Player Matchup

Sobek
Sobek
BIGFOOT2017
Sobek
Level 133
God Stats
5W - 3L
1,910 SR
Queue Stats
20W - 8L
1,739 Elo+
Party 2
Pele
Pele
BongRippp
Pele
Level 29
God Stats
12W - 6L
1,661 SR
Queue Stats
147W - 141L
1,545 Elo+
Solo
King Arthur
King Arthur
SecondMaNu
King Arthur
Level 18
God Stats
4W - 4L
1,448 SR
Queue Stats
38W - 35L
1,574 Elo+
Solo
Neith
Neith
WolvyKnight
Neith
Level 7
God Stats
3W - 0L
1,793 SR
Queue Stats
10W - 2L
1,803 Elo+
Party 2
Kukulkan
Kukulkan
fragyrun
Kukulkan
Level 18
God Stats
5W - 4L
1,500 SR
Queue Stats
153W - 137L
1,702 Elo+
Solo
Team Averages
Level 41
1,662 SR
1,673 Elo+

VS

Team Averages
Level 19
1,709 SR
1,626 Elo+
Ymir
Ymir
MistaTickos
Ymir
Level 7
God Stats
2W - 1L
1,841 SR
Queue Stats
4W - 3L
1,711 Elo+
Party 1
Olorun
Olorun
MistaTickos
Olorun
Level 7
God Stats
1W - 2L
1,582 SR
Queue Stats
5W - 4L
1,644 Elo+
Party 1
Heimdallr
Heimdallr
SapientPuddle
Heimdallr
Level 29
God Stats
20W - 15L
1,625 SR
Queue Stats
48W - 38L
1,558 Elo+
Solo
Ne Zha
Ne Zha
Xerces02
Ne Zha
Level 24
God Stats
4W - 2L
1,808 SR
Queue Stats
46W - 51L
1,561 Elo+
Solo
Jing Wei
Jing Wei
thiccysarah
Jing Wei
Level 29
God Stats
27W - 19L
1,688 SR
Queue Stats
352W - 278L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 0 / 13
13,211
550
9,803
14,884
15,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pele
20
9 / 1 / 11
13,035
543
18,095
18,499
9,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
SecondMaNu
King Arthur
18
4 / 2 / 5
11,398
475
7,629
28,784
21,232
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
4 / 2 / 8
13,785
574
15,564
17,128
8,911
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
fragyrun
Kukulkan
19
4 / 3 / 15
12,390
516
19,237
14,959
8,816
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 3
9,547
398
2,861
20,832
18,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
17
0 / 7 / 1
10,756
448
8,875
22,090
9,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
SapientPuddle
Heimdallr
17
1 / 3 / 2
11,099
462
17,859
13,360
7,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
Xerces02
Ne Zha
17
2 / 6 / 3
10,809
450
8,946
17,390
9,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jing Wei
thiccysarah
Jing Wei
20
5 / 6 / 0
12,915
538
12,737
20,528
9,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
17
28
Kills
8
8
Deaths
28
52
Assists
9
Player
Kills
Deaths
Assists
KDA
W
7
0
13
13.5
W
Pele
9
1
11
14.5
L
0
6
3
0.25
L
Olorun
0
7
1
0.07
L
Heimdallr
SapientPuddle
Heimdallr
1
3
2
0.67
W
King Arthur
SecondMaNu
King Arthur
4
2
5
3.25
W
4
2
8
4
L
Ne Zha
Xerces02
Ne Zha
2
6
3
0.58
W
Kukulkan
fragyrun
Kukulkan
4
3
15
3.83
L
Jing Wei
thiccysarah
Jing Wei
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,328
Damage
51,278
94,254
Taken
94,200
64,775
Mitigated
53,529
41,990
Healing
16,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,803
937
0
7,580
14,884
15,965
180
3,159
11,725
30,893
0
W
Pele
18,095
4,515
0
8,740
18,499
9,851
1,120
3,688
14,397
0
105,760
L
2,861
450
0
1,264
20,832
18,413
0
7,430
13,402
22,457
0
L
Olorun
8,875
4,794
75
6,743
22,090
9,198
0
9,273
12,817
102,326
0
L
Heimdallr
SapientPuddle
Heimdallr
17,859
7,145
0
1,460
13,360
7,458
504
4,026
9,334
0
82,982
W
King Arthur
SecondMaNu
King Arthur
7,629
799
0
10,977
28,784
21,232
506
1,951
25,580
0
70,152
W
15,564
8,944
0
8,885
17,128
8,911
3,568
2,190
14,938
0
128,932
L
Ne Zha
Xerces02
Ne Zha
8,946
1,879
0
2,410
17,390
9,330
651
3,667
13,723
0
57,846
W
Kukulkan
fragyrun
Kukulkan
19,237
1,682
0
5,808
14,959
8,816
3,086
4,692
10,267
100,829
0
L
Jing Wei
thiccysarah
Jing Wei
12,737
9,560
0
4,792
20,528
9,130
742
4,644
15,884
0
82,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,819
Gold Earned
55,126
708
Minions Killed
586
0
Camps Cleared
0
2,479,611
Distance Traveled
1,975,952
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
13,211
550
28
1
0
468,237
12
W
Pele
13,035
543
158
7
0
599,720
2
L
Ymir
9,547
398
38
2
0
410,292
0
L
Olorun
10,756
448
168
7
0
364,475
2
L
Heimdallr
11,099
462
149
6
0
364,872
3
W
King Arthur
11,398
475
131
5
0
574,865
3
W
Neith
13,785
574
214
9
0
409,600
1
L
Ne Zha
10,809
450
87
4
0
451,142
9
W
Kukulkan
12,390
516
177
7
0
427,189
2
L
Jing Wei
12,915
538
144
6
0
385,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role