Player Matchup

Arachne
Arachne
Derp2993
Arachne
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,760 Elo+
Party 3
Baron Samedi
Baron Samedi
Marvin_is_great
Baron Samedi
Level 126
God Stats
9W - 8L
1,720 SR
Queue Stats
231W - 252L
1,540 Elo+
Party 3
Cerberus
Cerberus
RaDKiDD
Cerberus
Level 128
God Stats
7W - 11L
1,595 SR
Queue Stats
621W - 600L
1,569 Elo+
Party 3
Heimdallr
Heimdallr
StepBro Rell
Heimdallr
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 108L
1,566 Elo+
Party 4
Anhur
Anhur
o Anima 0
Anhur
Level 17
God Stats
0W - 2L
1,230 SR
Queue Stats
87W - 105L
1,414 Elo+
Party 4
Team Averages
Level 75
1,509 SR
1,570 Elo+

VS

Team Averages
Level 79
1,594 SR
1,618 Elo+
Janus
Janus
MrAwezome14
Janus
Level 119
God Stats
11W - 8L
1,686 SR
Queue Stats
114W - 92L
1,690 Elo+
Party 2
Ravana
Ravana
OopsMikeEhe
Ravana
Level 35
God Stats
3W - 1L
1,658 SR
Queue Stats
40W - 20L
1,688 Elo+
Party 2
Athena
Athena
Owl Nest9330
Athena
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 19L
1,485 Elo+
Party 1
Chaac
Chaac
R KING ANDERSON
Chaac
Level 144
God Stats
3W - 3L
1,499 SR
Queue Stats
124W - 100L
1,548 Elo+
Party 1
Hachiman
Hachiman
matamerik4a
Hachiman
Level 68
God Stats
10W - 9L
1,628 SR
Queue Stats
176W - 130L
1,679 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Derp2993
Arachne
19
6 / 2 / 2
12,522
544
13,391
19,978
10,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Marvin_is_great
Baron Samedi
16
0 / 4 / 7
10,630
462
9,947
11,976
6,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
RaDKiDD
Cerberus
18
2 / 4 / 3
11,128
484
8,427
20,721
18,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
StepBro Rell
Heimdallr
17
1 / 7 / 2
11,916
518
10,541
18,678
11,111
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Anhur
o Anima 0
Anhur
14
0 / 10 / 0
9,534
415
2,796
18,131
5,513
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 8
12,013
522
14,253
11,122
3,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
18
5 / 3 / 6
11,917
518
10,090
9,572
5,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
15
3 / 1 / 11
10,708
466
7,086
22,638
19,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
1 / 3 / 2
11,636
506
10,479
15,049
12,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
matamerik4a
Hachiman
20
15 / 1 / 0
15,808
687
21,861
14,495
6,419
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
54
9
Kills
27
27
Deaths
9
14
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Arachne
Derp2993
Arachne
6
2
2
3.5
L
Baron Samedi
Marvin_is_great
Baron Samedi
0
4
7
0.88
W
3
1
8
7
W
Ravana
5
3
6
2.67
W
Athena
3
1
11
8.5
W
1
3
2
0.67
L
Cerberus
RaDKiDD
Cerberus
2
4
3
0.88
L
Heimdallr
StepBro Rell
Heimdallr
1
7
2
0.29
W
Hachiman
matamerik4a
Hachiman
15
1
0
15
L
Anhur
o Anima 0
Anhur
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,102
Damage
63,769
89,484
Taken
72,876
52,106
Mitigated
47,809
27,114
Healing
24,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Derp2993
Arachne
13,391
7,914
0
10,809
19,978
10,639
513
3,932
15,882
0
97,645
L
Baron Samedi
Marvin_is_great
Baron Samedi
9,947
1,012
1,397
2,830
11,976
6,193
513
4,825
6,871
56,365
0
W
14,253
442
0
2,475
11,122
3,783
188
4,374
6,544
79,047
0
W
Ravana
10,090
2,896
0
3,350
9,572
5,627
0
1,973
7,464
0
90,260
W
Athena
7,086
2,826
0
2,814
22,638
19,000
362
2,485
20,027
29,484
0
W
10,479
2,038
0
6,374
15,049
12,980
854
7,581
7,352
0
67,146
L
Cerberus
RaDKiDD
Cerberus
8,427
1,494
0
5,084
20,721
18,650
514
4,892
15,191
49,410
3,871
L
Heimdallr
StepBro Rell
Heimdallr
10,541
5,549
0
3,055
18,678
11,111
448
5,164
13,320
0
59,555
W
Hachiman
matamerik4a
Hachiman
21,861
15,068
0
9,610
14,495
6,419
4,016
911
13,540
0
136,215
L
Anhur
o Anima 0
Anhur
2,796
1,201
0
3,939
18,131
5,513
25
1,870
16,231
0
50,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,730
Gold Earned
62,082
592
Minions Killed
649
0
Camps Cleared
0
2,050,695
Distance Traveled
2,179,726
36
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
12,522
544
137
6
0
501,719
8
L
Baron Samedi
10,630
462
114
5
0
436,822
5
W
Janus
12,013
522
138
6
0
388,138
1
W
Ravana
11,917
518
148
6
0
454,704
1
W
Athena
10,708
466
39
2
0
494,759
4
W
Chaac
11,636
506
121
5
0
448,839
11
L
Cerberus
11,128
484
148
6
0
343,025
15
L
Heimdallr
11,916
518
96
4
0
390,108
4
W
Hachiman
15,808
687
203
9
0
393,286
6
L
Anhur
9,534
415
97
4
0
379,021
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role