Player Matchup

Apollo
Apollo
AngiGamer15
Apollo
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
danielfont-z
Tiamat
Level 58
God Stats
0W - 2L
1,402 SR
Queue Stats
11W - 14L
1,230 Elo+
Party 1
Cthulhu
Cthulhu
marquitus2366
Cthulhu
Level 15
God Stats
0W - 1L
1,344 SR
Queue Stats
0W - 3L
1,096 Elo+
Party 1
Team Averages
Level 35
1,415 SR
1,275 Elo+

VS

Team Averages
Level 65
1,500 SR
1,506 Elo+
Baron Samedi
Baron Samedi
SUPERFLUFF11
Baron Samedi
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 66L
1,517 Elo+
Solo
Olorun
Olorun
SneaX15
Olorun
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
mairustebat
Guan Yu
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
8
0 / 4 / 0
6,243
568
3,955
8,562
2,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
9
0 / 5 / 0
6,409
583
4,093
9,829
3,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
9
0 / 6 / 0
6,184
562
2,428
13,324
6,552
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SUPERFLUFF11
Baron Samedi
13
7 / 0 / 7
8,798
800
13,817
3,838
1,983
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
SneaX15
Olorun
11
6 / 0 / 6
8,307
755
8,519
6,679
2,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
mairustebat
Guan Yu
11
2 / 0 / 12
7,809
710
4,718
8,576
5,706
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
40
0
Kills
15
15
Deaths
0
0
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Apollo
0
4
0
0
W
Baron Samedi
SUPERFLUFF11
Baron Samedi
7
0
7
10.5
W
Olorun
SneaX15
Olorun
6
0
6
9
L
Tiamat
0
5
0
0
W
Guan Yu
mairustebat
Guan Yu
2
0
12
8
L
Cthulhu
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,476
Damage
27,054
31,715
Taken
19,093
12,852
Mitigated
10,092
5,365
Healing
9,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
3,955
1,485
0
846
8,562
2,686
96
5,857
2,705
0
17,078
W
Baron Samedi
SUPERFLUFF11
Baron Samedi
13,817
2,345
1,729
1,274
3,838
1,983
928
2,138
1,700
41,214
0
W
Olorun
SneaX15
Olorun
8,519
5,598
634
3,797
6,679
2,403
1,158
2,172
4,507
35,630
0
L
Tiamat
4,093
537
441
3,602
9,829
3,614
93
6,852
2,977
25,754
0
W
Guan Yu
mairustebat
Guan Yu
4,718
471
674
1,020
8,576
5,706
46
2,568
6,008
0
14,532
L
Cthulhu
2,428
250
0
476
13,324
6,552
0
9,663
3,661
12,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,836
Gold Earned
24,914
96
Minions Killed
132
0
Camps Cleared
0
572,121
Distance Traveled
597,692
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,243
568
38
3
0
208,232
2
W
Baron Samedi
8,798
800
61
6
0
187,107
0
W
Olorun
8,307
755
56
5
0
192,642
2
L
Tiamat
6,409
583
38
3
0
178,755
2
W
Guan Yu
7,809
710
15
1
0
217,943
3
L
Cthulhu
6,184
562
20
2
0
185,134
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role