Player Matchup

Ra
Ra
HouseTargaryen77
Ra
Level 28
God Stats
20W - 16L
1,607 SR
Queue Stats
21W - 16L
1,575 Elo+
Solo
Izanami
Izanami
Medusa0007
Izanami
Level 28
God Stats
12W - 7L
1,567 SR
Queue Stats
27W - 27L
1,512 Elo+
Solo
Fenrir
Fenrir
iqmal_ninja
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,500 Elo+
Solo
Xbalanque
Xbalanque
mastercodes
Xbalanque
Level 28
God Stats
23W - 11L
1,645 SR
Queue Stats
285W - 242L
1,538 Elo+
Solo
Hera
Hera
odisseia77
Hera
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,247 Elo+
Solo
Team Averages
Level 21
1,564 SR
1,474 Elo+

VS

Team Averages
Level 23
1,544 SR
1,551 Elo+
Pele
Pele
Foxy166_1
Pele
Level 28
God Stats
88W - 77L
1,533 SR
Queue Stats
97W - 96L
1,463 Elo+
Solo
Mulan
Mulan
IamaNinja21
Mulan
Level 36
God Stats
2W - 1L
1,549 SR
Queue Stats
34W - 25L
1,559 Elo+
Party 1
Zeus
Zeus
Kewth2
Zeus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 29L
1,590 Elo+
Party 1
Cerberus
Cerberus
pncd789
Cerberus
Level 7
God Stats
3W - 1L
1,306 SR
Queue Stats
10W - 3L
1,592 Elo+
Party 1
Jormungandr
Jormungandr
sharpshooter38
Jormungandr
Level 21
God Stats
108W - 79L
1,830 SR
Queue Stats
243W - 175L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 5
13,987
1,076
18,442
13,133
3,656
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Medusa0007
Izanami
18
3 / 9 / 7
12,235
941
13,353
21,052
6,098
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
17
1 / 5 / 5
11,395
877
5,329
15,245
7,111
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Xbalanque
mastercodes
Xbalanque
16
3 / 4 / 2
11,448
881
7,178
6,607
2,085
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
0 / 16 / 4
10,847
834
10,977
20,173
6,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

208

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
8 / 3 / 10
12,116
932
13,359
13,524
5,593
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
8 / 0 / 18
13,432
1,033
11,949
11,518
13,223
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
Kewth2
Zeus
20
14 / 2 / 15
14,222
1,094
27,515
7,818
3,372
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
pncd789
Cerberus
20
4 / 4 / 22
12,867
990
11,245
14,111
17,246
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
sharpshooter38
Jormungandr
18
2 / 2 / 15
11,584
891
8,258
18,066
17,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
116
11
Kills
36
36
Deaths
11
23
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Pele
8
3
10
4.33
L
4
2
5
3.25
W
8
0
18
17
W
Zeus
Kewth2
Zeus
14
2
15
10.75
L
Izanami
Medusa0007
Izanami
3
9
7
0.72
L
Fenrir
1
5
5
0.7
L
Xbalanque
mastercodes
Xbalanque
3
4
2
1
L
0
16
4
0.13
W
Cerberus
pncd789
Cerberus
4
4
22
3.75
W
Jormungandr
sharpshooter38
Jormungandr
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,279
Damage
72,326
76,210
Taken
65,037
25,808
Mitigated
57,293
5,731
Healing
7,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
13,359
5,968
342
1,956
13,524
5,593
0
8,711
4,813
0
25,621
L
18,442
1,308
2,059
2,223
13,133
3,656
0
9,289
3,692
59,797
0
W
11,949
2,132
0
2,250
11,518
13,223
0
5,952
5,566
0
37,177
W
Zeus
Kewth2
Zeus
27,515
1,372
0
0
7,818
3,372
0
2,826
4,992
60,512
0
L
Izanami
Medusa0007
Izanami
13,353
12,229
354
750
21,052
6,098
0
14,725
6,227
0
28,561
L
Fenrir
5,329
766
0
229
15,245
7,111
0
7,895
7,275
0
11,306
L
Xbalanque
mastercodes
Xbalanque
7,178
4,104
0
116
6,607
2,085
0
4,123
2,484
0
20,715
L
10,977
4,083
0
0
20,173
6,858
0
10,412
9,514
35,900
0
W
Cerberus
pncd789
Cerberus
11,245
576
0
1,694
14,111
17,246
0
6,058
8,053
34,702
0
W
Jormungandr
sharpshooter38
Jormungandr
8,258
1,491
0
1,236
18,066
17,859
0
5,872
12,194
25,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,912
Gold Earned
64,221
223
Minions Killed
254
10
Camps Cleared
8
984,829
Distance Traveled
1,237,418
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,116
932
22
2
2
230,819
1
L
Ra
13,987
1,076
105
8
1
256,797
1
W
Mulan
13,432
1,033
43
3
2
268,585
0
W
Zeus
14,222
1,094
89
7
1
247,289
0
L
Izanami
12,235
941
35
3
5
217,648
0
L
Fenrir
11,395
877
6
0
2
233,759
1
L
Xbalanque
11,448
881
39
3
2
89,458
0
L
Hera
10,847
834
38
3
0
187,167
1
W
Cerberus
12,867
990
58
4
2
254,718
0
W
Jormungandr
11,584
891
42
3
1
236,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role