Player Matchup

Guan Yu
Guan Yu
EnvySsb
Guan Yu
Level 18
God Stats
2W - 0L
1,620 SR
Queue Stats
165W - 133L
1,645 Elo+
Party 1
Nemesis
Nemesis
SooshieRole
Nemesis
Level 18
God Stats
3W - 1L
1,514 SR
Queue Stats
192W - 149L
1,614 Elo+
Party 1
Heimdallr
Heimdallr
horisann
Heimdallr
Level 4
God Stats
2W - 0L
1,742 SR
Queue Stats
6W - 4L
1,629 Elo+
Solo
Agni
Agni
invesible09
Agni
Level 15
God Stats
6W - 6L
1,391 SR
Queue Stats
26W - 28L
1,533 Elo+
Solo
Ares
Ares
meshwithme
Ares
Level 28
God Stats
11W - 9L
1,691 SR
Queue Stats
119W - 85L
1,648 Elo+
Solo
Team Averages
Level 17
1,591 SR
1,614 Elo+

VS

Team Averages
Level 16
1,475 SR
1,550 Elo+
Gilgamesh
Gilgamesh
Crampz
Gilgamesh
Level 23
God Stats
2W - 2L
1,598 SR
Queue Stats
23W - 32L
1,393 Elo+
Party 2
Hachiman
Hachiman
JJeremiahh5
Hachiman
Level 25
God Stats
5W - 8L
1,461 SR
Queue Stats
34W - 45L
1,429 Elo+
Party 2
Bakasura
Bakasura
Palper22
Bakasura
Level 6
God Stats
1W - 3L
1,295 SR
Queue Stats
6W - 5L
1,684 Elo+
Solo
Ymir
Ymir
chin00b
Ymir
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
26W - 21L
1,607 Elo+
Solo
Freya
Freya
uncaringcarebear
Freya
Level 18
God Stats
1W - 2L
1,520 SR
Queue Stats
13W - 11L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
EnvySsb
Guan Yu
14
6 / 1 / 0
8,342
642
7,502
8,968
8,055
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
SooshieRole
Nemesis
11
2 / 0 / 4
6,755
520
2,522
6,188
1,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
horisann
Heimdallr
11
6 / 4 / 4
7,423
571
8,364
9,987
3,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
4 / 0 / 1
8,244
634
6,885
4,882
1,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 2 / 7
7,497
577
8,484
11,309
7,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Crampz
Gilgamesh
10
0 / 4 / 1
5,581
429
3,205
8,549
1,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
JJeremiahh5
Hachiman
10
1 / 5 / 5
6,125
471
6,502
9,810
2,791
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
Palper22
Bakasura
10
3 / 4 / 2
6,234
480
6,931
7,893
3,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
chin00b
Ymir
9
2 / 6 / 2
5,998
461
2,922
11,330
6,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 3 / 0
5,810
447
2,818
9,946
3,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
22
Kills
6
7
Deaths
22
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Crampz
Gilgamesh
0
4
1
0.13
W
Guan Yu
EnvySsb
Guan Yu
6
1
0
6
L
Hachiman
JJeremiahh5
Hachiman
1
5
5
0.7
L
Bakasura
Palper22
Bakasura
3
4
2
1
W
Nemesis
SooshieRole
Nemesis
2
0
4
4
L
Ymir
chin00b
Ymir
2
6
2
0.5
W
Heimdallr
horisann
Heimdallr
6
4
4
2
W
4
0
1
4.5
W
4
2
7
3.75
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,757
Damage
22,378
41,334
Taken
47,528
22,480
Mitigated
18,031
12,349
Healing
11,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Crampz
Gilgamesh
3,205
840
0
845
8,549
1,935
0
0
8,549
0
21,572
W
Guan Yu
EnvySsb
Guan Yu
7,502
1,449
0
2,434
8,968
8,055
0
0
8,198
0
44,698
L
Hachiman
JJeremiahh5
Hachiman
6,502
3,009
0
3,066
9,810
2,791
246
4,163
5,647
0
30,185
L
Bakasura
Palper22
Bakasura
6,931
4,036
0
1,759
7,893
3,026
0
857
7,020
0
22,998
W
Nemesis
SooshieRole
Nemesis
2,522
696
0
822
6,188
1,919
898
1,124
5,064
0
38,560
L
Ymir
chin00b
Ymir
2,922
1,076
246
1,098
11,330
6,843
0
4,839
6,407
14,877
0
W
Heimdallr
horisann
Heimdallr
8,364
5,177
0
3,397
9,987
3,537
1,725
2,251
7,201
0
35,701
W
6,885
443
0
1,627
4,882
1,574
0
761
4,121
49,646
0
W
8,484
730
0
4,069
11,309
7,395
427
1,408
9,416
23,389
0
L
2,818
1,055
0
4,552
9,946
3,436
0
5,078
4,536
25,858
3,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,261
Gold Earned
29,748
339
Minions Killed
263
0
Camps Cleared
0
1,186,440
Distance Traveled
1,169,775
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,581
429
52
4
0
225,496
1
W
Guan Yu
8,342
642
82
6
0
220,310
1
L
Hachiman
6,125
471
66
5
0
235,802
1
L
Bakasura
6,234
480
53
4
0
271,195
0
W
Nemesis
6,755
520
66
5
0
267,131
1
L
Ymir
5,998
461
24
2
0
193,897
2
W
Heimdallr
7,423
571
54
4
0
189,801
0
W
Agni
8,244
634
114
9
0
264,847
2
W
Ares
7,497
577
23
2
0
244,351
0
L
Freya
5,810
447
68
5
0
243,385
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role