Player Matchup

Ymir
Ymir
Bpkilla30
Ymir
Level 29
God Stats
15W - 17L
1,510 SR
Queue Stats
252W - 225L
1,647 Elo+
Solo
Loki
Loki
CasualPromedio36
Loki
Level 28
God Stats
79W - 57L
1,672 SR
Queue Stats
180W - 148L
1,677 Elo+
Solo
Hachiman
Hachiman
Gucci_Lettuce69
Hachiman
Level 12
God Stats
3W - 2L
1,867 SR
Queue Stats
170W - 95L
1,793 Elo+
Solo
Bellona
Bellona
HishoJr
Bellona
Level 27
God Stats
14W - 12L
1,709 SR
Queue Stats
166W - 149L
1,584 Elo+
Solo
Ao Kuang
Ao Kuang
SilverKingRa
Ao Kuang
Level 28
God Stats
3W - 0L
1,800 SR
Queue Stats
93W - 83L
1,530 Elo+
Solo
Team Averages
Level 25
1,712 SR
1,646 Elo+

VS

Team Averages
Level 15
1,480 SR
1,734 Elo+
Chiron
Chiron
DickTracy7761
Chiron
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,863 Elo+
Solo
Poseidon
Poseidon
FrankyNoFingers
Poseidon
Level 28
God Stats
0W - 2L
1,334 SR
Queue Stats
110W - 77L
1,635 Elo+
Solo
Ao Kuang
Ao Kuang
Suggmaa1678
Ao Kuang
Level 13
God Stats
11W - 10L
1,568 SR
Queue Stats
17W - 13L
1,611 Elo+
Solo
Fafnir
Fafnir
ZeroControl6295
Fafnir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 49L
1,903 Elo+
Solo
Hachiman
Hachiman
lars3864170
Hachiman
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 7L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
1 / 2 / 1
8,798
489
3,996
10,814
9,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
5 / 1 / 2
10,676
593
7,877
13,451
5,103
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
16
4 / 3 / 4
10,133
563
15,312
12,806
4,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
HishoJr
Bellona
15
1 / 3 / 3
9,286
516
9,811
11,203
7,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
SilverKingRa
Ao Kuang
15
5 / 4 / 3
9,178
510
7,461
14,112
5,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 3
9,123
507
8,203
12,769
6,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poseidon
15
5 / 2 / 2
9,145
508
9,532
11,198
3,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
Suggmaa1678
Ao Kuang
13
2 / 6 / 1
8,276
460
7,170
14,349
5,525
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 2 / 5
9,247
514
6,867
9,595
10,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hachiman
lars3864170
Hachiman
15
1 / 5 / 1
8,521
473
7,405
13,927
4,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
25
16
Kills
13
13
Deaths
16
13
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
2
1
0.75
W
5
1
2
6
L
3
1
3
4.5
L
Poseidon
5
2
2
3
W
Hachiman
4
3
4
2
W
Bellona
HishoJr
Bellona
1
3
3
0.83
W
Ao Kuang
SilverKingRa
Ao Kuang
5
4
3
1.63
L
Ao Kuang
Suggmaa1678
Ao Kuang
2
6
1
0.42
L
2
2
5
2.25
L
Hachiman
lars3864170
Hachiman
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,457
Damage
39,177
62,386
Taken
61,838
31,432
Mitigated
29,934
17,773
Healing
23,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
3,996
1,233
0
1,028
10,814
9,010
0
4,208
6,606
41,610
0
W
7,877
2,398
0
3,614
13,451
5,103
76
6,677
6,774
0
80,351
L
8,203
2,159
0
8,589
12,769
6,450
650
596
12,173
0
49,197
L
Poseidon
9,532
1,947
0
3,628
11,198
3,313
0
2,688
8,510
56,528
0
W
Hachiman
15,312
9,498
0
5,966
12,806
4,546
494
4,154
8,652
0
71,614
W
Bellona
HishoJr
Bellona
9,811
2,344
0
3,865
11,203
7,457
1,491
1,565
9,638
0
50,305
W
Ao Kuang
SilverKingRa
Ao Kuang
7,461
2,299
0
3,300
14,112
5,316
0
6,477
7,635
46,238
0
L
Ao Kuang
Suggmaa1678
Ao Kuang
7,170
2,389
0
3,604
14,349
5,525
0
5,083
9,266
42,937
3,778
L
6,867
1,591
0
2,873
9,595
10,264
132
1,622
7,973
31,823
0
L
Hachiman
lars3864170
Hachiman
7,405
4,149
0
4,413
13,927
4,382
0
1,468
12,459
0
59,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,071
Gold Earned
44,312
510
Minions Killed
455
0
Camps Cleared
0
1,660,361
Distance Traveled
1,533,865
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,798
489
73
4
0
302,693
3
W
Loki
10,676
593
152
8
0
382,566
4
L
Chiron
9,123
507
99
6
0
269,634
5
L
Poseidon
9,145
508
113
6
0
294,872
2
W
Hachiman
10,133
563
121
7
0
279,620
4
W
Bellona
9,286
516
93
5
0
338,673
0
W
Ao Kuang
9,178
510
71
4
0
356,809
3
L
Ao Kuang
8,276
460
96
5
0
310,367
5
L
Fafnir
9,247
514
45
3
0
347,803
0
L
Hachiman
8,521
473
102
6
0
311,189
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role