Player Matchup

Bacchus
Bacchus
Bronze III
CSJack
Bacchus
Bronze III
Level 48
God Stats
3W - 3L
1,661 SR
Queue Stats
6W - 7L
1,513 MMR
Solo
Cernunnos
Cernunnos
Gold IV
DaMoFoe
Cernunnos
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Silver II
MoarC4
Awilix
Silver II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold IV
RUNRAGE
Nu Wa
Gold IV
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Set
Set
Gold II
tonyjslasher
Set
Gold II
Level 88
God Stats
4W - 6L
1,456 SR
Queue Stats
195W - 199L
1,538 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 102
1,523 SR
1,510 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 84
1,608 SR
1,491 MMR
Fafnir
Fafnir
Gold IV
FGVergudo
Fafnir
Gold IV
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 89L
1,456 MMR
Solo
Scylla
Scylla
Bronze III
MysticWormy2
Scylla
Bronze III
Level 37
God Stats
1W - 1L
1,855 SR
Queue Stats
16W - 12L
1,548 MMR
Solo
Erlang Shen
Erlang Shen
Gold IV
TedLegendYT
Erlang Shen
Gold IV
Level 68
God Stats
1W - 4L
1,564 SR
Queue Stats
197W - 202L
1,488 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
kev4her2
Sun Wukong
Bronze III
Level 48
God Stats
3W - 4L
1,500 SR
Queue Stats
73W - 54L
1,497 MMR
Solo
Xbalanque
Xbalanque
Gold IV
oldlrtnasty
Xbalanque
Gold IV
Level 137
God Stats
0W - 1L
1,622 SR
Queue Stats
140W - 147L
1,464 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CSJack
Bacchus
16
1 / 2 / 11
11,965
520
8,508
17,530
20,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
DaMoFoe
Cernunnos
19
6 / 2 / 5
13,811
600
14,944
22,162
9,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
MoarC4
Awilix
20
12 / 1 / 8
15,139
658
23,338
16,014
7,362
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nu Wa
RUNRAGE
Nu Wa
19
2 / 0 / 12
12,949
563
21,131
7,684
3,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
3 / 5 / 6
13,761
598
12,135
24,642
18,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
Guan YuTiamatAthenaTsukuyomiDanzaburou

VS

Bans
ApolloJanusAnhurSobekCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
FGVergudo
Fafnir
14
1 / 5 / 4
9,783
425
5,332
20,907
18,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
17
1 / 4 / 4
11,146
485
9,559
13,696
4,507
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
TedLegendYT
Erlang Shen
16
3 / 6 / 1
10,342
450
9,960
27,531
11,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
kev4her2
Sun Wukong
17
3 / 5 / 2
11,376
495
21,748
27,589
19,646
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
oldlrtnasty
Xbalanque
18
1 / 4 / 3
11,514
501
8,387
15,407
5,698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
23
24
Kills
9
10
Deaths
24
42
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bacchus
CSJack
Bacchus
1
2
11
3.25
W
Cernunnos
DaMoFoe
Cernunnos
6
2
5
4.25
L
Fafnir
FGVergudo
Fafnir
1
5
4
0.6
W
Awilix
MoarC4
Awilix
12
1
8
16
L
Scylla
1
4
4
0.75
W
Nu Wa
RUNRAGE
Nu Wa
2
0
12
8
L
Erlang Shen
TedLegendYT
Erlang Shen
3
6
1
0.58
L
Sun Wukong
kev4her2
Sun Wukong
3
5
2
0.8
L
Xbalanque
oldlrtnasty
Xbalanque
1
4
3
0.63
W
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,056
Damage
54,986
88,032
Taken
105,130
58,928
Mitigated
60,011
36,360
Healing
29,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
CSJack
Bacchus
8,508
996
0
3,978
17,530
20,117
588
4,621
12,909
26,554
0
W
Cernunnos
DaMoFoe
Cernunnos
14,944
7,730
0
12,731
22,162
9,574
8,080
5,164
16,998
0
107,104
L
Fafnir
FGVergudo
Fafnir
5,332
631
0
5,418
20,907
18,392
0
7,396
12,861
25,565
0
W
Awilix
MoarC4
Awilix
23,338
10,425
0
7,100
16,014
7,362
649
2,696
13,156
0
118,325
L
Scylla
9,559
233
0
1,860
13,696
4,507
0
4,388
8,993
84,858
0
W
Nu Wa
RUNRAGE
Nu Wa
21,131
3,356
122
3,237
7,684
3,117
2,901
3,611
4,073
94,711
0
L
Erlang Shen
TedLegendYT
Erlang Shen
9,960
4,985
0
8,235
27,531
11,768
0
6,822
20,162
0
76,469
L
Sun Wukong
kev4her2
Sun Wukong
21,748
5,569
0
8,499
27,589
19,646
23
5,466
21,164
0
89,317
L
Xbalanque
oldlrtnasty
Xbalanque
8,387
4,798
0
5,776
15,407
5,698
1,234
4,011
10,954
0
82,192
W
12,135
6,765
0
9,192
24,642
18,758
3,358
2,507
22,135
0
91,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,625
Gold Earned
54,161
681
Minions Killed
642
0
Camps Cleared
0
2,380,107
Distance Traveled
2,245,170
27
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,965
520
29
1
0
493,661
3
W
Cernunnos
13,811
600
151
7
0
434,036
11
L
Fafnir
9,783
425
23
1
0
473,548
4
W
Awilix
15,139
658
159
7
0
537,348
6
L
Scylla
11,146
485
161
7
0
444,469
6
W
Nu Wa
12,949
563
170
7
0
461,217
4
L
Erlang Shen
10,342
450
127
6
0
448,836
0
L
Sun Wukong
11,376
495
163
7
0
466,958
8
L
Xbalanque
11,514
501
168
7
0
411,359
8
W
Set
13,761
598
172
7
0
453,845
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role