Player Matchup

Hachiman
Hachiman
Silver II
Arfrotus
Hachiman
Silver II
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,456 MMR
Party 1
Thor
Thor
Platinum II
Joãozinho64
Thor
Platinum II
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 71L
1,878 MMR
Solo
Scylla
Scylla
Silver I
Nicocrax
Scylla
Silver I
Level 67
God Stats
1W - 2L
1,286 SR
Queue Stats
69W - 56L
1,253 MMR
Party 1
Guan Yu
Guan Yu
Gold II
PoisonViiper
Guan Yu
Gold II
Level 128
God Stats
7W - 9L
1,412 SR
Queue Stats
99W - 97L
1,659 MMR
Solo
Ares
Ares
Gold II
zBriathoss
Ares
Gold II
Level 160
God Stats
3W - 3L
1,497 SR
Queue Stats
155W - 154L
1,605 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 106
1,439 SR
1,570 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 149
1,496 SR
1,608 MMR
Chernobog
Chernobog
Gold IV
Lakucaratcha
Chernobog
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Platinum II
M3lod1a
Susano
Platinum II
Level 149
God Stats
12W - 14L
1,567 SR
Queue Stats
70W - 66L
1,923 MMR
Solo
Hercules
Hercules
Platinum III
Ppoppinns
Hercules
Platinum III
Level 149
God Stats
12W - 13L
1,648 SR
Queue Stats
274W - 277L
1,838 MMR
Solo
Tyr
Tyr
Gold IV
SugaryMeat67
Tyr
Gold IV
Level 129
God Stats
8W - 7L
1,586 SR
Queue Stats
283W - 270L
1,442 MMR
Solo
Janus
Janus
Gold IV
hatakedavid007
Janus
Gold IV
Level 160
God Stats
1W - 3L
1,182 SR
Queue Stats
144W - 137L
1,336 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Arfrotus
Hachiman
20
7 / 0 / 12
14,722
566
26,048
22,330
11,573
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
11 / 3 / 5
16,561
637
18,448
20,506
9,849
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
Nicocrax
Scylla
20
5 / 2 / 9
13,089
503
16,049
20,365
8,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
PoisonViiper
Guan Yu
18
2 / 1 / 11
12,829
493
13,134
29,183
40,782
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
3 / 3 / 18
12,987
500
12,335
19,631
21,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
AthenaSetTsukuyomiDanzaburouApollo

VS

Bans
TiamatGebAnhurKing ArthurYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Lakucaratcha
Chernobog
18
0 / 6 / 1
11,878
457
13,893
22,591
10,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
M3lod1a
Susano
18
4 / 4 / 3
12,174
468
18,274
18,856
8,688
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Ppoppinns
Hercules
17
0 / 8 / 6
11,875
457
12,852
36,218
33,576
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
2 / 5 / 3
10,314
397
6,749
19,026
24,766
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
3 / 5 / 4
12,196
469
19,292
17,143
4,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
26
28
Kills
9
9
Deaths
28
55
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Arfrotus
Hachiman
7
0
12
13
W
11
3
5
4.5
L
Chernobog
Lakucaratcha
Chernobog
0
6
1
0.08
L
Susano
M3lod1a
Susano
4
4
3
1.38
W
Scylla
Nicocrax
Scylla
5
2
9
4.75
W
Guan Yu
PoisonViiper
Guan Yu
2
1
11
7.5
L
Hercules
Ppoppinns
Hercules
0
8
6
0.38
L
2
5
3
0.7
L
3
5
4
1
W
3
3
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,014
Damage
71,060
112,015
Taken
113,834
92,118
Mitigated
81,894
49,904
Healing
31,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Arfrotus
Hachiman
26,048
18,951
0
12,185
22,330
11,573
7,026
1,376
20,954
0
130,896
W
18,448
5,477
0
7,003
20,506
9,849
1,885
3,918
16,588
0
137,356
L
Chernobog
Lakucaratcha
Chernobog
13,893
7,954
0
7,913
22,591
10,048
2,306
3,005
19,506
0
106,967
L
Susano
M3lod1a
Susano
18,274
4,927
0
5,712
18,856
8,688
214
1,245
17,611
0
91,121
W
Scylla
Nicocrax
Scylla
16,049
1,631
0
8,814
20,365
8,858
2,534
4,040
16,325
107,549
0
W
Guan Yu
PoisonViiper
Guan Yu
13,134
1,823
6,984
13,275
29,183
40,782
2,175
5,505
23,678
0
79,785
L
Hercules
Ppoppinns
Hercules
12,852
4,369
0
13,157
36,218
33,576
0
12,080
23,978
0
77,528
L
6,749
734
0
4,601
19,026
24,766
0
6,661
11,924
0
45,400
L
19,292
501
0
430
17,143
4,816
552
5,393
11,510
89,516
0
W
12,335
619
0
1,643
19,631
21,056
634
4,453
15,178
23,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,188
Gold Earned
58,437
722
Minions Killed
671
0
Camps Cleared
0
2,595,511
Distance Traveled
2,494,656
32
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
14,722
566
186
7
0
477,690
7
W
Thor
16,561
637
215
8
0
563,286
2
L
Chernobog
11,878
457
169
7
0
419,893
9
L
Susano
12,174
468
140
5
0
566,696
7
W
Scylla
13,089
503
160
6
0
499,366
10
W
Guan Yu
12,829
493
141
5
0
550,699
4
L
Hercules
11,875
457
150
6
0
440,631
1
L
Tyr
10,314
397
53
2
0
516,300
6
L
Janus
12,196
469
159
6
0
551,136
8
W
Ares
12,987
500
20
1
0
504,470
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role