Player Matchup

Zeus
Zeus
Gloomy69
Zeus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 22L
1,548 Elo+
Party 1
Ares
Ares
OVERL1GHTY
Ares
Level 1
God Stats
0W - 2L
1,317 SR
Queue Stats
0W - 2L
1,252 Elo+
Party 1
Persephone
Persephone
deadnaewalking
Persephone
Level 25
God Stats
6W - 5L
1,884 SR
Queue Stats
111W - 115L
1,429 Elo+
Solo
Neith
Neith
ksooz808
Neith
Level 8
God Stats
5W - 8L
1,333 SR
Queue Stats
6W - 9L
1,372 Elo+
Solo
Fenrir
Fenrir
oCaoDaXibata
Fenrir
Level 5
God Stats
9W - 6L
1,820 SR
Queue Stats
17W - 13L
1,636 Elo+
Party 1
Team Averages
Level 21
1,571 SR
1,447 Elo+

VS

Team Averages
Level 18
1,443 SR
1,459 Elo+
Heimdallr
Heimdallr
ArtiJD
Heimdallr
Level 14
God Stats
4W - 4L
1,452 SR
Queue Stats
108W - 87L
1,380 Elo+
Solo
Cthulhu
Cthulhu
Melonius 01
Cthulhu
Level 5
God Stats
1W - 2L
1,264 SR
Queue Stats
1W - 2L
1,217 Elo+
Solo
King Arthur
King Arthur
Miglet
King Arthur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 39L
1,586 Elo+
Party 2
Bellona
Bellona
Phr0zin
Bellona
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 17L
1,586 Elo+
Party 2
Merlin
Merlin
Skwerly97
Merlin
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 12L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
12 / 13 / 12
15,366
1,182
40,620
25,995
12,039
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
0 / 4 / 5
10,458
804
1,652
6,064
4,616
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Persephone
deadnaewalking
Persephone
20
0 / 7 / 21
13,034
1,003
17,742
17,109
8,190
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
ksooz808
Neith
20
6 / 3 / 13
13,541
1,042
12,600
10,849
5,258
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
20
14 / 13 / 14
16,898
1,300
26,127
33,519
19,764
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

105

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ArtiJD
Heimdallr
20
10 / 6 / 15
15,313
1,178
21,149
21,203
8,317
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Melonius 01
Cthulhu
20
3 / 8 / 19
13,196
1,015
12,249
21,613
21,861
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
Miglet
King Arthur
20
15 / 5 / 19
16,940
1,303
26,633
27,621
24,628
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
Phr0zin
Bellona
20
7 / 7 / 22
14,774
1,136
14,716
25,798
20,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
Skwerly97
Merlin
20
5 / 6 / 21
14,303
1,100
13,732
13,655
5,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
136
32
Kills
40
40
Deaths
32
65
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
ArtiJD
Heimdallr
10
6
15
2.92
L
Zeus
12
13
12
1.38
W
Cthulhu
Melonius 01
Cthulhu
3
8
19
1.56
W
King Arthur
Miglet
King Arthur
15
5
19
4.9
L
0
4
5
0.63
W
Bellona
Phr0zin
Bellona
7
7
22
2.57
W
Merlin
Skwerly97
Merlin
5
6
21
2.58
L
Persephone
deadnaewalking
Persephone
0
7
21
1.5
L
Neith
ksooz808
Neith
6
3
13
4.17
L
Fenrir
14
13
14
1.62

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,741
Damage
88,479
93,536
Taken
109,890
49,867
Mitigated
79,913
6,466
Healing
14,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
ArtiJD
Heimdallr
21,149
14,537
0
4,220
21,203
8,317
0
13,339
7,864
0
46,753
L
Zeus
40,620
12,517
0
1,713
25,995
12,039
0
7,373
18,620
78,173
0
W
Cthulhu
Melonius 01
Cthulhu
12,249
0
0
2,220
21,613
21,861
0
14,387
7,226
28,708
0
W
King Arthur
Miglet
King Arthur
26,633
4,656
0
5,604
27,621
24,628
0
12,841
12,931
0
39,532
L
1,652
334
0
0
6,064
4,616
0
1,922
4,142
4,280
0
W
Bellona
Phr0zin
Bellona
14,716
5,394
0
1,836
25,798
20,021
0
13,714
12,084
0
34,660
W
Merlin
Skwerly97
Merlin
13,732
915
291
135
13,655
5,086
0
5,733
7,922
50,101
0
L
Persephone
deadnaewalking
Persephone
17,742
5,532
123
1,414
17,109
8,190
0
4,562
12,544
40,764
0
L
Neith
ksooz808
Neith
12,600
5,089
0
1,684
10,849
5,258
0
5,034
5,815
0
23,934
L
Fenrir
26,127
5,520
0
1,532
33,519
19,764
0
7,089
26,430
0
40,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,297
Gold Earned
74,526
206
Minions Killed
242
3
Camps Cleared
11
1,017,445
Distance Traveled
1,142,700
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
15,313
1,178
61
5
5
219,616
0
L
Zeus
15,366
1,182
81
6
1
230,200
0
W
Cthulhu
13,196
1,015
24
2
2
193,135
0
W
King Arthur
16,940
1,303
16
1
2
267,184
1
L
Ares
10,458
804
10
1
0
62,960
0
W
Bellona
14,774
1,136
44
3
2
253,552
0
W
Merlin
14,303
1,100
97
7
0
209,213
0
L
Persephone
13,034
1,003
55
4
0
233,546
0
L
Neith
13,541
1,042
21
2
0
200,644
0
L
Fenrir
16,898
1,300
39
3
2
290,095
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role