Player Matchup

Bacchus
Bacchus
AGUItinman
Bacchus
Level 29
God Stats
162W - 129L
1,585 SR
Queue Stats
334W - 280L
1,518 Elo+
Party 2
Zhong Kui
Zhong Kui
AGUIxman
Zhong Kui
Level 62
God Stats
68W - 49L
1,820 SR
Queue Stats
662W - 516L
1,586 Elo+
Party 2
Apollo
Apollo
Mando legend108
Apollo
Level 47
God Stats
214W - 224L
1,476 SR
Queue Stats
721W - 743L
1,437 Elo+
Solo
Mercury
Mercury
mikespike380
Mercury
Level 43
God Stats
14W - 20L
1,532 SR
Queue Stats
24W - 39L
1,465 Elo+
Party 3
Heimdallr
Heimdallr
noah630_
Heimdallr
Level 25
God Stats
0W - 3L
1,287 SR
Queue Stats
4W - 13L
1,268 Elo+
Party 3
Team Averages
Level 41
1,540 SR
1,455 Elo+

VS

Team Averages
Level 80
1,502 SR
1,520 Elo+
Zeus
Zeus
Acrzygermn93
Zeus
Level 28
God Stats
63W - 69L
1,226 SR
Queue Stats
275W - 272L
1,554 Elo+
Party 1
Danzaburou
Danzaburou
ColdFlyer361817
Danzaburou
Level 79
God Stats
110W - 111L
1,584 SR
Queue Stats
413W - 388L
1,541 Elo+
Party 1
Xbalanque
Xbalanque
SoyBatman321
Xbalanque
Level 38
God Stats
15W - 12L
1,403 SR
Queue Stats
447W - 452L
1,498 Elo+
Solo
Gilgamesh
Gilgamesh
VX Raum
Gilgamesh
Level 129
God Stats
68W - 27L
1,797 SR
Queue Stats
331W - 328L
1,572 Elo+
Party 1
Kumbhakarna
Kumbhakarna
zoulink516
Kumbhakarna
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
195W - 205L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AGUItinman
Bacchus
17
2 / 6 / 1
10,760
978
8,312
21,021
23,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
AGUIxman
Zhong Kui
16
0 / 10 / 3
10,066
915
16,511
20,487
15,385
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 12 / 2
9,871
897
9,729
19,345
10,286
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
mikespike380
Mercury
15
0 / 9 / 2
10,088
917
6,254
18,971
9,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
noah630_
Heimdallr
16
0 / 8 / 3
9,641
876
9,142
14,398
7,957
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 23
11,586
1,053
9,553
4,406
1,939
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
ColdFlyer361817
Danzaburou
20
20 / 0 / 18
14,144
1,286
25,344
5,442
2,795
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xbalanque
SoyBatman321
Xbalanque
19
6 / 1 / 22
12,114
1,101
22,892
9,266
4,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
VX Raum
Gilgamesh
20
14 / 0 / 27
14,281
1,298
22,992
18,490
15,262
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
zoulink516
Kumbhakarna
18
0 / 1 / 27
11,925
1,084
6,341
16,954
20,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
162
3
Kills
45
45
Deaths
3
11
Assists
117
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AGUItinman
Bacchus
2
6
1
0.42
L
Zhong Kui
AGUIxman
Zhong Kui
0
10
3
0.15
W
5
1
23
16.5
W
Danzaburou
ColdFlyer361817
Danzaburou
20
0
18
29
L
1
12
2
0.17
W
Xbalanque
SoyBatman321
Xbalanque
6
1
22
17
W
Gilgamesh
VX Raum
Gilgamesh
14
0
27
27.5
L
Mercury
mikespike380
Mercury
0
9
2
0.11
L
Heimdallr
noah630_
Heimdallr
0
8
3
0.19
W
Kumbhakarna
zoulink516
Kumbhakarna
0
1
27
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,948
Damage
87,122
94,222
Taken
54,558
66,793
Mitigated
45,239
5,832
Healing
8,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AGUItinman
Bacchus
8,312
524
201
2,277
21,021
23,306
0
4,836
16,185
36,853
0
L
Zhong Kui
AGUIxman
Zhong Kui
16,511
1,646
0
2,037
20,487
15,385
0
4,465
16,022
41,175
0
W
9,553
785
0
16
4,406
1,939
0
2,442
1,914
27,081
0
W
Danzaburou
ColdFlyer361817
Danzaburou
25,344
14,486
0
1,209
5,442
2,795
0
2,064
3,378
0
59,934
L
9,729
4,245
0
0
19,345
10,286
0
2,505
16,840
0
23,097
W
Xbalanque
SoyBatman321
Xbalanque
22,892
11,378
1,418
1,946
9,266
4,532
0
3,889
5,377
0
44,014
W
Gilgamesh
VX Raum
Gilgamesh
22,992
5,930
0
224
18,490
15,262
0
8,007
10,233
1,147
31,712
L
Mercury
mikespike380
Mercury
6,254
3,855
0
929
18,971
9,859
0
3,607
15,364
0
20,625
L
Heimdallr
noah630_
Heimdallr
9,142
3,772
0
388
14,398
7,957
0
1,628
12,770
147
23,153
W
Kumbhakarna
zoulink516
Kumbhakarna
6,341
379
510
2,936
16,954
20,711
0
7,993
8,686
14,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,426
Gold Earned
64,050
189
Minions Killed
209
3
Camps Cleared
10
1,005,863
Distance Traveled
1,180,342
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,760
978
46
4
1
214,635
0
L
Zhong Kui
10,066
915
60
5
1
194,131
0
W
Zeus
11,586
1,053
42
4
1
205,916
0
W
Danzaburou
14,144
1,286
67
6
5
220,456
0
L
Apollo
9,871
897
36
3
0
203,753
0
W
Xbalanque
12,114
1,101
55
5
2
242,301
2
W
Gilgamesh
14,281
1,298
22
2
2
268,068
0
L
Mercury
10,088
917
21
2
0
198,502
0
L
Heimdallr
9,641
876
26
2
1
194,842
0
W
Kumbhakarna
11,925
1,084
23
2
0
243,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role