Player Matchup

Artemis
Artemis
AfflatusMisery
Artemis
Level 121
God Stats
2W - 0L
1,546 SR
Queue Stats
19W - 11L
1,390 Elo+
Party 1
Chang'e
Chang'e
MoonPants22
Chang'e
Level 67
God Stats
2W - 4L
1,644 SR
Queue Stats
60W - 62L
1,524 Elo+
Party 1
Ymir
Ymir
NascentFlash
Ymir
Level 111
God Stats
6W - 0L
1,186 SR
Queue Stats
268W - 85L
1,615 Elo+
Party 1
Team Averages
Level 100
1,459 SR
1,510 Elo+

VS

Team Averages
Level 49
1,507 SR
1,463 Elo+
Neith
Neith
TxBz_Smiley
Neith
Level 28
God Stats
0W - 2L
1,285 SR
Queue Stats
32W - 42L
1,265 Elo+
Solo
Guan Yu
Guan Yu
brosbeforeh0s
Guan Yu
Level 105
God Stats
1W - 1L
1,626 SR
Queue Stats
61W - 54L
1,536 Elo+
Solo
Tiamat
Tiamat
samfisher197
Tiamat
Level 14
God Stats
1W - 2L
1,611 SR
Queue Stats
9W - 7L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 8
9,925
763
9,903
6,663
2,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
MoonPants22
Chang'e
13
5 / 1 / 8
9,657
743
7,443
8,412
2,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
4 / 0 / 10
10,107
777
6,331
13,896
13,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
7,747
596
5,714
7,389
2,421
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
10
0 / 8 / 1
7,365
567
4,778
14,791
10,953
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
11
1 / 4 / 0
7,795
600
7,333
7,095
3,978
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
15
Kills
1
1
Deaths
15
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
0
8
10
W
Chang'e
MoonPants22
Chang'e
5
1
8
9
W
4
0
10
9
L
0
3
1
0.17
L
Guan Yu
0
8
1
0.06
L
Tiamat
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,677
Damage
17,825
28,971
Taken
29,275
18,390
Mitigated
17,352
16,641
Healing
4,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,903
4,753
0
665
6,663
2,474
2,282
1,733
4,930
0
39,165
W
Chang'e
MoonPants22
Chang'e
7,443
753
5,955
5,766
8,412
2,817
874
2,617
5,795
38,478
0
W
6,331
973
0
4,255
13,896
13,099
495
3,313
10,583
33,751
0
L
5,714
2,660
0
869
7,389
2,421
0
4,007
3,382
0
33,490
L
Guan Yu
4,778
329
687
1,366
14,791
10,953
0
6,908
7,883
0
18,941
L
Tiamat
7,333
721
0
1,366
7,095
3,978
0
2,971
4,124
36,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,689
Gold Earned
22,907
153
Minions Killed
134
0
Camps Cleared
0
679,699
Distance Traveled
633,795
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,925
763
49
4
0
219,893
3
W
Chang'e
9,657
743
65
5
0
241,278
1
W
Ymir
10,107
777
39
3
0
218,528
2
L
Neith
7,747
596
62
5
0
212,456
0
L
Guan Yu
7,365
567
18
1
0
219,704
2
L
Tiamat
7,795
600
54
4
0
201,635
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role