Player Matchup

Hachiman
Hachiman
JeddiMpurp
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,476 Elo+
Party 2
Tiamat
Tiamat
RickysHamadolo
Tiamat
Level 27
God Stats
1W - 2L
1,699 SR
Queue Stats
11W - 10L
1,378 Elo+
Party 2
Sun Wukong
Sun Wukong
imyourblackchild
Sun Wukong
Level 27
God Stats
13W - 14L
1,519 SR
Queue Stats
115W - 135L
1,470 Elo+
Solo
Cabrakan
Cabrakan
xXfLeShAtIcXx
Cabrakan
Level 17
God Stats
0W - 2L
1,173 SR
Queue Stats
15W - 12L
1,461 Elo+
Party 2
Fenrir
Fenrir
xlX-Blank-Xlx
Fenrir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,573 Elo+
Party 2
Team Averages
Level 17
1,478 SR
1,471 Elo+

VS

Team Averages
Level 24
1,591 SR
1,473 Elo+
Ullr
Ullr
A6stenz
Ullr
Level 37
God Stats
8W - 11L
1,607 SR
Queue Stats
73W - 84L
1,418 Elo+
Party 3
Cu Chulainn
Cu Chulainn
SpottySky821663
Cu Chulainn
Level 25
God Stats
68W - 60L
1,616 SR
Queue Stats
189W - 185L
1,564 Elo+
Party 1
Pele
Pele
Stumperu
Pele
Level 18
God Stats
6W - 6L
1,505 SR
Queue Stats
21W - 18L
1,429 Elo+
Party 3
Poseidon
Poseidon
TheLostSilence
Poseidon
Level 28
God Stats
24W - 14L
1,707 SR
Queue Stats
95W - 81L
1,487 Elo+
Party 1
Cthulhu
Cthulhu
UzSavy
Cthulhu
Level 14
God Stats
88W - 65L
1,519 SR
Queue Stats
91W - 71L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
JeddiMpurp
Hachiman
13
2 / 7 / 4
8,406
382
5,683
12,228
4,457
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 8 / 4
10,271
467
9,682
26,582
15,951
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
imyourblackchild
Sun Wukong
18
4 / 0 / 2
11,449
520
9,133
18,001
14,035
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cabrakan
xXfLeShAtIcXx
Cabrakan
14
1 / 7 / 8
9,525
433
10,692
20,880
22,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
4 / 10 / 3
9,807
446
11,548
21,433
9,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
A6stenz
Ullr
18
3 / 4 / 6
11,337
515
9,286
14,587
6,222
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
SpottySky821663
Cu Chulainn
20
9 / 2 / 7
14,103
641
25,187
16,795
14,848
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pele
20
13 / 4 / 6
13,138
597
17,028
18,438
9,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Poseidon
19
6 / 3 / 7
12,533
570
14,242
12,016
4,300
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
UzSavy
Cthulhu
17
1 / 3 / 8
11,058
503
7,050
14,953
11,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
66
15
Kills
32
32
Deaths
16
21
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ullr
A6stenz
Ullr
3
4
6
1.5
L
Hachiman
JeddiMpurp
Hachiman
2
7
4
0.57
L
4
8
4
0.75
W
Cu Chulainn
SpottySky821663
Cu Chulainn
9
2
7
6.25
W
Pele
13
4
6
4
W
Poseidon
6
3
7
3.17
W
Cthulhu
UzSavy
Cthulhu
1
3
8
1.67
L
Sun Wukong
imyourblackchild
Sun Wukong
4
0
2
5
L
Cabrakan
xXfLeShAtIcXx
Cabrakan
1
7
8
0.71
L
4
10
3
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,738
Damage
72,793
99,124
Taken
76,789
66,755
Mitigated
46,176
25,079
Healing
19,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
A6stenz
Ullr
9,286
3,920
0
3,289
14,587
6,222
2,860
3,962
10,523
0
89,867
L
Hachiman
JeddiMpurp
Hachiman
5,683
4,019
0
1,190
12,228
4,457
449
2,486
9,742
0
34,070
L
9,682
1,325
665
8,787
26,582
15,951
357
7,555
19,027
48,113
0
W
Cu Chulainn
SpottySky821663
Cu Chulainn
25,187
5,739
0
4,443
16,795
14,848
2,260
2,738
13,917
0
114,499
W
Pele
17,028
5,964
0
5,198
18,438
9,520
0
4,377
13,943
0
100,221
W
Poseidon
14,242
2,304
0
4,467
12,016
4,300
1,329
2,880
9,042
97,266
0
W
Cthulhu
UzSavy
Cthulhu
7,050
374
107
2,476
14,953
11,286
192
5,873
8,990
25,807
0
L
Sun Wukong
imyourblackchild
Sun Wukong
9,133
2,062
0
4,571
18,001
14,035
0
1,547
16,454
0
63,569
L
Cabrakan
xXfLeShAtIcXx
Cabrakan
10,692
1,969
0
4,845
20,880
22,418
43
7,229
13,651
39,993
0
L
11,548
3,133
0
5,021
21,433
9,894
0
2,475
18,958
0
55,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,458
Gold Earned
62,169
432
Minions Killed
672
0
Camps Cleared
0
1,843,043
Distance Traveled
2,027,950
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,337
515
141
6
0
405,670
5
L
Hachiman
8,406
382
58
3
0
332,175
0
L
Tiamat
10,271
467
103
5
0
329,254
0
W
Cu Chulainn
14,103
641
206
9
0
386,835
3
W
Pele
13,138
597
139
6
0
418,296
3
W
Poseidon
12,533
570
135
6
0
402,734
3
W
Cthulhu
11,058
503
51
2
0
414,415
0
L
Sun Wukong
11,449
520
132
6
0
453,030
1
L
Cabrakan
9,525
433
63
3
0
340,874
2
L
Fenrir
9,807
446
76
3
0
387,710
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role