Player Matchup

Loki
Loki
BFMShaolinStyle
Loki
Level 43
God Stats
17W - 10L
1,340 SR
Queue Stats
115W - 138L
1,313 Elo+
Party 1
Skadi
Skadi
DDangIez
Skadi
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 9L
1,217 Elo+
Party 1
Sobek
Sobek
GreatestLinke24
Sobek
Level 27
God Stats
13W - 15L
1,489 SR
Queue Stats
121W - 126L
1,364 Elo+
Party 1
Agni
Agni
Ovi Wan Kenobii
Agni
Level 60
God Stats
14W - 11L
1,546 SR
Queue Stats
237W - 250L
1,371 Elo+
Party 1
Neith
Neith
ScalNJ
Neith
Level 26
God Stats
51W - 55L
1,338 SR
Queue Stats
63W - 77L
1,269 Elo+
Party 1
Team Averages
Level 45
1,443 SR
1,307 Elo+

VS

Team Averages
Level 42
1,279 SR
1,311 Elo+
Tiamat
Tiamat
Dr Dragon AD
Tiamat
Level 29
God Stats
16W - 13L
1,303 SR
Queue Stats
166W - 200L
1,359 Elo+
Party 2
Cerberus
Cerberus
GarchompKingAj
Cerberus
Level 66
God Stats
1W - 3L
1,149 SR
Queue Stats
17W - 34L
1,226 Elo+
Solo
Nemesis
Nemesis
Panda Hooper
Nemesis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 130L
1,340 Elo+
Party 2
Vamana
Vamana
ProCorndog
Vamana
Level 58
God Stats
3W - 10L
1,213 SR
Queue Stats
117W - 163L
1,293 Elo+
Party 2
Danzaburou
Danzaburou
slxme AD
Danzaburou
Level 29
God Stats
3W - 6L
1,229 SR
Queue Stats
146W - 204L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 6
7,655
589
4,939
6,834
2,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Skadi
DDangIez
Skadi
11
3 / 3 / 0
6,918
532
3,920
6,139
1,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 3 / 8
7,101
546
4,989
10,859
8,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 3 / 7
7,526
579
5,429
7,885
2,649
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
ScalNJ
Neith
12
8 / 1 / 3
7,673
590
8,014
5,269
1,715
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
5 / 5 / 0
7,189
553
6,261
8,558
4,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
8
1 / 4 / 1
5,899
454
2,626
7,108
2,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
Panda Hooper
Nemesis
8
1 / 6 / 1
5,350
412
4,798
8,304
2,585
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
ProCorndog
Vamana
13
3 / 1 / 1
7,332
564
5,186
10,580
4,668
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
slxme AD
Danzaburou
9
1 / 6 / 3
5,624
433
3,710
7,720
2,340
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
22
Kills
11
11
Deaths
22
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
7
1
6
10
W
Skadi
DDangIez
Skadi
3
3
0
1
L
Tiamat
5
5
0
1
L
Cerberus
1
4
1
0.38
W
2
3
8
2
W
2
3
7
1.83
L
Nemesis
Panda Hooper
Nemesis
1
6
1
0.25
L
Vamana
ProCorndog
Vamana
3
1
1
3.5
W
Neith
ScalNJ
Neith
8
1
3
9.5
L
Danzaburou
slxme AD
Danzaburou
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,291
Damage
22,581
36,986
Taken
42,270
16,897
Mitigated
16,774
12,444
Healing
12,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,939
871
0
3,384
6,834
2,012
0
828
5,964
0
40,825
W
Skadi
DDangIez
Skadi
3,920
2,225
0
0
6,139
1,979
1,030
1,402
4,694
0
35,346
L
Tiamat
6,261
618
0
2,195
8,558
4,484
571
3,796
4,762
29,679
0
L
Cerberus
2,626
288
0
1,907
7,108
2,697
0
760
6,348
24,940
0
W
4,989
956
0
4,150
10,859
8,542
386
1,456
9,367
22,170
0
W
5,429
354
0
2,805
7,885
2,649
765
3,763
3,792
40,910
0
L
Nemesis
Panda Hooper
Nemesis
4,798
1,913
131
1,934
8,304
2,585
0
2,241
6,063
0
19,744
L
Vamana
ProCorndog
Vamana
5,186
2,789
40
5,564
10,580
4,668
773
1,053
9,527
0
44,964
W
Neith
ScalNJ
Neith
8,014
4,023
0
2,105
5,269
1,715
830
959
4,282
0
36,633
L
Danzaburou
slxme AD
Danzaburou
3,710
1,890
0
1,136
7,720
2,340
423
2,568
5,152
0
17,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,873
Gold Earned
31,394
329
Minions Killed
283
0
Camps Cleared
0
1,179,263
Distance Traveled
1,122,409
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,655
589
67
5
0
254,757
0
W
Skadi
6,918
532
62
5
0
225,248
1
L
Tiamat
7,189
553
57
4
0
211,593
1
L
Cerberus
5,899
454
70
5
0
180,492
7
W
Sobek
7,101
546
32
2
0
229,401
0
W
Agni
7,526
579
94
7
0
247,136
1
L
Nemesis
5,350
412
30
2
0
237,177
0
L
Vamana
7,332
564
96
7
0
262,629
0
W
Neith
7,673
590
74
6
0
222,721
0
L
Danzaburou
5,624
433
30
2
0
230,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role