
548
41
3
0
273,384
0
W
Sun Wukong
9,229
615
139
9
0
276,594
2
L
Ra
6,183
412
62
4
0
249,795
1
L
Chiron
6,242
416
62
4
0
261,239
4
W
Medusa
7,965
531
109
7
0
244,270
3
L
Cthulhu
6,542
436
74
5
0
269,558
3
L
Gilgamesh
7,522
501
131
9
0
262,738
3
W
Nemesis
8,277
552
108
7
0
342,224
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role