Player Matchup

Cthulhu
Cthulhu
AliSRT
Cthulhu
Level 120
God Stats
2W - 3L
1,353 SR
Queue Stats
85W - 80L
1,465 Elo+
Party 1
Achilles
Achilles
LexieXD
Achilles
Level 115
God Stats
7W - 4L
1,694 SR
Queue Stats
269W - 266L
1,541 Elo+
Solo
Neith
Neith
Luno1706
Neith
Level 86
God Stats
17W - 19L
1,560 SR
Queue Stats
256W - 213L
1,546 Elo+
Solo
Chronos
Chronos
dinar288n
Chronos
Level 157
God Stats
6W - 3L
1,500 SR
Queue Stats
368W - 375L
1,518 Elo+
Party 1
Bastet
Bastet
khalilfong
Bastet
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 113
1,521 SR
1,514 Elo+

VS

Team Averages
Level 133
1,478 SR
1,533 Elo+
Cthulhu
Cthulhu
BEReX
Cthulhu
Level 159
God Stats
8W - 5L
1,511 SR
Queue Stats
150W - 151L
1,568 Elo+
Party 2
Neith
Neith
Leoswin
Neith
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
PAPRIKAA
Da Ji
Level 127
God Stats
3W - 5L
1,379 SR
Queue Stats
99W - 91L
1,466 Elo+
Solo
Kumbhakarna
Kumbhakarna
Rendl
Kumbhakarna
Level 113
God Stats
2W - 6L
1,500 SR
Queue Stats
18W - 19L
1,630 Elo+
Solo
Agni
Agni
anto2320
Agni
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AliSRT
Cthulhu
13
1 / 5 / 2
7,887
464
5,335
10,157
4,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Achilles
LexieXD
Achilles
11
0 / 6 / 1
7,051
415
3,942
12,966
5,735
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
Luno1706
Neith
14
0 / 5 / 2
8,345
491
6,769
10,001
3,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
dinar288n
Chronos
14
2 / 6 / 0
8,310
489
9,455
13,730
5,420
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
khalilfong
Bastet
13
5 / 7 / 2
8,497
500
6,954
15,138
5,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BEReX
Cthulhu
14
7 / 2 / 8
9,153
538
11,301
11,925
8,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Leoswin
Neith
15
4 / 3 / 7
8,870
522
7,563
9,475
3,166
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
PAPRIKAA
Da Ji
17
7 / 1 / 5
10,171
598
9,221
12,937
5,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
Rendl
Kumbhakarna
16
6 / 2 / 6
9,235
543
8,437
12,351
12,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
16
4 / 0 / 4
9,240
544
8,221
8,404
3,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
58
8
Kills
28
29
Deaths
8
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AliSRT
Cthulhu
1
5
2
0.4
W
Cthulhu
BEReX
Cthulhu
7
2
8
5.5
W
Neith
Leoswin
Neith
4
3
7
2.5
L
Achilles
LexieXD
Achilles
0
6
1
0.08
L
Neith
Luno1706
Neith
0
5
2
0.2
W
Da Ji
PAPRIKAA
Da Ji
7
1
5
9.5
W
Kumbhakarna
Rendl
Kumbhakarna
6
2
6
4.5
W
Agni
4
0
4
6
L
Chronos
dinar288n
Chronos
2
6
0
0.33
L
Bastet
khalilfong
Bastet
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,455
Damage
44,743
61,992
Taken
55,092
24,345
Mitigated
32,533
14,628
Healing
18,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AliSRT
Cthulhu
5,335
251
0
2,175
10,157
4,482
0
5,769
4,363
29,737
0
W
Cthulhu
BEReX
Cthulhu
11,301
810
596
4,438
11,925
8,268
36
5,661
6,264
37,427
0
W
Neith
Leoswin
Neith
7,563
2,887
0
4,425
9,475
3,166
305
1,475
8,000
0
57,371
L
Achilles
LexieXD
Achilles
3,942
1,079
0
3,358
12,966
5,735
14
6,433
6,033
0
33,886
L
Neith
Luno1706
Neith
6,769
3,673
0
3,124
10,001
3,167
0
3,235
6,741
0
51,409
W
Da Ji
PAPRIKAA
Da Ji
9,221
2,967
0
5,238
12,937
5,616
0
2,233
10,704
0
68,541
W
Kumbhakarna
Rendl
Kumbhakarna
8,437
804
0
2,048
12,351
12,435
322
2,353
9,998
43,077
0
W
Agni
8,221
427
0
2,046
8,404
3,048
981
3,068
5,336
66,118
0
L
Chronos
dinar288n
Chronos
9,455
2,150
0
1,545
13,730
5,420
131
7,753
5,927
60,343
0
L
Bastet
khalilfong
Bastet
6,954
2,718
0
4,426
15,138
5,541
0
4,144
10,969
0
37,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,090
Gold Earned
46,669
402
Minions Killed
492
0
Camps Cleared
0
1,439,018
Distance Traveled
1,558,256
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,887
464
54
3
0
322,289
7
W
Cthulhu
9,153
538
58
3
0
332,127
7
W
Neith
8,870
522
99
6
0
274,378
3
L
Achilles
7,051
415
63
4
0
203,467
3
L
Neith
8,345
491
101
6
0
291,935
4
W
Da Ji
10,171
598
120
7
0
314,366
2
W
Kumbhakarna
9,235
543
85
5
0
295,585
2
W
Agni
9,240
544
130
8
0
341,800
6
L
Chronos
8,310
489
113
7
0
307,540
3
L
Bastet
8,497
500
71
4
0
313,787
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role