Player Matchup

Artemis
Artemis
Fashioon7
Artemis
Level 116
God Stats
17W - 20L
1,476 SR
Queue Stats
350W - 358L
1,440 Elo+
Party 1
Tsukuyomi
Tsukuyomi
FlameWolf05
Tsukuyomi
Level 79
God Stats
1W - 4L
1,331 SR
Queue Stats
331W - 348L
1,477 Elo+
Solo
Tiamat
Tiamat
HADES221
Tiamat
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
MegaTyranitarX
Chaac
Level 125
God Stats
0W - 1L
1,305 SR
Queue Stats
16W - 23L
1,340 Elo+
Solo
Amaterasu
Amaterasu
Safer98
Amaterasu
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 35L
1,535 Elo+
Party 1
Team Averages
Level 86
1,422 SR
1,458 Elo+

VS

Team Averages
Level 119
1,710 SR
1,468 Elo+
Chiron
Chiron
Arcxde
Chiron
Level 155
God Stats
6W - 2L
1,866 SR
Queue Stats
141W - 155L
1,438 Elo+
Party 2
Cerberus
Cerberus
Astralogic
Cerberus
Level 127
God Stats
1W - 1L
1,821 SR
Queue Stats
125W - 116L
1,434 Elo+
Party 2
Gilgamesh
Gilgamesh
ChAoSwEaPoNBOSS
Gilgamesh
Level 127
God Stats
13W - 14L
1,520 SR
Queue Stats
104W - 111L
1,480 Elo+
Party 2
Kali
Kali
LeNovaKane
Kali
Level 45
God Stats
4W - 2L
1,655 SR
Queue Stats
197W - 181L
1,539 Elo+
Solo
Erlang Shen
Erlang Shen
zRahbee
Erlang Shen
Level 139
God Stats
2W - 2L
1,686 SR
Queue Stats
112W - 105L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Fashioon7
Artemis
16
2 / 7 / 6
9,949
474
6,851
15,195
4,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
FlameWolf05
Tsukuyomi
18
8 / 8 / 6
11,267
537
16,127
18,536
9,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
HADES221
Tiamat
13
2 / 9 / 9
8,992
428
11,207
17,730
8,585
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
7 / 4 / 5
11,474
546
12,230
22,910
14,420
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
Safer98
Amaterasu
14
2 / 8 / 6
9,020
430
8,823
20,354
10,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Arcxde
Chiron
19
12 / 4 / 10
13,202
629
22,310
20,476
8,156
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
Astralogic
Cerberus
16
5 / 3 / 21
12,272
584
15,747
24,001
25,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
ChAoSwEaPoNBOSS
Gilgamesh
18
9 / 3 / 15
12,515
596
17,257
21,837
18,675
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
7 / 6 / 9
12,620
601
13,563
19,123
8,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Erlang Shen
zRahbee
Erlang Shen
18
3 / 6 / 6
12,036
573
8,803
17,347
12,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
97
21
Kills
36
36
Deaths
22
32
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Chiron
Arcxde
Chiron
12
4
10
4.25
W
Cerberus
Astralogic
Cerberus
5
3
21
5.17
W
Gilgamesh
ChAoSwEaPoNBOSS
Gilgamesh
9
3
15
5.5
L
Artemis
Fashioon7
Artemis
2
7
6
0.71
L
Tsukuyomi
FlameWolf05
Tsukuyomi
8
8
6
1.38
L
Tiamat
HADES221
Tiamat
2
9
9
0.72
W
7
6
9
1.92
L
7
4
5
2.38
L
Amaterasu
Safer98
Amaterasu
2
8
6
0.63
W
Erlang Shen
zRahbee
Erlang Shen
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,238
Damage
77,680
94,725
Taken
102,784
46,652
Mitigated
72,871
27,219
Healing
36,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Arcxde
Chiron
22,310
9,641
293
11,656
20,476
8,156
2,560
4,590
15,861
0
126,051
W
Cerberus
Astralogic
Cerberus
15,747
1,090
0
7,892
24,001
25,309
651
4,140
19,733
40,473
0
W
Gilgamesh
ChAoSwEaPoNBOSS
Gilgamesh
17,257
2,735
0
6,001
21,837
18,675
906
2,121
19,594
0
61,900
L
Artemis
Fashioon7
Artemis
6,851
3,030
0
3,737
15,195
4,248
2,039
4,219
10,976
0
42,858
L
Tsukuyomi
FlameWolf05
Tsukuyomi
16,127
2,008
0
4,335
18,536
9,070
936
2,850
15,686
0
65,990
L
Tiamat
HADES221
Tiamat
11,207
1,815
945
3,935
17,730
8,585
302
3,039
14,691
32,345
0
W
13,563
7,706
0
4,386
19,123
8,206
1,998
2,702
16,371
0
73,866
L
12,230
4,832
0
8,821
22,910
14,420
1,481
2,613
20,297
0
52,231
L
Amaterasu
Safer98
Amaterasu
8,823
4,090
0
5,446
20,354
10,329
366
3,026
17,328
0
27,116
W
Erlang Shen
zRahbee
Erlang Shen
8,803
3,942
0
5,826
17,347
12,525
3,903
1,329
15,775
0
79,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,702
Gold Earned
62,645
344
Minions Killed
542
0
Camps Cleared
0
1,857,489
Distance Traveled
1,978,209
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
13,202
629
149
7
0
363,027
3
W
Cerberus
12,272
584
69
3
0
423,809
4
W
Gilgamesh
12,515
596
99
5
0
431,999
2
L
Artemis
9,949
474
70
3
0
366,469
2
L
Tsukuyomi
11,267
537
93
4
0
407,862
3
L
Tiamat
8,992
428
37
2
0
378,518
1
W
Kali
12,620
601
92
4
0
405,186
2
L
Chaac
11,474
546
96
5
0
345,168
3
L
Amaterasu
9,020
430
48
2
0
359,472
0
W
Erlang Shen
12,036
573
133
6
0
354,188
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role