Player Matchup

Ymir
Ymir
BoneSuckinSimone
Ymir
Level 18
God Stats
32W - 22L
1,605 SR
Queue Stats
81W - 58L
1,573 Elo+
Party 1
Tiamat
Tiamat
EnvySsb
Tiamat
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
165W - 133L
1,596 Elo+
Party 2
Ratatoskr
Ratatoskr
SooshieRole
Ratatoskr
Level 18
God Stats
6W - 4L
1,343 SR
Queue Stats
192W - 149L
1,556 Elo+
Party 2
Fenrir
Fenrir
oakwin
Fenrir
Level 8
God Stats
6W - 1L
1,817 SR
Queue Stats
19W - 7L
1,665 Elo+
Party 1
Anhur
Anhur
ssbmginger
Anhur
Level 57
God Stats
25W - 19L
1,625 SR
Queue Stats
392W - 332L
1,576 Elo+
Party 1
Team Averages
Level 24
1,578 SR
1,593 Elo+

VS

Team Averages
Level 22
1,508 SR
1,565 Elo+
Ares
Ares
BigGrizzo
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,372 Elo+
Party 3
Chernobog
Chernobog
MicrowavedPotato
Chernobog
Level 6
God Stats
1W - 2L
1,539 SR
Queue Stats
1W - 2L
1,462 Elo+
Party 3
Raijin
Raijin
WTFrenchToast
Raijin
Level 65
God Stats
1W - 1L
1,701 SR
Queue Stats
1W - 1L
1,664 Elo+
Party 3
Nemesis
Nemesis
sheykaW
Nemesis
Level 16
God Stats
0W - 1L
1,300 SR
Queue Stats
1W - 1L
1,664 Elo+
Party 3
Hercules
Hercules
waddawsd
Hercules
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 4L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 3
5,877
588
2,836
5,108
2,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tiamat
EnvySsb
Tiamat
11
3 / 1 / 3
6,106
611
4,216
6,031
3,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ratatoskr
SooshieRole
Ratatoskr
10
3 / 1 / 0
6,046
605
4,647
6,581
2,206
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
oakwin
Fenrir
10
1 / 0 / 3
5,561
556
2,672
6,073
1,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Anhur
10
3 / 0 / 1
6,012
601
3,275
4,592
1,205
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
7
0 / 3 / 0
4,458
446
1,788
6,333
2,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
8
0 / 1 / 0
4,590
459
4,223
3,215
674
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
1 / 4 / 0
5,473
547
4,228
6,217
1,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
sheykaW
Nemesis
11
1 / 1 / 0
5,720
572
3,851
5,700
1,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hercules
waddawsd
Hercules
8
0 / 3 / 1
4,464
446
2,418
6,920
5,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
12
Kills
2
2
Deaths
12
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ares
0
3
0
0
W
2
0
3
3.5
W
Tiamat
EnvySsb
Tiamat
3
1
3
4.5
L
Chernobog
0
1
0
0
W
Ratatoskr
SooshieRole
Ratatoskr
3
1
0
3
L
1
4
0
0.25
W
Fenrir
oakwin
Fenrir
1
0
3
2.5
L
Nemesis
sheykaW
Nemesis
1
1
0
1
W
Anhur
3
0
1
3.5
L
Hercules
waddawsd
Hercules
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,646
Damage
16,508
28,385
Taken
28,385
11,212
Mitigated
12,340
11,409
Healing
3,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
1,788
163
0
648
6,333
2,818
0
2,035
4,272
9,195
0
W
2,836
293
0
1,148
5,108
2,641
0
1,052
4,056
21,643
0
W
Tiamat
EnvySsb
Tiamat
4,216
377
0
1,766
6,031
3,301
0
3,422
2,609
30,339
0
L
Chernobog
4,223
2,202
0
0
3,215
674
0
417
2,798
0
24,675
W
Ratatoskr
SooshieRole
Ratatoskr
4,647
1,686
0
1,685
6,581
2,206
319
0
6,481
0
31,279
L
4,228
479
0
394
6,217
1,956
118
2,450
3,459
29,067
0
W
Fenrir
oakwin
Fenrir
2,672
547
0
3,574
6,073
1,859
0
440
5,633
0
24,330
L
Nemesis
sheykaW
Nemesis
3,851
1,404
0
589
5,700
1,716
0
1,758
3,884
0
38,192
W
Anhur
3,275
2,087
0
3,236
4,592
1,205
725
1,102
3,490
0
27,119
L
Hercules
waddawsd
Hercules
2,418
1,340
0
1,787
6,920
5,176
0
0
6,920
0
13,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,602
Gold Earned
24,705
280
Minions Killed
228
0
Camps Cleared
0
902,438
Distance Traveled
939,483
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,458
446
11
1
0
207,396
0
W
Ymir
5,877
588
36
4
0
182,919
2
W
Tiamat
6,106
611
57
6
0
166,038
1
L
Chernobog
4,590
459
57
6
0
177,147
0
W
Ratatoskr
6,046
605
61
6
0
194,466
1
L
Raijin
5,473
547
54
5
0
161,916
1
W
Fenrir
5,561
556
63
6
0
195,388
0
L
Nemesis
5,720
572
84
8
0
213,102
1
W
Anhur
6,012
601
63
6
0
163,627
1
L
Hercules
4,464
446
22
2
0
179,922
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role