Player Matchup

Vulcan
Vulcan
HeavyHittah808
Vulcan
Level 99
God Stats
7W - 3L
1,500 SR
Queue Stats
383W - 377L
1,410 Elo+
Party 2
Anubis
Anubis
MfnJuggernaut
Anubis
Level 111
God Stats
52W - 48L
1,585 SR
Queue Stats
99W - 99L
1,537 Elo+
Party 2
Ra
Ra
Tookxankles
Ra
Level 10
God Stats
5W - 4L
1,500 SR
Queue Stats
21W - 20L
1,500 Elo+
Party 2
Artemis
Artemis
UnrelentingFox
Artemis
Level 83
God Stats
3W - 1L
1,500 SR
Queue Stats
55W - 54L
1,425 Elo+
Party 3
Izanami
Izanami
vivdav
Izanami
Level 23
God Stats
25W - 18L
1,177 SR
Queue Stats
54W - 53L
1,385 Elo+
Party 3
Team Averages
Level 65
1,452 SR
1,451 Elo+

VS

Team Averages
Level 60
1,550 SR
1,495 Elo+
Kukulkan
Kukulkan
Cash415
Kukulkan
Level 5
God Stats
36W - 33L
1,390 SR
Queue Stats
49W - 36L
1,406 Elo+
Party 1
Fenrir
Fenrir
Itxkaylee
Fenrir
Level 107
God Stats
6W - 3L
1,685 SR
Queue Stats
147W - 127L
1,484 Elo+
Party 1
Zeus
Zeus
JArtist MOB
Zeus
Level 51
God Stats
91W - 85L
1,489 SR
Queue Stats
751W - 710L
1,555 Elo+
Party 1
Geb
Geb
NCali 650
Geb
Level 102
God Stats
29W - 18L
1,684 SR
Queue Stats
388W - 297L
1,549 Elo+
Party 1
Horus
Horus
Zasudark98
Horus
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 54L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 7
11,457
1,042
14,337
7,957
2,777
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
5 / 6 / 14
11,260
1,024
14,103
14,424
5,819
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 3 / 13
11,037
1,003
9,020
10,979
3,610
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
8 / 7 / 15
12,198
1,109
23,682
15,768
4,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Izanami
vivdav
Izanami
17
5 / 5 / 12
10,942
995
10,090
12,388
3,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

190

VS

Team 2 Tickets

104

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cash415
Kukulkan
15
1 / 4 / 4
9,561
869
2,761
9,804
3,569
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Itxkaylee
Fenrir
16
7 / 5 / 6
11,684
1,062
9,437
14,921
6,019
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
9 / 7 / 12
12,868
1,170
25,822
15,412
5,143
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 3 / 14
11,832
1,076
15,748
18,905
20,245
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Horus
17
2 / 6 / 13
11,070
1,006
5,624
20,220
14,575
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
72
25
Kills
23
23
Deaths
25
61
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Cash415
Kukulkan
1
4
4
0.75
W
4
2
7
3.75
L
Fenrir
Itxkaylee
Fenrir
7
5
6
2
L
9
7
12
2.14
W
5
6
14
2
L
4
3
14
3.67
W
3
3
13
3.17
W
8
7
15
2.21
L
Horus
2
6
13
1.42
W
Izanami
vivdav
Izanami
5
5
12
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,232
Damage
59,392
61,516
Taken
79,262
20,894
Mitigated
49,551
7,284
Healing
7,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Cash415
Kukulkan
2,761
0
0
384
9,804
3,569
0
3,268
6,536
11,177
0
W
14,337
8,586
0
318
7,957
2,777
0
4,297
3,660
52,897
0
L
Fenrir
Itxkaylee
Fenrir
9,437
1,164
501
749
14,921
6,019
0
7,189
7,732
0
19,982
L
25,822
2,333
0
874
15,412
5,143
0
7,601
7,811
56,097
0
W
14,103
518
0
3,088
14,424
5,819
0
9,324
5,100
30,189
0
L
15,748
1,423
0
750
18,905
20,245
0
11,094
7,811
41,502
0
W
9,020
1,071
1,834
1,034
10,979
3,610
0
9,316
1,663
29,741
0
W
23,682
14,278
0
644
15,768
4,799
0
11,844
3,924
0
34,807
L
Horus
5,624
3,750
1,732
2,381
20,220
14,575
0
8,308
11,912
0
26,227
W
Izanami
vivdav
Izanami
10,090
7,825
0
366
12,388
3,889
0
9,550
2,838
0
14,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,894
Gold Earned
57,015
191
Minions Killed
187
4
Camps Cleared
9
902,993
Distance Traveled
1,019,934
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,561
869
13
1
0
185,636
3
W
Vulcan
11,457
1,042
90
8
0
219,362
0
L
Fenrir
11,684
1,062
25
2
3
228,684
1
L
Zeus
12,868
1,170
57
5
2
184,482
0
W
Anubis
11,260
1,024
28
3
1
178,904
0
L
Geb
11,832
1,076
43
4
0
220,712
0
W
Ra
11,037
1,003
51
5
1
207,082
0
W
Artemis
12,198
1,109
13
1
2
161,740
0
L
Horus
11,070
1,006
49
4
4
200,420
0
W
Izanami
10,942
995
9
1
0
135,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role